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Messages - Corey Cooper

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1
Beta Testing / Re: 3.7 BETA 3
« on: November 19, 2019, 11:09:00 PM »
Possible Bug:

On the players tab I'm using the Hitman Column, it displays the hitman like I want (First Name Last Name) but when I export the file (csv) , the Hitman column only show First Name.

Definite bug, just not new.  It's in 3.4.3, and possibly earlier.  Haven't tested earlier versions.  I'll definitely fix it for 3.7.

Anything new on the StatusUpdates? Additional tokens allowed? Busted Players names, players still in names??

Pretty sure I added at least some of that back in 3.4.x.   You can select "Include paid player information" and "Include unpaid player information" if you use JSON format.

2
General Discussion / Re: Add player who doesn't pay
« on: November 18, 2019, 01:28:22 PM »
Buy them in for $0.

3
Help Me / Re: Filling empty seats when buying in players
« on: November 14, 2019, 04:45:31 PM »
The "Auto seat" checkbox on the Buy-in Players window will randomly seat a player with no regard to table balancing.  This is intended to be used when players are buying into the tournament before the tournament has started.  If table balancing were considered at this time, players would not be seated randomly.  The first 10 (or 8 or however big your tables are) players would be seated at the first table, the next 8 or 10 players at the second table, etc.  Not very random.

If you're buying a player into the tournament after it starts and players are playing, you should not check this box.  As long as the setting "Auto suggest player movement" is enabled (Tables tab -> Settings), which it is by default, after buying in a player the Player Movement suggestion will appear automatically, and will seat the newly bought-in player in a seat that balances tables (and/or will move other players if necessary).

If you hover over the "Auto seat" checkbox, you'll see the text:

If checked, players will automatically be assigned a random seat when they buy-in to the tournament.  "Table balancing" is not considered at this time.  A player will be assigned any unoccupied seat defined in your Tables.  A warning will be issued if no seat is available at buy-in.


4
Beta Testing / Re: 3.7 BETA 3
« on: November 11, 2019, 03:06:15 PM »
Okay - so I can't figure this one out.  How do i lock in the field sizes on the layout?  If i remove a field from the center - example Rebuys- the top section gets larger.  This is not desired.  What am I missing?

This is one of those areas that's a little tricky and requires some effort just trying different things to see what works.  Standard layouts are rendered using HTML tables.  When the layout has the "Stretch layout" option enabled, the table has its width and height set to 100%, so that the table stretches out to the limits of the Game window.  If the layout doesn't reach the limits of the Game window by itself, then the renderer (IE for all versions of the TD earlier than 3.7, Chromium for 3.7 and later) adds empty space to stretch the table to the desired width/height.  So, for height for example, the renderer will add blank space to each row proportional to the row's required height.  Let's say you have 2 rows, one that takes up about 75% of the height of the table and the other takes up the remaining 25% of the height of the table.  If the renderer needs to add 100 pixels of blank space to stretch the height to the desired height, it will add 75 pixels to the first row and 25 pixels to the second row, so that in the end they take up the same amount of height as before, relative to the new height.  This is of course just my observation, and IE and Chromium do this differently.  The way IE does it (I can't believe I'm saying this) had a better effect in the TD than the way Chromium does it.  Doesn't mean IE was doing it "correctly" (or that Chromium now does it correctly), it's just that it worked better for the TD.  But now that we're using Chromium, this is how it is.

To counter this effect, you'll have to adjust some text sizes or heights of various elements to see what gives you the desired effect.  Think about how you would want it to look.  Since stretching adds blank space, where would it be best to put it?  You could, for example, simply add some height to the clock cell.  That would force the removal of blank space from the the other rows to compensate.  I used the built-in default layout that is 1920x1080 and moved some cells around and removed some cells to make it look pretty close to yours.  Then I set the height of the Clock cell to 700.  This made it look much better, but then there's a lot of blank space around the clock.  This might be fine, or maybe it would be better to increase the clock font size first.  Like I said, try different things until it looks right to you.  Adding additional height is just one technique.

5
Beta Testing / Re: 3.7 BETA 3
« on: November 11, 2019, 02:28:11 PM »
Is there a way to view the SQL statement used on the stats tab?

SQL isn't used.  Each tournament is stored in its own file.  The stats process loads each one and stores it in memory, then computes a bunch of stats by running through them all, filtering out the ones that don't match the filter.

6
Beta Testing / Re: 3.7 BETA 3
« on: November 10, 2019, 09:26:06 PM »
On another note... I found on several different tabs that if you sort a column it will sort 1,10,100,101, 102... so it does not like the missing zero's.

This particular example is from the database tab using the ID column. All my players have ID numbers starting at 1 thru 260ish.

Preferences tab -> Player Details Fields category -> Check "Sort ID field numerically".

The ID field can be anything you want it to be, numbers or letters, so the app cannot know how to sort it unless you direct it appropriately.

7
Beta Testing / Re: 3.7 BETA 3
« on: November 10, 2019, 12:50:00 PM »
Do not see a way to move the game window to screen 2?

The display section under preferences is missing.

Close the Settings window.  Press F11 to exit full-screen mode (or right-click and select "Exit full screen, or move the mouse to the top of the screen and press the big X button).  Then drag the window to the appropriate display.  Then press F11 to go back to full screen.

The Display Management section was created because the application was previously unable to toggle between window mode and full screen mode with restarting.

8
Beta Testing / Re: 3.7 BETA 3
« on: November 10, 2019, 12:46:49 PM »
First, thanks for the feedback.  It is all helpful.   With so much change, there are going to be a lot of places where there are bugs, but also places where things just might behave a little differently.

2. I was able to open the 3.4.3 version of the software but was warned that it could not [load | find] my preferences.

Expected.  New version will make necessary changes to certain formats, so some saved files won't be compatible with earlier versions.  Once you run 3.7.X, your preferences will be updated and 3.4.3 won't understand them.  Backup is recommended.

3. Upon looking more deeply at the BETA 3 software, I noticed that on the Game tab, the Controls -> Alerts button was highlighted and that a custom sound associated with my events was could no longer be found.

This should not have changed.  However, if your preferences changed, the path to your data store might have changed (although data store info is stored in a different file).  So if you have a sound with a path like <datastore>/somefile.mp3, the <datastore> part might have changed.  Hard to say.

4. Using BETA 3, when trying to use my custom Suggest Prize file, it could no longer be found and the software defaulted to its inherent Suggest Prize file.

Again, it might be specified with <datastore> which may have changed.

5. Using BETA 3, when trying to Configure a new Custom Prize file, I was only presented with a file browse option.  It appears I have to manually configure the xml file to actually configure this prize profile.

Not sure what you mean here.  Of course when you want to use a custom prize file, you'll have to locate it using the file browser.  Is it that you are unable to locate your custom prize file?

9
I still do my main development on Win 7.  Not for any specific reason other than it's my desktop and when I bought it I basically tried to future-proof it by getting a pretty good CPU and ample memory.  It is now 8 years old and I have yet to find a reason to upgrade to a new one.  I have added memory, replaced and added many hard drives, replaced the video card twice, replaced one monitor, replaced several printers, and I am about to replace a BluRay drive (for almost the sole reason of ripping dance videos of my daughter that are only available in that format).  But as far as the CPU, advancement simply doesn't come at the same pace anymore and my desktop still outperforms all the newer PCs/laptops I've used during that time period.

I decided against the Windows 10 upgrade during that period when MS offered it for free, if for no other reason than the inability to schedule my own updates/restarts.  My wife's Windows 10 laptop has been automatically restarted almost every time I use it, which is roughly once every 7 to 10 days.  Anything I left open at that time is lost.  And my work model is to leave everything up and running so I can jump back in at any time without much overhead.  Having all my windows closed automatically and having to reopen everything all the time would drive me bonkers.  I've tried many methods to prevent this on her laptop but none have worked.  I use Windows 10 in my day job work environment.  But in a corporate env, IT can control updates.  So while updates get installed automatically, it happens far less frequently.

If XP was any indicator, Win 7 support isn't likely to end in January.  But only time will tell.

Anyway, all of that said, I wouldn't necessarily recommend sticking with Win 7.  Like I said, I use Windows 10 otherwise and aside from the automatic restarts, I like it and would probably upgrade given the free option again.  TD version 3.7 is built using much more modern code, and while Windows 7 is supported, I imagine unlike the old TD framework, Win 7 support will end much sooner, so using the latest Windows would be my recommendation.

TL;DR
Recommend using the latest Windows.  Others have certainly run the TD in a virtual machine, and I test it on other versions of Windows using VMWare.  But there's an overhead to that and it will almost certainly run more sluggishly in a VM.  So why do it if you don't have to?

10
Beta Testing / Re: 3.7 BETA 3
« on: November 08, 2019, 10:11:09 PM »
Yes, you can use have version 3.7.0-beta and 3.4.3 or earlier installed at the same time, using the same license.  But, be aware that some formats had to change for 3.7, so files you save with 3.7 won't work with version 3.4.3.  So if you use 3.7, load a tournament and then save it, you likely won't be able to open it with version 3.4.3.  Backing up your data with version 3.4.3 (or whatever other version you have installed) can help you to restore data if you do this.

11
Beta Testing / Re: 3.7 BETA 3
« on: November 07, 2019, 07:49:47 AM »
If you could reproduce and provide a screenshot, that would be great.  I've never seen an issue like that.

12
Help Me / Re: Disable message
« on: November 06, 2019, 12:00:44 PM »
Hmm, I don't think you can.  I should add an option.

13
General Discussion / Re: wanting to start a league/points series
« on: November 05, 2019, 09:24:13 PM »
There's really nothing to setting up a league in the TD.

Create the league on the Database tab, then add players to it.  You can identify a tournament you play as being part of a league (on the Game tab), and that allows you to filter tournaments when computing Stats based on the league.  If you plan to run multiple leagues, you might want to do that, but otherwise, it's just for your use.

You can also create seasons on the Database tab, and when you run a tournament you can identify the tournament as being part of that season.  Again, this allows you to filter tournaments when computing Stats.  This is a good way to "reset" the stats at some point.  Because stats are computed every time you run them, you don't ever really reset them, you just tell the TD to run stats on only the tournaments you want.  By setting a season, you can tell the TD to compute stats over only that season.  You can also do this using just dates, but seasons are a little easier in my opinion as you can name them things like "Fall 2019" and quickly know where a tournament belongs.

As far as rankings go, that's done using the Stats Profile (which is also used to filter tournaments).  In the profile you define a Tournament Scores formula, which computes a score value for each player for every tournament the profile finds.  You also define an Overall Scores formula (up to 5 actually) that can use the Tournament Scores values you created to create a single score value for each player.  This part is up to you, but the Default profile has one of each included you can use as an example.  You don't have to do this, of course.  Many stats are computed automatically which could also be used, such as the average of the player's Points earned in each tournament.

14
Beta Testing / Re: 3.7 BETA 3
« on: November 05, 2019, 04:02:58 PM »
For the Players, Database, and Stats tabs, press the "Preferences" button and then check the box that says View all players on one page.

15
Beta Testing / Re: 3.7 BETA 3
« on: November 04, 2019, 12:32:24 PM »
It's going to depend on how you're attempting to change it.  The layout is built using HTML and frankly some things work better than others.  Modifying the height and width in the Cell dialog may not have the effect you think it will.  You might have better results putting the clock into its own container and modifying the attributes of that container.  For example, instead of setting the Height/Width in the Cell dialog, set the contents to:

<div style="height: {HEIGHT}px; width: {WIDTH}px"><clock></div>

Change {HEIGHT} and {WIDTH} to your height/width numeric values.

FYI, if I set the height and width values in the clock cell, it does indeed have a visual effect on the cell.  But different layouts may behave differently.  This is just a suggestion.

Can't seem to be able to do anything with the timer width or height
Love the intro
Can I get the timer to do that

Not sure what you are referring to.  The background on the splash page while the app is loading?

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