Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Help Me / Re: Busted Player
« Last post by Silver Owl on March 04, 2024, 06:06:12 AM »
Thanks Corey, the <name> is what I couldn't figure out. I tried ID and INTERNAL ID and never thought of simply <name>.
12
Templates, Layouts and Sounds / Re: Clock-Help
« Last post by Corey Cooper on March 03, 2024, 10:14:40 PM »
Yes, take a look at the default layout.  It's basically done by having two property sets for the cell that displays the ante.  One property set displays the ante (usually the Default property set), the other property set is identical but doesn't display the ante.  The property set that doesn't display the ante has conditions: "Ante is non-zero": "No".  Double-negative, but basically it means use this property set when ante is zero.  When the ante is non-zero, it will skip that property set and use the Default property set.
13
Help Me / Re: Busted Player
« Last post by Corey Cooper on March 03, 2024, 09:50:35 PM »
Same steps as I previously posted.  Just edit the message:

The bounty on <name> has been claimed by <hitman>
14
Help Me / Re: Busted Player
« Last post by Silver Owl on March 03, 2024, 06:23:35 AM »
Sorry, I wasn't clear.
I have an event setup but I want to display a message on screen "The bounty on <busted player> has been claimed by <hitman>"
Is there a way to identify and display the busted player through an event?
15
Templates, Layouts and Sounds / Re: Clock-Help
« Last post by Michel Weder on March 03, 2024, 02:09:17 AM »


Hello,
Is it possible to only display the ante from a certain level/round?

Best regards
16
Help Me / Re: Player Image not saving
« Last post by Corey Cooper on March 02, 2024, 11:53:22 PM »
Thanks for the follow-up.  That's good information to know.  Google shows a number of results for SyncTool.  Which one are you using?  Might help me to identify issues (or maybed correct them?) in the future.
17
Help Me / Re: Busted Player
« Last post by Corey Cooper on March 02, 2024, 11:50:55 PM »
On the Events tab:
- Press New Event button
- Select Choose a pre-defined event
- Select Player busts out
- Press OK
- Press OK
18
Help Me / Re: Player Image not saving
« Last post by CJCollins31 on March 02, 2024, 02:03:12 PM »
I found my issue.  i was saving my images on my laptop in my SyncTool folder so i could access from multiple computers.  once i moved the images to my local documents folder i was able to update the player images
19
Help Me / Busted Player
« Last post by Silver Owl on March 02, 2024, 01:27:14 PM »
Is there a way to get the busted player ID on the events screen? I want to have a message that "Joe has been busted by Jim" come up when a player is busted out.
20
Help Me / Re: Dr. Neau Formula in Tournament Director
« Last post by Corey Cooper on March 01, 2024, 12:33:45 PM »
The "Test Range" window is a little wonky.  Like a lot of features, it was originally intended to showcase a single specific use case, but then was modified to make it more flexible.  Often that results in something being a little more complicated to use, sometimes not.  The idea of the Test Range window was originally to show the points a player would earn for each possible rank, 1 through n (n being the number of players in your tournament), for your formula.  But then it seemed logical that one might want to see how the points change when other factors change (instead of rank), so it evolved to a tool that allows you to see the points computed while one variable changes from one value to another at a certain rate.

What ends up making this window confusing, however, is that many formulas, even the simpler ones, have other variables involved that must be set in the Points for Playing window first, else you will not get the results you are looking for.  For example, here is the Test Range window testing the simple formula n-r+1:



I've set it to display the results of the formula for ranks 1 through 10.  But the results don't look right.  First place only gets 2 points, and the points start going negative at 4th place?  The reason is that n (number of buyins) was set to 2 in the Points for Playing window.  So to get the right results, I need to close the Test Range window, change the value of the buyins variable, then try the Test Range again.  I changed buyins to 10 and then opened the Test Range window again:



Much better.
Pages: 1 [2] 3 4 ... 10