Author Topic: Prize File Update Issue  (Read 2548 times)

desertmuck

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Prize File Update Issue
« on: September 22, 2014, 11:28:32 AM »
Hello,
We run many tournaments and have recently had an issue after upgrading from V2 to the newest current release.
We pay out based on every increment of 9 players.
Example
2 to 9 players will pay out 1st place only
10 to 18 players will pay out top 2 places - 65%/35%
19 to 27 players will pay out top 3 places - 50%/30%/20%
28 to 36 players will pay out top 4 places - 46%/26%/17%/11%
37 to 45 players will pay out top 5 places - 41%/23%/16%/12%/8%
46 to 54 players will pay out top 6 places - 39%/22%/15%/11%/8%/5%
55 to 63 players will pay out top 7 places - 38%/21%/15%/10%/7%/5%/4%

We include our re-buys as an actual buyin in our calculation.
We are seeing consistently where it is adding an additional payout even when a threshold isn't being crossed.
We currently have the logic setup in a xml file.

Can any assist in why we are getting this behavior after the upgrade and how to resolve it?

Thanks

Corey Cooper

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Re: Prize File Update Issue
« Reply #1 on: September 22, 2014, 05:55:52 PM »
Are you saying that, for example, when your tournament has a total of, say, 25 buy-ins and rebuys, there are 4 payouts (46%/26%/17%/11%) instead of 3 (50%/30%/20%)?

Post your automatic prizes XML file and I'll take a look.

desertmuck

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Re: Prize File Update Issue
« Reply #2 on: September 22, 2014, 07:14:24 PM »
Attached is the file we use for the majority of tournaments

Corey Cooper

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Re: Prize File Update Issue
« Reply #3 on: September 23, 2014, 03:18:13 PM »
It looks OK to me.

What about a tournament where you see the issue?

desertmuck

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Re: Prize File Update Issue
« Reply #4 on: September 29, 2014, 09:10:03 PM »
Im not sure what you mean about what tournament. 
This is the file we have used for quite some time and now all of the sudden it is calculating an extra slot since we upgraded from v2 to v3.
Are you looking for the actual tournament file?
Please advise as I would like to get this fixed.
Thanks,
Ryan

Corey Cooper

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Re: Prize File Update Issue
« Reply #5 on: September 30, 2014, 10:11:36 AM »
Yes.  I don't see anything wrong with the file.  When I use it in a mock tournament, the prizes appear to be configured correctly.  Can you post a saved tournament where the prizes list has been configured incorrectly by this configuration file?

desertmuck

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Re: Prize File Update Issue
« Reply #6 on: October 25, 2014, 06:14:40 PM »
Sorry for the delay, I just finally got my hands on the tourney laptop again.  It looks like I have a couple of issues with this.
1. When I set the Prize file xml in the Preferences Config-->Default Prize file - It is not auto loading that file into the prize tab data
2. If I select Automatic and then select OK it will then load it
3. When I bust out and have that player rebuy it shows the value of rebuys as incrementing by 1 but it does not count that players buyin into a total players bought in so the calculation isnt updating when rebuys occur.

Can you help?

desertmuck

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Re: Prize File Update Issue
« Reply #7 on: October 25, 2014, 06:16:02 PM »
Here at the files that I am using to test

Corey Cooper

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Re: Prize File Update Issue
« Reply #8 on: October 26, 2014, 10:07:39 PM »
Sorry for the delay, I just finally got my hands on the tourney laptop again.  It looks like I have a couple of issues with this.
1. When I set the Prize file xml in the Preferences Config-->Default Prize file - It is not auto loading that file into the prize tab data

I don't understand what you mean by this.

2. If I select Automatic and then select OK it will then load it

Again, not sure I follow.

3. When I bust out and have that player rebuy it shows the value of rebuys as incrementing by 1 but it does not count that players buyin into a total players bought in so the calculation isnt updating when rebuys occur.

Can you help?

The Automatic Prizes configuration file you provided is not configured to count rebuys.  On the Prizes tab, press the Automatic button, then press the Configure button.  At the bottom, in the Level Selection section, it says "To determine the prize level, "number of players" us computed from buy-ins".

This is the default way the Automatic Prizes file works.  But you can configure it to count anything you want.  There's just no direct way within the TD application to do that.  You have to configure the file manually.  To count buy-ins and rebuys, you add another section:

  <levelSelection method="preDefined">
    <preDefined countBuyins="true" countRebuys="true" countAddOns="false" />
  </levelSelection>

Attached is the updated file.