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Main => Beta Testing => Topic started by: Corey Cooper on June 15, 2015, 10:35:45 PM

Title: 3.4 beta 1
Post by: Corey Cooper on June 15, 2015, 10:35:45 PM
Version 3.4 is ready for beta testing.  This is the first beta for 3.4.  There are still features I want to add to this version, but I would like to get some feedback on what's ready now.

Standard beta testing disclaimer:
This is a BETA release of the software.  Beta means I am not aware of any bugs, but I'd like to get some more testing done before an official release.

If you plan to participate in the beta test, backup your data first.  This can never be stated too often.  The TD can do this for you, just press the "Backup" button on the Database tab and check all options.  You should do this whether you try a beta version or not.

Below is the relevant part of the changes.txt file.

Thank you again to everyone who will participate in this test release.  Please post or email any feedback you have.


Edit: 3.4 beta 1 has been superseded by 3.4 beta 2.  See http://www.thetournamentdirector.net/forums/index.php?topic=5161.0


The Tournament Director 3.4 beta 1
Copyright (c) 2004 - 2015 Corey Cooper



Version 3.4 beta 1
======================================================================
New Features:
----------------------------------------------------------------------
- Overhauled user interface code, which should result in fewer errors from IE
- Added preference for font size of Settings window and all dialogs (Preferences tab, Display section)
- Added Search feature to search for players on Players tab, Database tab, and Stats tab
- Added preference to allow for different player name formats for Game window and Settings window
- Changed "Increment by 1 in Simple mode" preference to "Prompt for player count when performing actions in Simple
  mode" and added sub-preference "Don't prompt for bust-out actions".  This allows returning to previous behavior of
  prompting for number of players to buy-in, rebuy, add-on, etc, while assuming only a single player when busting
  players out of the tournament (in Simple mode only).
- Increased number of places that record player movement in the tournament history (when that preference is enabled)
- Rename Columns dialogs updated to only show columns currently configured for display
- Added ability to limit the number of players displayed on the Stats tab
- Updated Export Layout to warn when images cannot be found on disk
- Added "minWinnings" attribute and [winnings] format to <inlineRankings> layout token
- Added <buyinFee> layout token
- Renamed some layout tokens for consistency: <startingChips> -> <buyinChips>, <buyinPoints> -> <pointsForBuyin>,
  <entries> -> <buyins>, <buyin> -> <buyinFee>.  Old token names will still work.
- Added "profileName" attribute to layout tokens <rebuyChips>, <rebuyFee>, <rebuyPoints>, <rebuyRake>, <rebuys>,
  <addonChips>, <addonFee>, <addonPoints>, <addonRake>, <addons>, <buyinChips>, <buyinFee>, <buyinPoints>,
  <buyinRake>, and <buyins>.
- Added "minPoints" attribute to <inlineRankings> layout token
- Updated "connector" attribute for <inlineRankings> layout token to allow for multiple connectors
- Added <image> layout token
- Added <currentdate> layout token
- Added "StartCountdown" <tdbutton> type
- Added "number" attribute to <nextbreak> token to allow specification of break #
- Added "Copy contents to all other Property Sets" feature on Cell dialog
- Added ability to move or delete multiple Screen Sets or multiple Screens on Screen Sets dialog
- Added "Swap" button on the Font dialog to swap the text and background colors
- Updated formula tooltips to show the value of the selected variable, and added a link to focus on the selected
  variable
- Added "WinCount" Overall Score variable (Stats)
- Settings window now sizes based on main display size, instead of 1024x768.
- Added "Preview" button to all exports, which displays the exported data in the default browser
- Updated Rounds spreadsheet mode so cursor left & right move between fields
- Updated Import Players Wizard for clarity
- Added buttons to Dashboard for Bust-out, Rebuy, Add-on, Add Players, and New Player
- Lots of other tweaks and improvements



----------------------------------------------------------------------
Bugs Fixed:
----------------------------------------------------------------------
- BUG (3.2): Rounding for "Average Hits" on Stats tab doesn't truncate to 2 digits past decimal point
- BUG (3.2): Clicking on the volume control track (above or below the slider) moves the slider randomly
- BUG (3.2): Chip images display via the <chips> layout token are left-aligned while the text is centered
- BUG (2.0): Error on Seating dialog when tables have been deleted.  Incorrect results when tables have been reordered.
- BUG (3.0): Error upon closing Hand Timer window
- BUG (3.3): Screen transitions preference and Tournament export preference overwrote each other (fixed in 3.3 patch 3)
- BUG (3.0): "Scan sub-folders" in Filter of Stats Profile not respected.  Refreshing stats always scans sub-folders
- BUG (3.2): Numerous bugs on Layout Conditions dialog
- BUG (2.2): Delete button is always enabled on HTML Styles dialog
- BUG (3.2): When "Remove Player from Tournament" (context menu) is selected and the player has already bought into the
  tournament, a confirmation dialog is presented before removing the player.  Even if the confirmation is canceled, the
  player is unseated.
- BUG: StatsGenie export uses 0 and 1, but should use 0 and -1
- BUG (3.2): Cheat Sheet button on Token Builder dialog closes the dialog
- BUG (3.2): Error when renaming a cell and the name of an existing cell is chosen
- BUG (3.3): Moving back and forth between Add Players and New Player adds "OK, repeat" buttons
- BUG (3.0): Pressing "List" on the Random Player dialog doesn't respect changes to criteria unless "Check" is pressed
  first
- BUG (3.2): League membership isn't shown when editing a player on the Players tab
- BUG (3.0): File.getLastModified(...) error in several places
- BUG (3.3): "Invalid seat number" error when importing players even when option to seat players not bought-in to the
  tournament is disabled
- BUG (2.0): Chip adjustment accepts negative amounts but becomes positive upon reloading a tournament
- BUG (2.0): When dragging items in the Settings window, ESC key should cancel drag, not close Settings window
- BUG (3.0): Copying a banner creates another banner with the same name
- BUG (3.2): "Clear" buttons missing from Config Files dialog
- BUG (3.2): On New Tournament dialog, if 2nd option is the last one selected, then the default tournament is cleared
  on the Config Files dialog
- BUG (3.3): Error on Last Table Balance dialog if a player listed has since been removed from the tournament
- BUG (3.2): Issues on Quick Start Wizard
- BUG (3.3): Salesperson selection missing from Add-on and Undo Add-on dialogs in Simple mode
- BUG (3.2): "Save" button doesn't enable upon loading a tournament
- BUG (3.3): Default order is incorrect on Arrange sections dialog of Controls tab
- BUG (3.3): Shift-click broken on players dialogs of Stats Profile dialog
  - used for league and season selection for filter
- BUG (IE): In IE10+, select lists don't update properly, leaving previously selected items still highlighted
- BUG (3.3): Some rows listed on same row in Clear Tables dialoh
- BUG (2.0): Import Players Wizard limits columns to 30 (changed to 100)
- BUG (3.3.b2): Error when clicking "Show Settings window tab nagivation arrows" (fixed in 3.3 patch 2)
- BUG (3.3): Error when exporting tournament with no players in it (fixed in 3.3 patch 1)
- BUG (3.3): Error on Data Stores dialog (fixed in 3.3 patch 1)
- BUG (3.3): Preference "Continue where I left off" does not load last loaded tournament (fixed in 3.3 patch 1)
- BUG (3.0): Chip values aren't abbreviated on the Dashboard
- BUG (2.5): 'this.getElement(...)' error is various places
- BUG (3.2): Overall Scores formula (Stats) variable "topTenCounts" is implemented as "listTopTenCounts"
- BUG (3.3.b1): "Tournaments" section is empty on Stats Player dialog
- BUG (3.2): <pointsformula> token should not round values
Title: Re: 3.4 beta 1
Post by: T-Bone on June 16, 2015, 03:17:08 AM
Not working on my system. Loads straight to tournament mode instead of displaying settings window, but right-clicking on any screen or attempt to minimize fail--no close or minimize icons in upper right of screen. Closing window results in display of warning that auto-save is not enabled. Subsequent attempts to start application result in the nifty swirling arrow for 1 or 2 seconds and...nothing. Will troubleshoot as time allows and report back if I find a solution.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 16, 2015, 07:04:01 AM
Sounds like the Settings window may be opening off-screen.  Try starting it up and, when it seems like it should be done initializing (wait maybe 30 seconds after starting), press Ctrl+Alt+Shift+F12.  That will recenter all open windows onto the main display (and change the display preferences to open windows centered onto the main display).
Title: Re: 3.4 beta 1
Post by: T-Bone on June 16, 2015, 07:55:34 AM
Well, aren't you just the clever one? That seems to have resolved the problem.
Title: Re: 3.4 beta 1
Post by: Lafrog on June 16, 2015, 09:09:42 AM
Sorry but does one install and run the beta?

Since I have initiated/requested some of those changes, i kinda feel obligated to test them out?  ;)

TIA
M
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 16, 2015, 10:17:20 AM
Well, aren't you just the clever one? That seems to have resolved the problem.

Glad to hear it worked.  Makes me a little nervous, though, because I don't know why it opened off-screen.  This is important in this release because I changed the way dialogs are created and opened.  They now initially are opened off-screen, sized appropriately, then moved on-screen.  This should not be a problem, as moving and placement of dialogs has never been an issue, but you never know what's going to pop up when you get your software onto other people's PCs.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 16, 2015, 10:19:48 AM
Sorry but does one install and run the beta?

Since I have initiated/requested some of those changes, i kinda feel obligated to test them out?  ;)

TIA
M

I'd love for as many people as possible to try it out, but don't feel obligated.

To try out the beta, just download it (from the link in the main post in this topic) and install it as you would any other version.  It will "upgrade" your current version to version 3.4 beta 1.  There's nothing else to do.  Do make sure you create a backup first, though.  It will help if there's an issue, or you decide to return to using version 3.3.

http://www.thetournamentdirector.com/faq.html#faq32
Title: Re: 3.4 beta 1
Post by: H2SO4JB on June 16, 2015, 11:35:25 AM
I discovered a bug directly.   ;)
The function "24-hour clock" does not work for me.
The clock shows PM and AM although I enable this option. Is this a bug?
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 16, 2015, 01:18:15 PM
It certainly could be a bug.  I just enabled the preference "Use 24-hour clock" and switched back to the Players tab, and the Buy-in times all changed to 24-hour display.  Where are you seeing that it stays on 12-hour am/pm setting?
Title: Re: 3.4 beta 1
Post by: T-Bone on June 17, 2015, 05:20:09 AM
Well, aren't you just the clever one? That seems to have resolved the problem.

Glad to hear it worked.  Makes me a little nervous, though, because I don't know why it opened off-screen.  This is important in this release because I changed the way dialogs are created and opened.  They now initially are opened off-screen, sized appropriately, then moved on-screen.  This should not be a problem, as moving and placement of dialogs has never been an issue, but you never know what's going to pop up when you get your software onto other people's PCs.

Same thing when I loaded on my laptop. Hiring a neighborhood kid to help me hold down all those keys once again resolved the issue.   ;)
Title: Re: 3.4 beta 1
Post by: H2SO4JB on June 17, 2015, 07:27:45 AM
It certainly could be a bug.  I just enabled the preference "Use 24-hour clock" and switched back to the Players tab, and the Buy-in times all changed to 24-hour display.  Where are you seeing that it stays on 12-hour am/pm setting?

Hi Corey!

I have a clock with the current time on the tournament screen. That clock does not switch to 24-hour style.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 17, 2015, 03:38:31 PM
Well, aren't you just the clever one? That seems to have resolved the problem.

Glad to hear it worked.  Makes me a little nervous, though, because I don't know why it opened off-screen.  This is important in this release because I changed the way dialogs are created and opened.  They now initially are opened off-screen, sized appropriately, then moved on-screen.  This should not be a problem, as moving and placement of dialogs has never been an issue, but you never know what's going to pop up when you get your software onto other people's PCs.

Same thing when I loaded on my laptop. Hiring a neighborhood kid to help me hold down all those keys once again resolved the issue.   ;)

LOL.  Yeah, it's a handful, but it's intentionally a key combination you would never want to configure [on the Hotkeys tab] for any actions you want to use during the tournament.

Any chance either of you were previously using the TD with a second display?  I hope the Settings window opened offscreen because it was configured to open on the second display [which isn't currently connected] and not for some other reason.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 17, 2015, 03:41:24 PM
It certainly could be a bug.  I just enabled the preference "Use 24-hour clock" and switched back to the Players tab, and the Buy-in times all changed to 24-hour display.  Where are you seeing that it stays on 12-hour am/pm setting?

Hi Corey!

I have a clock with the current time on the tournament screen. That clock does not switch to 24-hour style.

Ah, that explains it.  The <currentTime> layout token doesn't follow the preference.  Instead it is configured directly to use 12-hour or 24-hour format:

<currentTime format="24-hour">

I guess in hindsight it would have been better to have it use the preference unless the format attribute is specified.
Title: Re: 3.4 beta 1
Post by: Doctor_XXX on June 18, 2015, 12:21:22 AM
Well, aren't you just the clever one? That seems to have resolved the problem.

Glad to hear it worked.  Makes me a little nervous, though, because I don't know why it opened off-screen.  This is important in this release because I changed the way dialogs are created and opened.  They now initially are opened off-screen, sized appropriately, then moved on-screen.  This should not be a problem, as moving and placement of dialogs has never been an issue, but you never know what's going to pop up when you get your software onto other people's PCs.

Same thing when I loaded on my laptop. Hiring a neighborhood kid to help me hold down all those keys once again resolved the issue.   ;)

LOL.  Yeah, it's a handful, but it's intentionally a key combination you would never want to configure [on the Hotkeys tab] for any actions you want to use during the tournament.

Any chance either of you were previously using the TD with a second display?  I hope the Settings window opened offscreen because it was configured to open on the second display [which isn't currently connected] and not for some other reason.
This same thing happened on both my desktop and laptop.  The laptop typically has an external monitor attached (when we have a game) but the desktop does not (it is used to tweak the layouts and as a backup only).  The key combo worked, but on first startup, the menus were all hidden (off screen).  Just another example, for your information.
Title: Re: 3.4 beta 1
Post by: H2SO4JB on June 18, 2015, 02:58:12 AM
It certainly could be a bug.  I just enabled the preference "Use 24-hour clock" and switched back to the Players tab, and the Buy-in times all changed to 24-hour display.  Where are you seeing that it stays on 12-hour am/pm setting?

Hi Corey!

I have a clock with the current time on the tournament screen. That clock does not switch to 24-hour style.

Ah, that explains it.  The <currentTime> layout token doesn't follow the preference.  Instead it is configured directly to use 12-hour or 24-hour format:

<currentTime format="24-hour">

I guess in hindsight it would have been better to have it use the preference unless the format attribute is specified.


Ok, I understand.
But how do you explain that it was not so in V3.3?
I've just updated to V3.4.b1, not changed anything in my layout.
You must have changed something?   :)
Title: Re: 3.4 beta 1
Post by: T-Bone on June 18, 2015, 03:58:02 AM
Laptop uses second display, desktop does not. I do all my setup on desktop and use GoodSync to send to laptop.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 18, 2015, 11:11:05 AM
It certainly could be a bug.  I just enabled the preference "Use 24-hour clock" and switched back to the Players tab, and the Buy-in times all changed to 24-hour display.  Where are you seeing that it stays on 12-hour am/pm setting?

Hi Corey!

I have a clock with the current time on the tournament screen. That clock does not switch to 24-hour style.

Ah, that explains it.  The <currentTime> layout token doesn't follow the preference.  Instead it is configured directly to use 12-hour or 24-hour format:

<currentTime format="24-hour">

I guess in hindsight it would have been better to have it use the preference unless the format attribute is specified.


Ok, I understand.
But how do you explain that it was not so in V3.3?
I've just updated to V3.4.b1, not changed anything in my layout.
You must have changed something?   :)

Yes, apparently I did.  Fortunately it looks like it is only in <currentTime>, as other places, such as <startTime>, <nextBreakAt>, and <endTime> are unaffected.

Good news is you can workaround it by using the format="24-hour" attribute for now.  I'll fix it for the next beta.  Thanks for catching it!
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 18, 2015, 11:12:17 AM
Well, aren't you just the clever one? That seems to have resolved the problem.

Glad to hear it worked.  Makes me a little nervous, though, because I don't know why it opened off-screen.  This is important in this release because I changed the way dialogs are created and opened.  They now initially are opened off-screen, sized appropriately, then moved on-screen.  This should not be a problem, as moving and placement of dialogs has never been an issue, but you never know what's going to pop up when you get your software onto other people's PCs.

Same thing when I loaded on my laptop. Hiring a neighborhood kid to help me hold down all those keys once again resolved the issue.   ;)

LOL.  Yeah, it's a handful, but it's intentionally a key combination you would never want to configure [on the Hotkeys tab] for any actions you want to use during the tournament.

Any chance either of you were previously using the TD with a second display?  I hope the Settings window opened offscreen because it was configured to open on the second display [which isn't currently connected] and not for some other reason.
This same thing happened on both my desktop and laptop.  The laptop typically has an external monitor attached (when we have a game) but the desktop does not (it is used to tweak the layouts and as a backup only).  The key combo worked, but on first startup, the menus were all hidden (off screen).  Just another example, for your information.

Thanks for the information.  Is it safe to assume that, after getting the Settings window back onto the main display, this hasn't happened again?
Title: Re: 3.4 beta 1
Post by: T-Bone on June 18, 2015, 12:22:19 PM
All good here so far!
Title: Re: 3.4 beta 1
Post by: efdenny on June 18, 2015, 11:46:15 PM
I just ran into an issue... at 1280x720 resolution, settings window font size anything larger than "Extra Large" (2x, 3x, ...) makes bust out & New Player screens too large for the screen, and can't resize/move to be readable.  May be others, but those are the ones I encountered.  Set font size to Extra Large, and everything is readable.  Make sense?
Title: Re: 3.4 beta 1
Post by: efdenny on June 20, 2015, 02:25:44 AM
Backup & Restore: Did a backup on one system using the beta, tried to restore on another (VM) using the beta, received this error: 

<more log available if needed>
inflating: prefs.sav               

There was an error restoring the archive.
Title: Re: 3.4 beta 1
Post by: efdenny on June 20, 2015, 11:36:06 AM
Backup & Restore: Did a backup on one system using the beta, tried to restore on another (VM) using the beta, received this error: 

<more log available if needed>
inflating: prefs.sav               

There was an error restoring the archive.

As an extra bit of information, it took a LOT (3x) longer to perform the backup than ever before.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 20, 2015, 10:54:19 PM
All good here so far!

Thanks for the positive endorsement!  :)
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 20, 2015, 11:09:19 PM
I just ran into an issue... at 1280x720 resolution, settings window font size anything larger than "Extra Large" (2x, 3x, ...) makes bust out & New Player screens too large for the screen, and can't resize/move to be readable.  May be others, but those are the ones I encountered.  Set font size to Extra Large, and everything is readable.  Make sense?

Makes perfect sense.  The TD has previously always been tailored for 1024x768.  It was without a doubt time to break out of that restriction.  Long overdue, in fact.  The application has been retooled for a more relative sizing.  Dialogs and windows are still sized mostly by their "default" font size, and they are sized relative to the font size preference.  Those sizings don't really take into account the physical screen size.  So, if a dialog is usually 600 pixels high, and the font size is adjusted to the "Extra Large" size making the same dialog 900 pixels high, it doesn't matter that the screen height is 720 pixels.  The application simply doesn't take that into consideration... although maybe it should.  As it stands today (as of the beta version), the answer to this issue is to lower the font size, thus reducing the dialog dimensions.

To address the conditions you specifically referenced, a 1280x720 resolution would not, I would think, warrant a 2x or larger font size.  To be perfectly honest, this feature was mostly a response to much higher screen resolutions (think "retina" resolutions, like 3820x2160).  Or even those not quite so dense.  With 1024x768, an 8 point font is not so bad.  But at 2560x1600 it's difficult to even read.  Increasing the default Window font size lead to other issues.  But hopefully with this version, you can increase the Windows font size, or you can increase the font size within the TD application, with no adverse effects either way.

So I guess the appropriate response is, if it doesn't fit, try another size.  If there are other issue(s) with that, please let me know.

And by the way, thanks for the feedback.  This is one of the biggest features of this version.  I am really interested in how this feature is received.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 20, 2015, 11:11:17 PM
Backup & Restore: Did a backup on one system using the beta, tried to restore on another (VM) using the beta, received this error: 

<more log available if needed>
inflating: prefs.sav               

There was an error restoring the archive.

I don't think anything was changed about the backup/restore feature.  I'm interested to see what's in the backup.  Send it to me if you can: support@thetournamentdirector.net
Title: Re: 3.4 beta 1
Post by: Doctor_XXX on June 21, 2015, 12:21:27 AM
Thanks for the information.  Is it safe to assume that, after getting the Settings window back onto the main display, this hasn't happened again?

Correct.  The off-screen menu "issue" only happened on the first run.  Once it was forced back on to the main screen, subsequent runs have been fine.

Still might be an "issue" for everyone on their first run???
Title: Re: 3.4 beta 1
Post by: efdenny on June 21, 2015, 12:24:12 AM

So I guess the appropriate response is, if it doesn't fit, try another size.  If there are other issue(s) with that, please let me know.


Fair enough!  I had the resolution set to 720p in order to make the settings window (displayed on a TV) more readable from 10 feet away... didn't occur to me to change the layout & resolution back to 1080p before increasing the font size.  (duh)  Thanks Corey, and I really do like the new window font size settings...
Title: Re: 3.4 beta 1
Post by: efdenny on June 21, 2015, 12:26:28 AM

I don't think anything was changed about the backup/restore feature.  I'm interested to see what's in the backup.  Send it to me if you can: support@thetournamentdirector.net

Will do... Uploading to box.com since it's 245 MB, and will send the link to you when complete.  In the meantime, I'll try another backup, and see if that one restores or not.
Title: Re: 3.4 beta 1
Post by: efdenny on June 21, 2015, 12:15:53 PM

Will do... Uploading to box.com since it's 245 MB, and will send the link to you when complete.  In the meantime, I'll try another backup, and see if that one restores or not.

Link sent.
Title: Re: 3.4 beta 1
Post by: efdenny on June 21, 2015, 01:17:18 PM

I don't think anything was changed about the backup/restore feature.  I'm interested to see what's in the backup.  Send it to me if you can: support@thetournamentdirector.net

Made a new backup, and it restored correctly.  Must've been just some weirdness on the previous backup.  I backup to a NAS, so it could've been a network hiccup.  Anyway, glad it was a false alarm!
Title: Re: 3.4 beta 1
Post by: Corey Cooper on June 21, 2015, 10:45:47 PM

Will do... Uploading to box.com since it's 245 MB, and will send the link to you when complete.  In the meantime, I'll try another backup, and see if that one restores or not.

Link sent.

Got it.  The backup contains 130+ MB of images and 140+ MB of audio files.  So there's the reason for the huge size.  If you don't include images or audio, it drops to a modest 8 MB.

I created a new Data Store and restored the backup successfully.  No problems.  66 players in the database.  12 seasons.  1 league.

I don't know why it failed for you.  Is it possible there is not enough disk space?  It's possible the unzip action fails if a file it is trying to write (over) is in use.  Basically, any error would cause the TD to display this message.
Title: Re: 3.4 beta 1
Post by: mcfrojd on July 04, 2015, 04:57:45 AM
Not sure if this is a big problem for everyone, but on a 4k monitor the checkboxes get rather small.
https://www.dropbox.com/s/2oo6rugtmdo1s3m/Sk%C3%A4rmklipp%202015-07-04%2011.44.35.png?dl=0
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 04, 2015, 11:23:00 PM
That's great information.  I don't have a 4k display, so it's very interesting to see.

Checkboxes are one thing controlled entirely by IE.  As far as I know, there's really no [practical] way to control their size.  They don't change with font size.  Their size can be changed with the HTML zoom attribute, but that's a hack at best.  I'm really curious about the setup for your high resolution display.  How do checkboxes appear on websites?  Do you have IE (or whatever browser you use) configured in some way to make sites in general more readable on that high resolution?  My assumption would be that checkboxes are also small on websites, but you could have zoom (not the same as the "zoom" attribute) in IE turned up, or font size increased in Windows, or something else entirely making things appear more "normal".
Title: Re: 3.4 beta 1
Post by: mcfrojd on July 05, 2015, 04:28:41 AM
It's not a really big problem for me, i only use 4k displays at home when testing and trying new setups for our tournaments, but more and more places get 4k displays now days so there might become a problem real soon.
There are a lot of programs that is not suitable for 4k displays, the setting in windows  to make text and icons bigger don't work in all programs. https://www.dropbox.com/s/uf7umzcamvnw9l2/Sk%C3%A4rmklipp%202015-07-05%2011.06.24.png?dl=0 (sorry ui in Swedish)
I found a webpage with some checkboxes and here is some screenshots from:

IE (ver 11.0.9600.17842) https://www.dropbox.com/s/pmyr07jgitklphl/Sk%C3%A4rmklipp%202015-07-05%2011.11.35.png?dl=0

Chrome (ver 43.0.2357.130 my default browser) https://www.dropbox.com/s/665di9np9but9tc/Sk%C3%A4rmklipp%202015-07-05%2011.13.02.png?dl=0

As you can see in the IE screenshot, the program "irFanView" i use to crop my screenshots have really small icons and text, so they do not scale from windows settings.
Webbrowsers do handle scaling much better as you can see here: https://www.dropbox.com/s/zdv7e2ulnzzav1e/Sk%C3%A4rmklipp%202015-07-05%2011.27.14.png?dl=0
Title: Re: 3.4 beta 1
Post by: Seitz333 on July 07, 2015, 09:03:59 AM
Downloaded and installed, have a tourney tonight will see how it goes!
Title: Re: 3.4 beta 1
Post by: Seitz333 on July 08, 2015, 12:33:39 PM
Only thing I noticed is on my layout I use <currentTime> and it will only show 24hr time, it is set to use 12hr in the token options, was working fine before the upgrade. From other posts this is opposite to what people were seeing. Am I missing something? The 24hr option in preferences is NOT checked.

Chuck
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 10, 2015, 12:48:42 AM
Great responses everyone.  Thank you!

So far, this may be the best beta release ever (crosses fingers).  As of now I have no automated error reports, and other than the <currenttime> issue (which has a workaround), there's been nothing else reported.  Wow!

Seitz333: the <currenttime> layout token, in 3.4.b1, displays by default in 24-hour mode.  Previously it would display based on the "Use 24-hour clock" preference.  In 3.4.b1 it simply defaults to 24-hour mode.  You can work around this issue by specifying 12-hour mode in the layout token, like this: <currentTime format="12-hour">.  It will be fixed (work like it used to) in the next beta version.  So change it, or hang tight until the next beta.  Either way thanks for the info!

mcfrojd: Thank you for the information.  I've updated the application to also adjust the size of checkboxes and radio inputs.  Example:

(https://dl.dropboxusercontent.com/u/18384887/prefs.png)

I definitely like it better this way.  I noticed the resolution is different than in your screenshots.  I hope the changes translate well.  We should know when I release the next beta.  Unfortunately at this time I haven't made many functional changes.  I'd like to get at least a bit of new functionality in before the next beta, but we'll see...

Thanks everyone for the help!  Please continue to report anything you find - good or bad!
Title: Re: 3.4 beta 1
Post by: H2SO4JB on July 10, 2015, 03:08:20 PM
Not sure if this is a big problem for everyone, but on a 4k monitor the checkboxes get rather small.
https://www.dropbox.com/s/2oo6rugtmdo1s3m/Sk%C3%A4rmklipp%202015-07-04%2011.44.35.png?dl=0

mcfrojd, nice to see that you use my Swedish translation. I hope you are satisfied.   ;)
A new translation of TTD V3.4 will soon be published on the website. I have sent it to Corey.
I have not just translated all the changes, but also all tokens in the layout properties.
It was a huge job.   ;D

Corey, I have now tested this beta in several poker games, and I find no bugs at all. Very well done!
And the absolute best news was the ability to change font size.

Kind regards,
Jonas Bohdén
Sweden
Title: Re: 3.4 beta 1
Post by: Seitz333 on July 10, 2015, 10:02:25 PM
Great responses everyone.  Thank you!

Seitz333: the <currenttime> layout token, in 3.4.b1, displays by default in 24-hour mode.  Previously it would display based on the "Use 24-hour clock" preference.  In 3.4.b1 it simply defaults to 24-hour mode.  You can work around this issue by specifying 12-hour mode in the layout token, like this: <currentTime format="12-hour">.  It will be fixed (work like it used to) in the next beta version.  So change it, or hang tight until the next beta.  Either way thanks for the info!

Hey Corey, I am specifying 12-hour mode in the layout token, and it will still only displays 24-hour mode.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 13, 2015, 04:59:57 PM
Sorry, I got it wrong.  The function that computes the time allows specifying of 12-hour versus 24-hour, but if not specified goes by the preference.  I accidentally deleted a line in the code that translates the format attribute in the layout token to the appropriate specification.  Thus, any value specified for the format attribute means "24-hour" while no value means "use the preference".  So you can't specify 12-hour in 3.4.b1.

Short answer: omit the format attribute and set your preference to 12-hour to get a 12-hour time of day clock.  Specify the format attribute OR set your preference to 24-hour to get a 24-hour time of day clock.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 13, 2015, 05:02:10 PM
I just figured out a workaround:

format="any text": displays 24-hour clock
format="": displays 12-hour clock
omit the format attribute: displays format based on your preference
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 21, 2015, 05:35:12 PM

So I guess the appropriate response is, if it doesn't fit, try another size.  If there are other issue(s) with that, please let me know.


Fair enough!  I had the resolution set to 720p in order to make the settings window (displayed on a TV) more readable from 10 feet away... didn't occur to me to change the layout & resolution back to 1080p before increasing the font size.  (duh)  Thanks Corey, and I really do like the new window font size settings...

FYI, I'm addressing this for the next beta.  I'll try to hit as many dialogs as possible, but the change will make the dialog sizing take the screen size into account, and, if possible, reduce the size of the dialog to fit.
Title: Re: 3.4 beta 1
Post by: efdenny on July 21, 2015, 09:52:10 PM
Thanks, Corey!  So far so good on this beta though... Haven't run into any issues yet.
Title: Re: 3.4 beta 1
Post by: mcfrojd on July 22, 2015, 04:37:48 PM
In layout, the toolbox gets a lot out on the right, and hard to see.
https://www.dropbox.com/s/2cmj8vt3icskhp8/Sk%C3%A4rmklipp%202015-07-22%2023.34.29.png?dl=0

in v3.2 beta 3
- Made Toolbox on Layout tab resizable

I think this doesent work anymore
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 23, 2015, 10:24:20 AM
You are absolutely right.  I'll fix it.
Title: Re: 3.4 beta 1
Post by: mcfrojd on July 26, 2015, 04:52:12 AM
The token <buyin> won't work correct when you use the <buyin profileName="1_profile">, <buyin profileName="2_profile"> and so on.. it only give you the buyin from the 1st profile.
I have 6 profiles (only 2 diffrent amount, but 3 different startingchips on each)
Title: Re: 3.4 beta 1
Post by: mcfrojd on July 26, 2015, 05:06:18 AM
Is something wrong with <chips size="60" columns="1" values="left" counts="right" abbreviateChips="false"> ?
Isn't the count suppose to be on the right side of the chip image?
https://www.dropbox.com/s/w4vs20ksge1c8xm/Sk%C3%A4rmklipp%202015-07-26%2012.03.15.png?dl=0

And would it be possible to exclude a chip value, or to show a singel value with the <chips> token, if so you would not need to do like this if you only want to show specific chips (you may have lower dominations in the starting chipstack, and then you introduce higher dominations later in tournament)

Code: [Select]
<table border="0" style="width: 1000px;">
<tr>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_25.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_100.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_500.png" style="margin-right: 30px;" border="0"> </td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_1000.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_5000.png" style="margin-right: 30px;" border="0"></td>
</tr>
</table>
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 27, 2015, 12:34:24 PM
The token <buyin> won't work correct when you use the <buyin profileName="1_profile">, <buyin profileName="2_profile"> and so on.. it only give you the buyin from the 1st profile.
I have 6 profiles (only 2 diffrent amount, but 3 different startingchips on each)

You're right, but I think the real bug is I accidentally added the profileName attribute to the buyin token.  Notice in the Token Builder dialog when buyin is selected it says "This token has been deprecated and should no longer be used.  Please use buyinFee instead...".  Change it to buyinFee and it should work.  The Token Builder dialog thinks profileName is a valid attribute of buyin, but in fact the code for that token was not updated to care about the profileName attribute.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on July 27, 2015, 12:51:49 PM
Is something wrong with <chips size="60" columns="1" values="left" counts="right" abbreviateChips="false"> ?
Isn't the count suppose to be on the right side of the chip image?
https://www.dropbox.com/s/w4vs20ksge1c8xm/Sk%C3%A4rmklipp%202015-07-26%2012.03.15.png?dl=0

I can see why you'd think that, but due to the way it's rendered, it just doesn't work that way.  In the Token Builder, take a look at the text next to the "counts" attribute:

"Where to display the per-player chip counts that are given to each player upon buy-in, relative to each chip (from the Chips tab of the Settings window). If chip values and chip counts are both enabled, chip counts will always be displayed next to chip values (below chip values if chip values are configured to display above or below chip images, or to the right of chip values if chip values are configured to display to the left or right of chip images)."


And would it be possible to exclude a chip value, or to show a singel value with the <chips> token, if so you would not need to do like this if you only want to show specific chips (you may have lower dominations in the starting chipstack, and then you introduce higher dominations later in tournament)

Code: [Select]
<table border="0" style="width: 1000px;">
<tr>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_25.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_100.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_500.png" style="margin-right: 30px;" border="0"> </td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_1000.png" style="margin-right: 30px;" border="0"></td>
<td align="center"><img src="file:///<datastore>\images\monte-carlo-195_5000.png" style="margin-right: 30px;" border="0"></td>
</tr>
</table>

I'm not certain I'm following you.  If you're trying to show only certain chips, you can disable their display on the Chips tab of the Settings window.
Title: Re: 3.4 beta 1
Post by: mcfrojd on August 02, 2015, 08:32:20 AM
Am i the only one that have experience black dialogwindows sometimes?
It has happend a few times when i have been doing a lot in TD, making new layouts, testruns and adding new players.
I remember at least the "add player" dialog have come up total black, and after maybe 10-20 sec it has come back to normal look.
The first times i noticed this i was inpatient and just restarted TD to move along, but later i waited and noticed that the black disappeared and went back to normal.
I will try to replicate this and take a screenshot.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on August 02, 2015, 03:24:05 PM
Yes, it seems to be another change to IE.  Started happening on 2 of my PCs a few weeks ago.  The TD uses a technique where it configures part of the dialog's contents (the background color and basic layout of the dialog), allows IE to render that, and then it does any of the more intensive work, like generating the list of players, and updates the dialog when done.  This allows dialogs to be, or at least feel, more responsive.  At some point, IE stopped rendering the dialog's initial contents and rendered only a black background.  And it's very inconsistent.  Happens sometimes, doesn't happen other times.  I've been occasionally experimenting with this to see how to make IE more consistently render the contents instead of black, but haven't found any magic formula yet.  Although it has its upsides, being a slave to IE is pretty frustrating.
Title: Re: 3.4 beta 1
Post by: mcfrojd on August 11, 2015, 11:30:58 AM
There is something strange with "rounds" tab.
When i load a tournament and look at the rounds tab, i see my rounds and brakes, and the labels are translated to Swedish to.
But the checkmark for chip up is not visible in the chip up column.
If i double click the break and then click OK button, the chip up checkmark appears in the column.
But the label changes from Swedish to English.
(i know the language translation i have is not for this beta version of TD, but i see the same problem with checkmark if i run English translation too.)
https://www.dropbox.com/s/rzbkdkupka7ocqk/IMG_20150811_181805.jpg?dl=0
https://www.dropbox.com/s/quxbwi8to974ztg/IMG_20150811_181859.jpg?dl=0
https://www.dropbox.com/s/1subvgysxnvjeoc/IMG_20150811_181935.jpg?dl=0

(i saw now that as soon as i save my tournament the checkmarks dissapear from the chip up column
Title: Re: 3.4 beta 1
Post by: Corey Cooper on August 11, 2015, 12:10:37 PM
Good catch.  Missed a spot when I converted to the new icons.  Fixed for the next beta.

FYI, the code that generates the table was missed, so whenever the entire table is updated, like when you select the Rounds tab or when you switch the View between Standard and Spreadsheet, the checkmarks don't appear.  The code that updates a single level was updated properly.  So when a single row is updated, like when you edit a Break, the checkmark will appear.

Thanks!
Title: Re: 3.4 beta 1
Post by: mcfrojd on August 19, 2015, 02:45:07 AM
Last Saturday i ran a tournament and started to experience black dialog windows, after a while the black did not dissapear and the whole TD froze, so i had to restart TD (thank god i use auto save)
I don't know if its because i use a lot of events (firing sounds and messages) maybe?
My tournament computer is not internet connected so maybe i don't have the latest windows updates.
I only connect it to internet through my phone when i need to verify the license.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on August 28, 2015, 03:07:07 PM
Last Saturday i ran a tournament and started to experience black dialog windows, after a while the black did not dissapear and the whole TD froze, so i had to restart TD (thank god i use auto save)
I don't know if its because i use a lot of events (firing sounds and messages) maybe?
My tournament computer is not internet connected so maybe i don't have the latest windows updates.
I only connect it to internet through my phone when i need to verify the license.

This happened to me recently.  Walked away from the computer, came back a while later to find the TD unresponsive.  Eventually had to kill it.  It's pretty rare, but it has happened before.

More recently I was working on something and noticed a running TD had gotten "sluggish", so I began to investigate.  The memory size had gotten huge ... around 1GB or so.  I watched it and it steadily rose.  I noticed the layout loaded was transitioning the screens at a pretty quick pace (every 10 seconds or so).  When I stopped the transitioning, the memory stopped growing.  I kept experimenting and found it was very easy to get the TD process to over a GB in size, simply by switching screens (press F2 and F3, repeatedly).  Not good.  Once it would get to around 1.6 or 1.7GB, it was over.  It either becomes unresponsive or crashes.  Once I actually got an "Out of memory" error dialog (not from the TD, but from IE).

I started trying this with older versions of the TD and found that this doesn't happen in version 3.0.  It started happening in version 3.1.  I've put this down as a high priority item to fix and am working on it now...

(mcfrojd: I don't know if this is what happened to you, but it could have been, particularly if your layout switches screens frequently and you left it running for some time.)
Title: Re: 3.4 beta 1
Post by: mcfrojd on August 29, 2015, 05:41:03 AM
I don't use screen transitions but the times i have had this kind of problem i do have been switching between diffrent screens while doing changes to layouts, trying out new events and so on..
I haven't looked at the memory used but it sure could be a memory error when i think about how it seems to get worse the more you keep using TD and that a restart makes it good again.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on September 01, 2015, 01:37:05 PM
There's no way to know for sure, but it does seem relevant.  It turns out transitions don't matter, it's just the act of switching screens.
Title: Re: 3.4 beta 1
Post by: Brunen on September 11, 2015, 02:30:50 AM
Hi Corey

I also had to restart 3 times during last tour, due to black screens.

Is there a workaround, or i a restart only solution for the time being?

BR Brunen
Title: Re: 3.4 beta 1
Post by: Corey Cooper on September 11, 2015, 03:57:24 PM
OK, after reading Brunen's post and reviewing mcfrojd's post, I think we may be experiencing different things.

First, there is a memory leak (probably more than one), that began in version 3.1.  I've been trying to track down exactly what's causing it so I can fix it.  It won't affect most people because it seems to happen mostly when the screen changes.  I can cause the TD to crash or freeze by creating a Screen Set that switches screens once every second.  After a few minutes the memory size gets big enough to cause problems (about 1.6GB seems to be the magic number, if I recall correctly).  If your layout doesn't switch screens, or switches screens every 30 seconds or couple of minutes, you'll probably never care about this.

Second, there is a ... condition, I guess, because it doesn't seem to be an issue for me, in which IE renders dialogs black.  But for me it only happens when the dialog first opens, and only for a brief moment.  I don't think I've ever seen a dialog stay black for more than 2 or 3 seconds.  Most of the time the dialog either never renders black, or renders black for such a brief instant that you can't see it without really looking closely for it.  Even now, I'm trying to use a screen recorder to capture what I'm seeing, but I can't even get it to happen for more than a single frame, so it's basically invisible.  This is an Internet Explorer thing, and there's nothing the TD can do (that I am aware of) to alleviate it.  But it's little more than an annoyance.  And as such, unfortunately it's unlikely Microsoft will exert any effort to fix it.  Here's to hoping they fix it as a by-product of fixing something else.

It sounds to me like you might be seeing a different issue, where dialogs that are already open turn black?  Or they open black and never render properly at all?
Title: Re: 3.4 beta 1
Post by: Spike4hand on October 24, 2015, 09:38:00 AM
Not sure if this is useful or not, but I downloaded 3.4b1 to see if it would resolve my Windows 10 "Load and save" issues, but no luck.   During start-up, it loads the Game Screen, but the Settings Screen never comes up and you can't get it to load by right-clicking the game screen and selecting from the pop-up screen either.

Also - looks like Norton AV has ID'd the install program (tournamentdirector34b1.exe) as a threat for "reputation". 

Title: Re: 3.4 beta 1
Post by: Corey Cooper on October 26, 2015, 11:06:49 AM
Not sure if this is useful or not, but I downloaded 3.4b1 to see if it would resolve my Windows 10 "Load and save" issues, but no luck.   During start-up, it loads the Game Screen, but the Settings Screen never comes up and you can't get it to load by right-clicking the game screen and selecting from the pop-up screen either.

Sounds like you may have had your PC/laptop hooked up to a secondary display, and the Settings window is opening "offscreen" (where that second display would be located).  Press Ctrl+Alt+Shift+F12 to recenter everything.  In the next beta you can hold down the SHIFT key while the TD starts to reset the windows back to the main display.  Also, apparently a few folks have experienced this the first time starting the beta version, even though their PC wasn't previously connected to a second display.  Something in the preferences got converted incorrectly.  Either way, the fix is the same - Ctrl+Alt+Shift+F12.

Also - looks like Norton AV has ID'd the install program (tournamentdirector34b1.exe) as a threat for "reputation". 

Thanks for the heads-up.  Sounds like Norton's "reputation" system is suspect.  Not that I'd expect any different.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on November 04, 2015, 12:24:42 PM
It's been a while since beta 1 was released, so I thought I'd give everyone an update.  There are a lot of people using 3.4 beta 1 at this point, possibly more than have used any other beta version in the past.  Given the few error reports (automated and from people), this is extremely positive.

Where's the next beta?  Still in the works, and I make progress on it every day.  What's the hold up?  The update to support different font sizes in the configuration windows has turned into a pretty massive overhaul.  After releasing beta 1, I realized that I probably should in fact do something about dialogs that end up being larger than the display (whatever size that may be).  I began to tackle the problem dialogs, but soon realized I would have to touch every dialog in the application just to be sure and complete.  Turns out there are over 250.  I began tackling this long list and after refactoring 50 or so, realized I had to find a better way.  Some way to handle all large dialogs generically, and then do custom work only for those that required it.  I went back and refactored the basic dialog, making every dialog resizable, and after a bit of trial and error implemented a scheme that seems to be working.  Since then I've had to re-visit all of the dialogs all over again.  Fortunately, this time it's going much faster, as for many there's nothing to do other than ensure it does the right thing.  I've covered nearly 100 dialogs at this point.  I can't wait to finish and check this part "done", and move on to more interesting features.

I think that once I complete this work, I'll probably go ahead and release it as the next beta.  Thanks everyone for hanging in there, and for enough confidence in the product to use the beta for your real tournaments.
Title: Re: 3.4 beta 1
Post by: shushs on January 05, 2016, 01:07:49 PM
Corey,
I was just messing about, trying to update the dashboard, and got this:
Object doesn't support this property or method (PreferencesTab, SeatingChartPage: 774)
 at Dashboard.Updaters.CurrentTime(String)
 at Dashboard.updateDashboard()
 at Dashboard.refreshDashboard()
 at PreferencesTab.DashboardControl.setLayout(Array)
 at PreferencesTab.DashboardControl.Drag.dragMouseUp(Unknown)
 at openDialog(SettingsDialog)
 at SettingsDialog.openDialog()
 at SettingsDialog.enterTab()
 at Hotkey.handleCommonHotkeyActions(Hotkey.Binding)
 at GameWindow.hotkey()
 at GameWindow.hotkeyHandler()

Browser: Microsoft Internet Explorer
Browser Beta: false
Browser Client Info Version: 7.0
Browser Code Name: Mozilla
Browser Decided Version: 11.0
Browser Detected Version: 11.0
Browser Language: en-US
Browser Minor Version: 0
Browser Version: 4.0 (compatible; MSIE 7.0; Windows NT 10.0; WOW64; Trident/7.0; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3.0.30729; .NET CLR 3.5.30729; Tablet PC 2.0)
Cookies Enabled: true
CPU Class: x86
Data Folder: C:\Users\CrushPoker\Documents\The Tournament Director 2
Date: 2:05:14 pm 01/05/2016
DB File: C:\Users\CrushPoker\Documents\The Tournament Director 2\Data\db\td.db
DB Folder: C:\Users\CrushPoker\Documents\The Tournament Director 2\Data\db
Install Folder: C:\Program Files (x86)\The Tournament Director 3
Install Info: cd8b2c4956e5ee30e7f118ca2b29575d9ffc0cf46cfaa388c83b6b710f6e03bf06c1a4933e40183bbccec5ade2042e8b334b3b37d7019eca90cc78fbd038b250fa843b4d397fe403
JScript Build: 16384
JScript Version: 5.8
License Info: j0cxE+9fJsHA0UAT38SbKSODBsF1oPrgiIaWbO4ia3Kyj3gFUhCzMD9CzGzx4+VGJXkaS1dkR/PpMgvN533JJnQyBE8VH+gp/9i1fD3itDc=
Media Player Version: 12.0.10586.0
Online: true
Platform: Win32
Preferences File: C:\Users\CrushPoker\Documents\The Tournament Director 2\prefs.sav
Preferences FS File: C:\Users\CrushPoker\Documents\The Tournament Director 2\prefs.fs
Repo Config File: C:\Users\CrushPoker\Documents\The Tournament Director 2\repo.sav
Repo Folder: C:\Users\CrushPoker\Documents\The Tournament Director 2\Data
Support Key: 7C5B7QR8F1245B3E254D904Y49BB935C1D74B8D30C3Q
System Language: en-US
TD Patch Level: null
TD Version: 3.4.b1
User Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 10.0; WOW64; Trident/7.0; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3.0.30729; .NET CLR 3.5.30729; Tablet PC 2.0)
User Language: en-US

-------------------------

Title: Re: 3.4 beta 1
Post by: Corey Cooper on January 05, 2016, 02:02:26 PM
Bug with displaying the "Time" Dashboard field.  Avoid doing that with this beta version (it's already fixed in the next beta version, which I'm readying for release).  If you accidentally add this to your Dashboard, your prefs will be saved with this item in the Dashboard and you'll have trouble starting the TD unless you either delete your prefs file or fix it.  If this happens to you, email me (support@thetournamentdirector.net) your prefs.sav file and I can fix it, unless you're OK with simply deleting the prefs file and starting over with preferences.
Title: Re: 3.4 beta 1
Post by: Seitz333 on January 06, 2016, 01:00:15 PM
FYI I ran my monthly tourney last night and had the black screen problem and the program froze and had to force close the program and restart. I know these are known issues but wanted to know if there are any error log file you would like to for me to upload/attach. If so let me know how and I will get them to you ASAP.

Thanks,

Chuck
Title: Re: 3.4 beta 1
Post by: Corey Cooper on January 08, 2016, 03:48:31 PM
Even if you could enable the logging, I doubt it would give us anything useful.  Thank you for the offer.
Title: Re: 3.4 beta 1
Post by: Lafrog on January 14, 2016, 02:11:52 PM
Ok, ran the beta for the first time yesterday and here is what I found:


Lafrog
Title: Re: 3.4 beta 1
Post by: Corey Cooper on January 15, 2016, 08:08:35 AM
Ok, ran the beta for the first time yesterday and here is what I found:

  • No Setting window on the first run: Had to do the "ALT - SHIFT - CTRL - F12" trick

I've gotten a few reports of this.  I'll be looking into how that preference may be being modified on first run.  On a related note, I've added these:

- Holding down SHIFT while the application starts will "shift" all off-screen windows back onto the main display.  This is the equivalent of Ctrl+Alt+Shift+F12.
- Holding down CTRL while the application starts will reset the font size back to the default.

  • Selecting the "Players Tab" automatically scroll down the display. ???

Never heard this.  Can you be more descriptive?

  • The 24 hours preference is not respected on the Tournament Display... Actually the <currenttime> token does not take the pref into consideration

Yep.  Bug in 3.4.b1, already fixed for 3.4.b2.

  • The "Chip Up" column of the "Rounds" tab does not display the CHECK MARK properly.

Same.  bug in 3.4.b1, fixed for 3.4.b2.

  • Trying to write to a "read only" file locks the application. I mentioned this before in the non beta version but I'll say it again anyway: I made all my "base tournament" files read-only to insure that they remain intact at all times, but when my manager forgets to do a "Save As", TD will eventually display an error dialog when attempting to auto-save the tournament. The problem here is there is no way to get out of this short of Force Quitting the app. Couldn't TD simply cancel the SAVE action and give us time to rectify the situation prior to attempting to save again? Because the dialog keeps coming back in a loop.

I replied to that comment already.  I've got a to-do item for addressing this.  Not sure how I'm going to go-about it, because I don't think "Auto-save" should automatically disable in case of an error, as the error could be temporary.  But maybe a dialog noting that since the tournament could not be saved, Auto-save will be disabled.  We'll see...

  • Has the memory requirement much increase in this new beta? I have experience many BLACK dialog boxes and even transparent one while attempting different duties throughout my tournament. Busting out players was a biggy: Right-clicking would produce a transparent dialog, you had to guess where the "Bust player" option was and if you got lucky, you would then be presented with a black window (offering you to check other players to bust) where again you had to guess where the "OK" button was.

    Later on in my tournament, I notice the whole app slowing down (countdown clock, scrolling info) where I simply decided to restart the whole thing (computer included). everything went fine after that... For information, TD is running under Windows 8, 8 Gig RAM 64 Bits, Intel Core i5-3230M CPU @ 2.60 Ghz

I don't think it's increased, but as I noted earlier in this thread, there's been a memory leak apparently since around 3.1.  I did a lot in the upcoming beta to address it, but every path I went down turned out to be a red herring.  So while changes have been made, I don't think it's going to have much effect, unfortunately.  I've not personally seen the black dialogs.  I don't know what to make of it.  But to be completely honest, I don't know that I'll pursue any of these in the near term.  After 3.4 goes out, I'm going to shift focus to trying to port the application to Chromium, and hopefully many of these issues will simply go away on their own.  Might be wishful thinking, but I think IE is responsible for a lot of this.

Edit: Forgot to add: Thanks for all of the input!  Very helpful.
Title: Re: 3.4 beta 1
Post by: Lafrog on January 15, 2016, 12:16:32 PM
  • Selecting the "Players Tab" automatically scroll down the display. ???

Never heard this.  Can you be more descriptive?

Well, I have notice that when I go to the PLAYERS' tab the header scrolls out of view (shifts up to the beginning of the players' table), so I need to scroll back up to see my tabs buttons and the header.


  • Trying to write to a "read only" file locks the application. I mentioned this before in the non beta version but I'll say it again anyway: I made all my "base tournament" files read-only to insure that they remain intact at all times, but when my manager forgets to do a "Save As", TD will eventually display an error dialog when attempting to auto-save the tournament. The problem here is there is no way to get out of this short of Force Quitting the app. Couldn't TD simply cancel the SAVE action and give us time to rectify the situation prior to attempting to save again? Because the dialog keeps coming back in a loop.

I replied to that comment already.  I've got a to-do item for addressing this.  Not sure how I'm going to go-about it, because I don't think "Auto-save" should automatically disable in case of an error, as the error could be temporary.  But maybe a dialog noting that since the tournament could not be saved, Auto-save will be disabled.  We'll see...
I am not saying that "AUTO-SAVE" should be disabled. but "fooling" TD into having completed the save might be a solution. That way it will attempt to auto-save again at the next cycle and allow the operator to fix the problem in the interim.


Thanks
Lafrog
Title: Re: 3.4 beta 1
Post by: shushs on January 17, 2016, 02:41:27 PM
I understand that this may not be a priority, but I just wanted to add more information, in case it helps...

Ok, ran the beta for the first time yesterday and here is what I found:

    <SNIP>
    • Has the memory requirement much increase in this new beta? I have experience many BLACK dialog boxes and even transparent one while attempting different duties throughout my tournament. Busting out players was a biggy: Right-clicking would produce a transparent dialog, you had to guess where the "Bust player" option was and if you got lucky, you would then be presented with a black window (offering you to check other players to bust) where again you had to guess where the "OK" button was.

      Later on in my tournament, I notice the whole app slowing down (countdown clock, scrolling info) where I simply decided to restart the whole thing (computer included). everything went fine after that... For information, TD is running under Windows 8, 8 Gig RAM 64 Bits, Intel Core i5-3230M CPU @ 2.60 Ghz
I can confirm that I have seen this since running the BETA also. I did purchase more RAM for my computer, and it hasn't been _as_ bad, but many buttons require me to "push" them twice. Personally, I think it is tied to the transitions. I turned them off prior to my memory upgrade, and saw some improvement, but I think the timing/logic tied to certain events is a component. (good finger pointing here) The reason, when typing / editing, just as the transitions fired, I'd lose keystrokes/clicks, then it'd be good until the next transition.
I am running an AMD A8-7410 APU / Radeon R5 with (now) 16GB RAM on Windows 10. My tournaments are smaller in size (less than 30 players) and I now lock the screen on the tournament screen. If there is anything I can do / test to help out... I'd be happy to.
Title: Re: 3.4 beta 1
Post by: Corey Cooper on January 18, 2016, 01:09:02 PM
Thanks for the input.  I have seen where the application may "pause" or "stutter" during a screen transition, but I haven't seen keystrokes being lost.  Usually, the application will pause for a second, but any keys typed during that time will appear once the "pause" ends.
Title: Re: 3.4 beta 1
Post by: Silver Owl on February 06, 2016, 01:16:06 PM
I can confirm the loss of keystrokes and mouse clicks. Windows 10, small 8 player tournament with screen transitions turned off.
Title: Re: 3.4 beta 1
Post by: CaptainPalapa on December 18, 2016, 10:20:18 PM
This beta hasn't seen any movement in *quite* a while.  Announced in July of last year (2015) and last post on the topic was January of this year (2016).

What's shaking with the next update?
Title: Re: 3.4 beta 1
Post by: Corey Cooper on December 19, 2016, 05:06:53 PM
I'll be the first to agree that this new version has taken quite a bit longer than planned.  However, in my defense, you're looking at the topic for beta 1.  Beta 2 was released in April of this year.  You can find it here:  http://www.thetournamentdirector.net/forums/index.php?topic=5161.0.  (Also this topic was amended to include a link to beta 2).  Beta 3 is finally, actually, reaching "done".  I hope to complete it soon.