Author Topic: BREAKS  (Read 659 times)

AIPCumbria

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BREAKS
« on: January 26, 2013, 03:13:47 PM »
Could you kind people please confirm to me the correct event formula for breaks, and an announcement to let players know that the game will resume in 1 minute after a break?

Thanks

Stuart Murray

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Re: BREAKS
« Reply #1 on: January 26, 2013, 03:38:23 PM »
Start of a break

Trigger : A Level Starts
Conditions: (not isRound) and (state = 2)

About to Re-commence
Trigger: The Clock Ticks
Conditions: (not isRound) and (state = 2) and (secondsLeft = 60)

Regards
Stuart
Stuart Murray

AIPCumbria

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Re: BREAKS
« Reply #2 on: January 26, 2013, 03:54:00 PM »
Thanks very much