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Author Topic: Help with alerting players to breaks  (Read 214 times)
whirlers
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« on: June 18, 2012, 02:28:46 PM »

Hiya folks

I have setup a tournament with a break set after round 4, 8 & 12
I have a event set alerting the players to the upcoming break around 7 secs at the end of these levels. But for some reason i'm getting the alert at the end of all levels, even the end of the breaks is informing the players there's another break coming lol

What formula do i need to insert to get this working right.
I just need this alert to fire 7 sec's before each of the above rounds end and thats it.
Cheers
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Magic_fubu
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« Reply #1 on: June 18, 2012, 04:09:57 PM »

You need something similar to this in with the configuration of it: next=not(isRound)

I am pretty sure that as I have it, it won't work, but that is close to what you need.
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My cowboys shot down your rockets
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Stuart Murray
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« Reply #2 on: June 18, 2012, 05:00:30 PM »

Trigger: The Clock Ticks

Conditions: (isRound) and (state = 2) and (secondsLeft = 7) and (nextIsRound = 0)

isRound = Is a round not a break
state = 2 (during tournament)
secondsLeft = self explanatory
nextIsRound = 0 (0 False / 1 True)

Actions: Play Break Announcement etc

Regards
Stu
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Stuart 'Full Tilt' Murray
National Tournament Director
http:\\www.thenutspokerleague.com
whirlers
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« Reply #3 on: June 18, 2012, 05:47:20 PM »

Cheers for that help, works a treat  Tongue
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Magic_fubu
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« Reply #4 on: June 18, 2012, 06:34:49 PM »

Thanks Stuart! I'm not much for conditions... Least I was on he right track Smiley

Trigger: The Clock Ticks

Conditions: (isRound) and (state = 2) and (secondsLeft = 7) and (nextIsRound = 0)

isRound = Is a round not a break
state = 2 (during tournament)
secondsLeft = self explanatory
nextIsRound = 0 (0 False / 1 True)

Actions: Play Break Announcement etc

Regards
Stu
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My cowboys shot down your rockets
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If you send a request to me please send that you got me from here w/your TD name to confirm. Thanks!
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