Author Topic: Help with sounds  (Read 1135 times)

macacan

  • Sr. Member
  • ****
  • Posts: 265
    • View Profile
    • Chorley Poker League
Help with sounds
« on: January 28, 2012, 06:41:31 AM »
I am trying to trigger sounds.

I have several sound files that play when a player is busted out.

I have tried to set up a trigger for bust out on the bubble.

I have tried all different ways but can not get it to work.

Any idea's ?.

Cheers

macacan

  • Sr. Member
  • ****
  • Posts: 265
    • View Profile
    • Chorley Poker League
Re: Help with sounds
« Reply #1 on: January 28, 2012, 09:18:17 AM »
Think I found it.

It looks like I have to move the "bubble" event above the "busted out" event for it to kick in.

Not tried it yet but hope it works.


 8) 8) 8) 8) 8) 8) 8) 8) 8)

macacan

  • Sr. Member
  • ****
  • Posts: 265
    • View Profile
    • Chorley Poker League
Re: Help with sounds
« Reply #2 on: January 28, 2012, 09:28:15 AM »
 >:( >:( >:( >:( >:( >:( >:( >:(


Nope that did not work.


 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)

TIMMER

  • Hero Member
  • *****
  • Posts: 557
    • View Profile
Re: Help with sounds
« Reply #3 on: January 28, 2012, 12:17:57 PM »
This is what i use.....Description, when a player bust out on the bubble... Trigger, A player bust-out..... Conditions, rank + (inTheMoney + 1)  we only pay out to 3rd place

Corey Cooper

  • Administrator
  • Hero Member
  • *****
  • Posts: 5429
    • View Profile
Re: Help with sounds
« Reply #4 on: January 28, 2012, 02:24:38 PM »
It looks like I have to move the "bubble" event above the "busted out" event for it to kick in.

That is actually usually correct.  Post your events template and we can take a closer look.

jhanna4112

  • Newbie
  • *
  • Posts: 41
    • View Profile
    • Joe's Garage 127
Re: Help with sounds
« Reply #5 on: January 28, 2012, 03:50:14 PM »
Conditions should be:
isround && (state=2) && (rank=(inTheMoneyRank+1))

macacan

  • Sr. Member
  • ****
  • Posts: 265
    • View Profile
    • Chorley Poker League
Re: Help with sounds
« Reply #6 on: January 29, 2012, 05:00:38 AM »
Attached


 8) 8) 8) 8) 8) 8) 8) 8) 8)

Corey Cooper

  • Administrator
  • Hero Member
  • *****
  • Posts: 5429
    • View Profile
Re: Help with sounds
« Reply #7 on: January 29, 2012, 05:41:15 PM »
Worked for me.  Set up an 8-man tournament.  Loaded your events template.  Created 6 prizes.  Ran the tourney.  First bust-out triggered the "when a player busts out" event.  Second bust-out triggered the "Player busts out on the bubble" event.  Third and all following bust-outs triggered the "when a player busts out" event.