Author Topic: input sounds  (Read 1223 times)

Chief2

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input sounds
« on: January 01, 2012, 09:47:28 AM »
can someone tell me how exactly to input the sound " blinds go up in 5 " so that it will sound at every blind when there are 5 min left
thanx Steve

Stuart Murray

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Re: input sounds
« Reply #1 on: January 01, 2012, 10:16:25 AM »
Create an event

Trigger: The Clock Ticks
Condirions: (state = 2) and (isRound) and (secondsLeft = 5)
Actions: Play sound = Blinds up 5

That will fire every time the tournament is running in a round with 5 seconds left of the structure.

Regards
Stu
Stuart Murray

jodybingo

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Re: input sounds
« Reply #2 on: January 01, 2012, 12:36:33 PM »
If you want the alarm to sound when there are 5 minutes left you will have to change Stuart's number from secondsLeft=5 to secondsLeft=300

Chief2

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Re: input sounds
« Reply #3 on: January 01, 2012, 06:45:30 PM »
Thank you very much!!!