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input sounds
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Topic: input sounds (Read 381 times)
Chief2
Newbie
Posts: 7
input sounds
«
on:
January 01, 2012, 09:47:28 AM »
can someone tell me how exactly to input the sound " blinds go up in 5 " so that it will sound at every blind when there are 5 min left
thanx Steve
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Stuart Murray
Sr. Member
Posts: 439
Re: input sounds
«
Reply #1 on:
January 01, 2012, 10:16:25 AM »
Create an event
Trigger: The Clock Ticks
Condirions: (state = 2) and (isRound) and (secondsLeft = 5)
Actions: Play sound = Blinds up 5
That will fire every time the tournament is running in a round with 5 seconds left of the structure.
Regards
Stu
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Stuart 'Full Tilt' Murray
National Tournament Director
http:\\www.thenutspokerleague.com
jodybingo
Hero Member
Posts: 592
Re: input sounds
«
Reply #2 on:
January 01, 2012, 12:36:33 PM »
If you want the alarm to sound when there are 5 minutes left you will have to change Stuart's number from secondsLeft=5 to secondsLeft=300
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www.jodystacey.ca
Chief2
Newbie
Posts: 7
Re: input sounds
«
Reply #3 on:
January 01, 2012, 06:45:30 PM »
Thank you very much!!!
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