Author Topic: Bounty  (Read 1115 times)


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« on: September 26, 2006, 02:08:54 AM »
One way we play is to have a "bounty pot" that everyone is required to participate in.  Right now, I call it a "per player rake," and then after everyone is seated, I pick the player that got seated at Table 1/Seat 1 and designate him as the bounty.  Then, I go to the prizes tab, (which I have a locked "bounty pot" prize - the rest are "automatic" - thank you for that!!), and I select which person is the bounty, type his name in the "non-monetary" box, and it shows up as "bounty: player name" on the screen. 

That's all well and good... what I would love is a "bounty pot" on the game setup tab, then a "bounty button" or "bulls-eye" on the tables tab - that randomly assigns to a player and updates the prizes accordingly.

Seems trivial, but I've noticed that there's quite a few folks playing with a bounty pot - either randomly assigned to just specifically assigned to the previous tournament winner, so this would be a welcome addition. 

I've done about a dozen mock tournaments and two live tournaments (one 15-player, the other 12), all with great success - and the software is a HIT!  I'm playing in a 40-player tourney this weekend and using the software, so I'm looking forward to seeing what new challenges that will bring!




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Re: Bounty
« Reply #1 on: November 07, 2006, 11:28:02 PM »
This sugestion goes to the background part of your post.  Instead of taking a rake for your bounty, then manually applying the prize, just set up a prize that is the appropriate % of a buy-in and set it to a bounty.  This way you don't have to edit the amount every tourney.

I know this doesn't address the random target selector, but thought I'd throw it out there.