Author Topic: Blind sounds notification  (Read 3814 times)


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Blind sounds notification
« on: February 26, 2008, 05:27:41 PM »
hi all, i would like to have the sounds for the blinds to call the different blinds on every round. i know how to make the wav files
What i need is the command to put in the condition box. th ks.

Corey Cooper

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Re: Blind sounds notification
« Reply #1 on: February 27, 2008, 10:07:37 AM »
I assume you mean you want the blinds announced at the start of every round.  So create an event, select "A level starts" for the trigger, and set the conditions to:

Code: [Select]
isRound and roundNum = 1
Change 1 to 2 for round 2, etc.

One caveat: for the first round, remember that you may have competing events.  You may have an event to signal the start of the tournament, and you may have an event that sounds when the clock is unpaused.  All 3 of these (including your event to announce the blinds for round 1) will be eligible to be fired when you start the tournament (the tournament starts, the clock becomes unpaused and round 1 starts).  Only 1 can be selected, and the first one in your list of events will win.  So make sure to move the one you want fired when the tournament starts closer to the top of the list.