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Messages - CruiseLite

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16
Help Me / Re: Bounty - Need to split between 2 players
« on: October 19, 2009, 09:50:25 PM »
I was just wanting to reflect the true flow of the money. Both players have a legit claim to the bounty (and points). Since our rules already stated the hit goes to best position then that was already answered but we had nothing in writing about the Bounty situation.

As new situations arise then we document and modify the rules for next years season. People get really uptight if I make a change midyear.  ;D

17
Help Me / Bounty - Need to split between 2 players
« on: September 13, 2009, 01:36:41 PM »
Looking for confirmation that there is no way in TD to split a bounty between 2 players. If not, then does anyone have an imaginative way to work around the situation?

In last night's tourney there was a situation where player A w/Bounty (unfortunately, me  :() was knocked out by bounty players B and C who both had the same hand (and obviously, more money than player A).

Our rules state that in this situation, KO points go to the player with best position (closest to button CCW), player B in this case, so that is who has the official KO and points but we have only been using bounties recently and the above situation was not accounted for. Since the KO went to player B he also received the bounty money in TD but I actually split it among the 2 players and would like to reflect that in TD but don't see that I can edit the bounty money won.

Am I missing something easy or any way you guys can think of to accomplish this? Thanks for any insights!!


18
General Discussion / Bounty on player question
« on: January 25, 2009, 02:53:34 PM »
Just wanted to throw out a question about a player bounty.

This year for our league we are giving extra points during regular season play to the player that knocks out last years TOC winner (which just happens to be me!  ;D)
The thought was that this would be points that both others could earn and that I could not receive.
What I did was create a non-monetary Bounty on Player prize giving 2 points to whom ever knocked me out.
This worked cool for the first 4 games but I won the 5th game and was expecting that prize to be 0 points since no one knocked me out.
Instead TD gave me the 2 points so I had to manually change the points to 0.

I can kinda understand the logic; the prize says give 2 points to the hitman but there was not a KO on me so the points have to go some where?
It's no big deal to make the override either. Just wondering what you guys thought about the situation?

If I had not already stated to the league that this was points I could not earn then it would be no big deal.
And obviously this only happens when I take 1st place (which I hope to be often  :D).

19
Help Me / Re: TD under Linux using Wine
« on: June 09, 2008, 11:18:34 PM »
How about VMWare instead? The VMWare server is free so the cost is right.  :)
I use SuSe on my desktop and run TD in a VM to export stats, create the upcoming tournaments, etc.
All my saved games are on a Samba share so I can get to the games on my network from any PC.
I then copy the entire TD directory under the VM to my thumb drive and copy to my laptop (XP Pro now, did not care for Vista) to take to the game site as well as move a copy to my work PC.

20
Help Me / Modify knockout time?
« on: August 26, 2007, 06:31:50 PM »
Last night's tournament needed to be edited to fix a knockout that was not recored at the proper time. I've unbusted, re-busted in correct order, and manually modified the correct bustout round but am unable to locate where (if possible) that I can modify the actual bustout time. Is this possible? As it stands, I have player A busted out in round 1, player B busted out in round 2, player C busted out in round 3 but all within a 5 min span. No big deal but would like to correct if possible.

Thanks!

Craig

21
General Discussion / Re: How do you handle a slow player?
« on: June 30, 2007, 03:58:13 PM »
Guess I'll give it a try tonight (leaving in a few min. to go play  :) ).

I like the pre-game suggestions so I'll definitely go that route. Hopefully, the slow kids will take it to heart!  ;)

We also are a group of friends outside of the game so we all get along pretty well. Have had a few new players recently but the slow players are generally the same 2-3 from the core group.

Thanks for all the suggestions.

22
General Discussion / Re: How do you handle a slow player?
« on: June 21, 2007, 02:26:23 PM »
I'm hesitant to introduce the "anyone  can call clock" situation for fear of it being abused but that is not totally out of the question. How often do you see it being used in your games, Phaze?

PTL - How do you handle the 30 second rule? Does the entire table just count approx 30 seconds or does each player count his/her own time? I was leaning to this way to handle our slow players prior to my post but just was unsure of how to actually count the time. I like the idea of one extension per tournament (kind of like on Speed Poker on TV). I have a small table timer that we used prior to TD but think it would be unruly to set/reset all the time.

Any other suggestions out there??


23
General Discussion / How do you handle a slow player?
« on: June 19, 2007, 05:38:36 PM »
Just wondering how others handle a consistently slow player during tournament play?    >:(

We have 1 or 2 players that no matter the level or bet amount, will always take WAAAAYYYYY TOOOOO LOOOOOONG on their action.

I know TD has a built-in hand timer but normally there is no one dedicated to controlling the laptop.
I usually try to sit close to it to handle bust-outs and seat moves, etc. but don't think the built-in timer would be convenient.
Any one know of any small timers that could be placed at the table(s) that are easy to reset quickly or have any suggestions???

Thanks!

24
Help Me / Re: Error in points on Stats tab
« on: February 01, 2007, 05:03:47 AM »
Cool! Glad to be of assistance.   ;D

So any idea on an ETA for next release?

25
Help Me / Re: Error in points on Stats tab
« on: January 30, 2007, 08:51:12 PM »
Corey - I just sent you the requested ZIP file. Thanks for your time on this. :)

26
Help Me / Re: Error in points on Stats tab
« on: January 30, 2007, 02:37:31 PM »
Update - When I got back to work and checked on the work PC using the same files from the thumb drive I did again see the error on the stats tab. I added a note to the game tab to force a game file change then saved. I did this for both games that paid out a 5th place prize. After doing this and reloading the games into the stats tab all seems to be ok???

I'll take those 2 files home and try again. I'll save off the 2 suspect game files I have on the home PC first just in case there is something in them that is a problem for your inspection.

27
Help Me / Re: Error in points on Stats tab
« on: January 29, 2007, 10:15:48 PM »
Ok, now it gets even more strange!  ???

When I got home and rechecked stats on my PC, the point difference was still there for the 5th place finishers. Through the course of loading played games to double check the prize configuration and refreshing the stats tab, I somehow got the points to be wrong for 5th place players in games that only paid 4 places but now the 2 players that actually did receive a payout for 5th place had their points show correct. I do not know what I did to cause this display and have not been able to repeat it so now I'm back to incorrect points for the 2 prize winning 5th place players.

When the points are wrong for the 2 5th place prize winners then the total points on the Stats tab are off by a negative amount that is exactly the bonus amount for "in the money" (bonus for 5th place not added when should have). When the points were wrong for the 4 5th place non-prize winners then the total points on the Stats tab were off by a positive amount that is exactly the bonus amount for "in the money" (bonus for 5th place added when should NOT have).

All games look to be ok to me, the prizes are configured properly and show up on the Prizes tab. The stats filter is only picking up the 6 games we've played this year. It does find 132 total games with 126 from last year not filtered. There are no unfinished games listed. I also copied the saved games to my thumb drive and then recopied them to my PC and laptop at home. The laptop also showed an incorrect point total when I look at the stats tab on it.

I have no idea what might be wrong. You are more then welcome to look at my saved games if you need/want and I'll try to do any thing you want me to to help figure this out. It is not hindering me too much as I just tell the players to check the StatsGenie site for the points but we miss being able to export a valid HTML page from the stats tab for display on my home page.

Hope I am being clear enough in my descriptions. Again, I'll do what ever you need to help track this down.

Thank you sir!!


28
Help Me / Re: Error in points on Stats tab
« on: January 29, 2007, 11:32:23 AM »
Hey Corey,

Yeah, weird huh?? I definitely have the prize configured properly. The "Prizes" tab shows positions 1-5, the % and the $ amount for both games that paid 5 places.

Now it gets more strange. I was showing a couple of players at work the situation but on my PC at work it shows the correct totals on the stats tab???

If it was just one players points I would think maybe I just was on crack or something  ;D  but to have the only two players that received 5th position points be off seems too weird.

You don't think is has something to do with my home PC's CPU being a Dual Core or something squirrelly like that maybe??
I'm going to recheck on both my laptop used at the tournaments (have not done it there yet)  and my home PC tonight when I get off work and I'll post back then.

29
Help Me / Error in points on Stats tab
« on: January 28, 2007, 05:22:14 PM »
Hi Corey,

Think I may have found a bug in how the stats tab calculates total points?? Been using the software for over a year now without problems but we've just started using a "Points for playing" formula this year. We used Excel last year and calculated every thing there so don't know if this existed already.

Here is my situation.
The "Points for playing" formula, when tested, displays the correct total points earned for a given player. When I export the tournament to StatsGenie the correct points are exported. Actually, thats why I noticed an anomaly. As I was comparing point totals there to what the Stats tab showed in TD there was a difference. Closer checking seems to show that the point differences are related to any tournament that gives points to 5th position (if in the money).

Here is the formula I use:
((n-r)+1)+(if(r=1 and m,n*.4,0)+if(r=2 and m,n*.2,0)+if(r=3 and m,n*.1,0)+if(r=4 and m,n*.05,0)+if(r=5 and m,n*.025,0)+if(r=6 and m,n*.0125,0))+nh*.5

As you can see, each position gets a bonus if "in the money". The differences I'm seeing are exactly the bonus amount calculated for 5th place when in the money. We have not paid out 6 positions so don't know if that is a problem or not. I went through and compared total points in TD Stats to Statsgenie for every player and the only difference is the 2 tournaments I've had that paid 5 places. All players points who were in the money for 1-4 positions seem to be fine.

Here's an example:
Player Joe has played 6 tournaments. StatsGenie shows 81.78 total points. TD shows 81.2 on the "Stats" tab. The difference is exactly this players point bonus for his 5th place money win (23 players start, Joe was 5th and knocked out 1 player) - 23*.025=0.58 (.575 rounded up to 0.58).  81.78 - 81.2=0.58.

If you need any more info or need any of my game files just let me know. I'm glad to help any way I can.

Thanks!

Craig

30
General Discussion / Procedure Question
« on: December 15, 2006, 09:37:25 PM »
We had a couple of situations occur recently that I'd lake to run past you guys for input.

First was we had a situation where, due to us using a moving button and several players getting knocked out on one hand we were left with three players remaining that were all big blinds. My question is how to post the blinds on the next hand? It has to be 3 small blinds correct? You can't force a player to be the BB twice in a row??

Next was, in a heads-up situation, one of the players was all-in so both hands were exposed and no more betting action. The dealer exposed the next burn and river card as he was dealing the turn card. Normally, with action to come, we would finish the turn card action then shuffle the exposed burn and river card back into the stub, then NOT burn, and deal the river so that the exposed river had a chance to come back out. Since there was no betting being done is this still necessary? My vote was to maintain procedure and shuffle the stub but I was outvoted by the other members who said that there was no action to affect and that if the stub was shuffled it would give the all-in player an unfair advantage by getting to see another card. What do you guys think???

Thanks!

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