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Messages - Jaxen

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Templates, Layouts and Sounds / Re: Sound Event help
« on: March 29, 2011, 03:39:47 PM »
I get the same thing but I was never moved to change it until recently. My "blinds are increasing" announcement plays as the current level is ending. Is there a way to say "next level is not isRound" to avoid me having to actually start the break to fire the "You're on break" announcement?

I bet there's an easy way to do it that I'll find tonight when I have my laptop with TD in front of me.

Help Me / Re: Change break time
« on: February 15, 2011, 03:49:08 PM »
Or, when you want the break to end, just hit Control-N to go to the next level after the break.

General Discussion / Re: Looking for Points Formula
« on: January 18, 2011, 02:56:54 PM »
Maybe when you have a rebuy tournament, your initial buy-in is lower, meaning there's fewer points up for grabs to start out, and with the rebuys and add-ons the points get fractionalized further. In our case, our freezeout tournaments have $25 or $40 buy-ins, and our one rebuy tourney has a $15 buy in with $10 rebuys and a $10 or $15 add-on. To increase the points a bit in the rebuy event, we change the formula in that one to

square root of the prize pool times the average prize pool per player against that average against what they spent, or ...

sqrt(pp * ((pp / n) / ((pp/n)+rc+ac)) / (r + 1.0).

Using our rebuy example, say you have a 10-player, $15 buy in with $10 rebuys. Say there are 10 total rebuys, 1 player doesn't rebuy, 1 player rebuys twice and everyone else rebuys once. Here are the 1st, 2nd and 3rd place point totals for:

The player who doesn't rebuy: 7.91, 5.27, 3.95 (the exact same as a 10-player, $25 freezeout)
The players who rebuy once: 6.68, 4.45, 3.34
The player who rebuys twice: 5.89, 3.92, 2.95

Otherwise, the freezeouts are just the square root of the prize pool divided by rank + 1. I love Neau's formula, it rewards those who win bigger buy-in and bigger field events, and also rewards those who do well in rebuy events who spend the minimum, or closer to it.

Beta Testing / Re: Tourney files created in the beta version
« on: December 28, 2010, 10:50:27 AM »
Thanks Magic but I have no backups or defaults, I lost the hard drive in my old laptop and got a new one to start fresh. Our first tournament is in February and I'm rebuilding tournament files and the database in the beta version on my desktop; I want to make sure they'll be fine to use in the full version. When that comes out I'll put it on my laptop and flash drive the files there from the desktop.

Beta Testing / Tourney files created in the beta version
« on: December 27, 2010, 10:20:51 PM »
I'm waiting for the full release to put 2.6 (or 2.6.1, whatever) on my new laptop, so I'm playing with the beta. If I build tournament files for our 2011 season in the beta, will they be good to go in the full release, so I can just copy them into the new data store?

Beta Testing / Re: 2.6 beta 4
« on: December 21, 2010, 10:39:29 PM »
After a tournament I add the tournament history, rather than the action summary, to the bottom of the summary page, which I export to HTML. I can save the tournament history as a text file, then cut 'n paste into the HTML. Previous versions had no line breaks in the history so I quit doing it, but 2.6.4b looks great except ... here's the bug ... none of the timestamps come up. The colon to teh right of the date shows, but nothing left of that appears.

Beta Testing / Re: 2.6 Status
« on: December 21, 2010, 09:13:41 PM »
Corey, a platter on my laptop hard drive went kaput and I lost TD, among other things (at least I had the sense to backup my ID and license key on my desktop) ... anyway, I'm not running another tourney until early Feb. Is 2.6 coming out before then? I ask because I'd rather put 2.6 on than 2.5.11 because of the change to independant layouts, but I want to have some time before the next event to rebuild my database of players and tournament files (Yikes, just realized I lost all my cool sounds!)

Help Me / Re: Starting clock after sound
« on: June 24, 2010, 11:54:22 AM »
It's true that the schedule only allows for 1 minute granularity, but I think Jaxen is referring to manually adding 30 seconds to the clock (right-click on the Game window and select "Set Clock", or press the"Set Clock" button on the Controls tab).


Help Me / Re: Starting clock after sound
« on: June 16, 2010, 03:05:32 PM »
Or, if you don't want to do a countdown, manually add 30 seconds to the clock before starting. 30 minute level? Set the clock to 30:30 then start the tournament.

Help Me / Re: Adding text to Action Summary?
« on: March 02, 2010, 09:05:56 PM »
Thanks Corey, as usual. It was the Tournament History I was looking for. I like to add things like chip counts at the start of the final table, hand matchup in the late bustouts, etc., then copy it onto the results page for our league website. I got Tourney History mixed up with Action History.

Help Me / Adding text to Action Summary?
« on: March 02, 2010, 05:03:09 PM »
There used to be, or so I thought, a way you could input things into the action summary (notes, chip counts, winning hands, etc.) ... I'm looking all over for it now and can't find it, maybe I'm just having a brain fart. Was it a figment of my imagination or something just in earlier editions? I'm in 2.5.8.

Help Me / Re: Wrong token to show prize?
« on: February 09, 2010, 12:04:42 AM »
Nevermind, found it. the correct token is <winnings> and it was right there under my nose, hit the Add Tokens button in the message screen and it's in the list.

Help Me / Wrong token to show prize?
« on: February 08, 2010, 09:58:56 PM »
For our new tournament season I wanted to show a message when someone busts out in the money with their name and the amount they won. (So we know who to pay what to easily.) I created the event and I think I'm using the wrong token command.

<name> wins <prizeamount>!

produces this:

Joe Blow wins !

Um, help? (Unless I can find it first.)

Templates, Layouts and Sounds / Re: SSSOP Points System
« on: August 20, 2009, 03:37:16 PM »
Kinda stinks that last place is always going to get 0 points, but aside from that, it's workable.

Help Me / Re: Pot Calc errors
« on: August 20, 2009, 03:35:16 PM »
Rounding to $5 sometimes does that, esp. if 3rd was like 66.50 and 4th was 46.50 depending on your percentages. Try doing rounding to $1 (always exactly right for me), then just manually pay out to the nearest $5.

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