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Messages - Corey Cooper

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Templates, Layouts and Sounds / Re: Gradient font color
« on: May 28, 2017, 11:55:50 AM »
Unfortunately at the moment I don't think you can. The rendering engine is currently stuck in IE7 mode, and the filters and effects available at that level don't include gradient for text (only for backgrounds).  Hopefully we'll move past this to a modern rendering engine in the not-too-distant future.

Templates, Layouts and Sounds / Re: tdbutton trigger an event
« on: May 28, 2017, 11:36:48 AM »
No I don't think there is, but that's a great idea.  There is one to play a sound, so I'm not entirely sure why I wouldn't have just added the ability to trigger an event at the same time.  Regardless, good idea, I'll add it.

Beta Testing / Re: 3.4b3 blank screen problem
« on: May 28, 2017, 11:34:37 AM »
No worries.  Unfortunately I believe this is an Internet Explorer bug, so I think it is still an issue even in older version of the TD.  However, newer versions of the TD might have code that exacerbates the issue.

Beta Testing / Re: 3.4b3 layout question
« on: May 24, 2017, 10:20:29 PM »
You are correct, the <seatingchart> token was updated to accommodate the player images feature.  If I recall correctly, the token previously displayed the data in a HTML table format, but unlike the Seating Chart page where tables are rendered in fixed sizes, the <seatingchart> token just creates them using HTML tables and allows the rendering engine to decide how wide each column in the HTML table is (based on contents).  So, if you've got two tables left in the tournament, one could be rendered with a wide "name" column because one player has a long name, while the other table could be much more narrow because all of the players have 3-letter names.  I took the opportunity to rewrite that token so the columns are fixed size and tables would then be uniform.  Column widths are determined by font size.

I try to not make changes like this, but sometimes they are necessary.  I realize they will cause some pain in the short term, but they're better in the long term, I believe.  An alternative would have been to leave the <seatingchart> token as-is and create a new token, but that can also be a problem with maintenance.

As to a fix, or workaround: I added the attribute width="200" and that seemed to do the trick. 

Beta Testing / Re: 3.4b3 layout question
« on: May 23, 2017, 10:43:11 AM »
Can you post the exported layout so we can work with it?

Help Me / Re: Adjusting Chips in Play
« on: May 20, 2017, 08:37:07 PM »
You might be right about that.  You don't need to change the state of the tournament, however, to get it to update.  Just change screens.  That is, switch to the Player Rankings screen, for example, then switch back.  If your layout is a single screen, just press F2.  That will "switch" to the tournament screen, but since you're already on the tournament screen and there's only one screen, it will force a refresh.

There are other options, too.  Many changes to the tournament will force a screen refresh, but I believe (without looking at the code) a change to the chips adjustment will not.  Easy to workaround as long as you know how.  See if the F2 option works for you.  If not I can dig in and see what will work.

Help Me / Re: Adjusting Chips in Play
« on: May 19, 2017, 10:13:52 PM »
I don't think there is.  But let me make sure I understand.  If a player fails to show,then after level 2 you do what exactly?

- Remove the remaining chips
- Undo the player's buy-in?

Seems like you want to leave the player's money in the tournament, and also leave in however many chips entered play by blinding down.  But you don't want to bust the player out, because that would result in the player having a ranking, etc.  So you'd have to undo the buy-in, and then adjust the pot and the chip count.  Right?

Help Me / Re: A TDbutton to "esc" to the settings screen?
« on: May 18, 2017, 12:42:42 AM »
There's no "Settings Window" type of <tdbutton>, so presently you cannot.  But after reading your post I first thought that might be what you meant, so I decided to ask.  In the meantime I added that functionality because it was very easy (even if that wasn't what you wanted, it was easy to add). So it will be in version 3.4.

Help Me / Re: A TDbutton to "esc" to the settings screen?
« on: May 17, 2017, 05:13:01 PM »
So are you asking to add a "open settings window" button type to the <tdbutton> layout token?

And/or are you having trouble with the SelectScreen and/or SelectScreenByName button types?

That works, too.  I see I made another mistake in mine anyway.

max(1, 10-r+1+if(r=10, .5))

Oh, you're right, I only tested it for 1st through 10th.  You can wrap it in an if() to keep it from returning anything unless the player ranks 1 through 10.

if(r < 11, n-r+1+if(r=10, .5))

The teams idea has been floated here before and is actually on my to-do list.  However I don't think it is as intricate as you've proposed, as in my notes I've just mentioned that being able to assign a team and/or color coding to players would suffice.  The team color could be displayed on the Players tab and on the Tables tab (to assist in seating as you mentioned).  Being able to see team points is a whole other feature entirely, but not out of the question.  I wonder if this would warrant another tab where team names/colors could be created and players assigned, and formulas created and total team points displayed...

n-r+1+if(r=10, .5)

10       1.50

Beta Testing / Re: version 3.4
« on: May 09, 2017, 09:56:33 PM »
With 3.4 beta 3 you shouldn't have to make any changes to avoid the current issues.  The workarounds are built-in.

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