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Messages - Corey Cooper

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5356
Help Me / Re: need formula for this pointing system
« on: June 23, 2006, 08:41:05 PM »
if(r=1, 500, if(r=2, 300, if(r=3, 200, if(r=4, 100, 50))))

1st, 500.00
2nd, 300.00
3rd, 200.00
4th, 100.00
5th, 50.00
6th, 50.00
7th, 50.00
8th, 50.00
9th, 50.00
10th, 50.00
...

Not the most elegant, but it works.

5357
Help Me / Re: need formula for this pointing system
« on: June 22, 2006, 12:09:58 PM »
Here you go:

(if(r == 1, 1.2, if(r == 2, .96, if(r == 3, .82, if(r == 4, .70, if(r == 5, .60, if(r == 6, .50, if(r == 7, .40, if(r == 8, .3, if(r == 9, .2, if(r == 10, .1, 0)))))))))) * 1500) * (1 + if(n > 10, (n-10)*.02, 0))


10 players:
1st, 1,800.00
2nd, 1,440.00
3rd, 1,230.00
4th, 1,050.00
5th, 900.00
6th, 750.00
7th, 600.00
8th, 450.00
9th, 300.00
10th, 150.00


14 players:
1st, 1,944.00
2nd, 1,555.20
3rd, 1,328.40
4th, 1,134.00
5th, 972.00
6th, 810.00
7th, 648.00
8th, 486.00
9th, 324.00
10th, 162.00
11th, 0.00
12th, 0.00
13th, 0.00
14th, 0.00

5358
Help Me / Re: need formula for this pointing system
« on: June 21, 2006, 01:24:10 PM »
Multiply by 1.2 for 120%, .96 for 96%, or .02 for 2%, etc.

if(r == 1, 1.2, if(r == 2, .96, if(r == 3, .82, if(r == 4, .70, if(r == 5, .60, if(r == 6, .50, if(r == 7, .40, if(r == 8, .3, if(r == 9, .2, if(r == 10, .1, 0)))))))))) * 1500 + (if(n > 10, (n-10)*.02, 0) * 1500)

This formula is as close as I get get with your description.  Note that it gives 2% of 1500 points for each player over 10 in the tournament.  So, as in your example, if there are 14 players, it would give an additional 8% to _every_ player.  To give that extra 8% to only the top 10 finishers, use this one:

if(r == 1, 1.2, if(r == 2, .96, if(r == 3, .82, if(r == 4, .70, if(r == 5, .60, if(r == 6, .50, if(r == 7, .40, if(r == 8, .3, if(r == 9, .2, if(r == 10, .1, 0)))))))))) * 1500 + if(r <= 10, (if(n > 10, (n-10)*.02, 0) * 1500), 0)


I'll break this down for you:

if(r == 1, 1.2, if(r == 2, .96, if(r == 3, .82, if(r == 4, .70, if(r == 5, .60, if(r == 6, .50, if(r == 7, .40, if(r == 8, .3, if(r == 9, .2, if(r == 10, .1, 0))))))))))

This computes the % that the player receives, based on their finishing rank.  It checks specifically for ranks 1 through 10 and gives a unique percentage for each one, or 0 if the rank is not 1 through 10.  We then multiply that by 1500 to get the actual points.

if(r <= 10, (if(n > 10, (n-10)*.02, 0) * 1500), 0)

This part adds additional points only if they ranked in the top 10.  And the inner part of it:

(if(n > 10, (n-10)*.02, 0) * 1500)

... computes the additional percentage to add (number of players minus 10, multiplied by 2%), and multiplies it by 1500 to get the actual additional points.

Those two parts are added together for the final points.


Here's the first formula above run for a tournament with 14 players:
1st, 1,920.00
2nd, 1,560.00
3rd, 1,350.00
4th, 1,170.00
5th, 1,020.00
6th, 870.00
7th, 720.00
8th, 570.00
9th, 420.00
10th, 270.00
11th, 120.00
12th, 120.00
13th, 120.00
14th, 120.00


And here's the second one run for a tournament with 14 players:
1st, 1,920.00
2nd, 1,560.00
3rd, 1,350.00
4th, 1,170.00
5th, 1,020.00
6th, 870.00
7th, 720.00
8th, 570.00
9th, 420.00
10th, 270.00
11th, 0.00
12th, 0.00
13th, 0.00
14th, 0.00

5359
Help Me / Re: score in stats page ???
« on: June 19, 2006, 09:51:42 PM »
I thought for sure I had outlined this in the user manual, but I guess not...

Logarithm method:
Code: [Select]
N = log((numberOfPlayers + 1) / rank)
This is then averaged over the set of tournaments.  Finally, the N is plugged into this formula to obtain the final score:
Code: [Select]
score = (1 - exp(-N)) * 100
* Note that the log() function is log base e.

Percentile method:
Code: [Select]
score = (1 - (rank / (numberOfPlayers + 1))) * 100
This is then averaged over the set of tournaments to obtain the final score.


5360
Help Me / Re: Multiple Screen Ideas
« on: June 19, 2006, 09:45:13 PM »
There are a number of software products out there that will share/duplicate/remote control a desktop over a network.  Here are some  I know of:

VNC (free, with multiple incarnations)
PCAnywhere
NetOp Remote Control

Users have tried some of these with varying degrees of success.

Here's one reviewed by Scott Keen on his message board, specifically to use with the TD:
http://www.scottkeen.com/forum/viewtopic.php?t=4234


5361
Help Me / Re: Uploading from TD2 to Statsgenie
« on: June 15, 2006, 01:44:41 PM »
On the Game Tab, press the Export button.  There you'll find an option to export the game in XML format that is specific to Stats Genie.

5362
Help Me / Re: Challenge with my 'save' file
« on: June 15, 2006, 10:41:20 AM »
<TDFolder>\saves...if i right click on it it reads...C:\Program Files\The Tournament Director 2\Saves
I noticed that if i try to open my saves file i get this...Problem with Shortcut... The drive or network connection that the shortcut 'saves.lnk' refers to is uavailable. Make sure that the disk is properly inserted or the network resource is available, and try again.

You keep referring to it as your saves file.  And the error message you quoted mentions a saves.lnk file.  Have you created a shortcut (on your Desktop, for example) that points to your Tournament Director saves folder?  If so, right-click on it and select Properties.  Select the Shortcut tab and see what is in the Target field.

5363
General Discussion / Re: exporting TD program
« on: June 14, 2006, 10:16:49 AM »
http://thetournamentdirector.net/forums/index.php?topic=74.0

Note that the challenge will be keeping the databases on the two installations in sync.  If you copy the database to your laptop, and then use the software on your laptop, you'll probably want to copy the database back to the PC before you use the software again on your PC.  Otherwise you might get the two databases out of sync, and when you copy the database from one machine to the other, you'll be overwriting some information you might otherwise want to keep.  Also, I'd be sure to use the Backup feature on the Database tab to  backup your database (and templates and saved tournaments) beforehand.

5365
Help Me / Re: Automatic prizes
« on: June 13, 2006, 09:29:09 PM »
How do I do this?  I tried changing 'true' to 'false' , and that did not work.  Could youy send me an edited version to omit it?

Thanks

There are 3 main steps to configuring your own automatic prizes:
(1) Copying the original automatic prizes configuration file
(2) Making your changes
(3) Configuring the Tournament Director to use the new automatic prizes configuration file


Follow these steps:
(1) Open Windows Explorer
(2) Navigate to where you installed the Tournament Director (typically C:\Program Files\The Tournament Director 2)
(3) In the lib folder, make a copy of the file automaticPrizes.xml.  Name it MyAutomaticPrizes.xml.
(4) Edit MyAutomaticPrizes.xml with Notepad or another text editor. Make the changes you want, and save the file.
(5) In the Tournament Director, go to the Preferences tab and press the Config Files button.
(6) Under Prizes Configuration Files, press the Browse... button next to Automatic prizes file, and browse to MyAutomaticPrizes.xml.
(7) Press OK.

This tells the TD that from now on you wish to use MyAutomaticPrizes.xml to configure the automatic prizes feature.

5366
Help Me / Re: Automatic prizes
« on: June 13, 2006, 05:03:11 PM »
I like the automatic prize, except by default, it checks the "share prize"  I keep that for my troubles.  How do I get it to not do that automatically?

You can set up your own automatic prizes, and thus remove the "share leftover" option.  See the section "Configuring Prize Levels" in the built-in help (section 26).

5367
Help Me / Re: Tables
« on: June 13, 2006, 11:38:56 AM »
Ah, I see now.  No, it's not a bug.  In your layout, change the <tables> token to <currenttables>.  The <tables> token displays the optimal table layout, given tables all of a particular size (which is, by default, 10).  The <currenttables> token displays what the actual current layout is.

I'm sure that when your tournament is running and you see on the main (tournament) page "10 x 1", if you then move to the Tables tab or the Seating Chart page, you'll see that you still have players seated at two tables of 7 seats each.  After you change the token to <currenttables>, you should see 6 x 2, and then 6 x 1  5 x 1, and then 5 x 2, etc, as players bust out.

5368
Help Me / Re: Tables
« on: June 13, 2006, 10:31:57 AM »
Well, I think I'm confused, and it sounds like Tim is also.  It sounds like you have 12 players, and you create 2 tables with 7 seats each.  Are there other tables?  Because the software will never modify the number of seats at a table.  If you only have 2 tables defined, and those 2 tables have 7 seats each (and no more), when you bust out 2 players, what table is the software moving the players to?

5369
Suggestions / Re: Filtering tournaments
« on: June 13, 2006, 10:29:37 AM »
I would also like another way to filter tourneys/games.  I have all my games saved by the date.  When I filter all my games, it includes every one in the list.  Sometimes I would like to seperate big tourneys from weekly games.  Any suggestions.

Create two leagues.  Make your big tournaments part of one league, and make your weekly games part of the other league.  Then make a filter for each league.  That way you can see stats for weekly games separately from stats for big tournaments.  And make a third filter that includes both leagues, if you want to see stats based on all tournaments.

5370
Help Me / Re: Hits not recorded
« on: June 12, 2006, 06:06:25 PM »
You shouldn't need to adjust the hits, they should be tallying automatically.  You didn't mention from how many tournaments the stats were being computed, but my first suggestion would be to make sure the tournament in which you made 3 hits is being included.  On the Stats tab, press the Info button to see which tournaments have been loaded, and which are being included in the stats.

As for "1 player still in", this is basically correct.  The winner of the tournament, except in a few circumstances, is never busted out, and is therefore still "in" the tournament, even though the tournament is over.  This is because technically another player could still buy-in or rebuy.  If someone does [buy-in or rebuy], it would then be that player versus the final player, and the tournament would not yet be over...

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