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Main / Suggestions / Re: Blind Announcements
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on: September 08, 2010, 08:33:18 AM
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An easier way that works for me: I use the "Level End" event. I put all of my sound files in order and when the first level ends, the next blinds level file is played, and so on. For the first level, I play a welcome message that ends with the opening blinds level ("tournament start" event).
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4
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Main / Help Me / Re: H.O.R.S.E. Tournament Setup
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on: September 01, 2010, 11:08:52 AM
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Thanks for the replies! I happened to stumble across it before I could come back and check the forum! Just like Corey said! Thanks again!
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5
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Main / Help Me / H.O.R.S.E. Tournament Setup
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on: August 31, 2010, 11:59:37 AM
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I am trying to configure a layout (using the default layout) for a H.O.R.S.E. tournament. I have found no game name for Razz, and there isn't one for 5 Card Draw, which is my "E." game (I am not using 7 stud eights or better). Is there a way to display what the next game is as well as the current game being played if either one is Razz or 5 Card Draw? If I have to custom-make each level, I will have plenty of time to do that, as this tournament is a couple months away.
Also, is there a way to include the games on the blinds schedule page as well? I know it can be done using the standard game type and game name columns, but can it be custom-configured to put whatever game I want to in there such as Razz and 5 Card?
I'm sure there is a way to do this, but I haven't fiddled with anything new in 6 months, as my new job has me working weekends (which is about to change). I know someone out there has had to have played a HORSE tournament and has a way to make it work. Thanks!
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6
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Main / Beta Testing / Re: It's a boy!
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on: April 01, 2010, 04:58:23 PM
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Congrats, Corey! My wife and I are expecting our first kid, due in the middle of October!
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7
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Main / Help Me / Re: Scoring help
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on: February 17, 2010, 11:03:30 PM
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Here is the formula I use for my league: I can have over 10,000 points in a 20 game season. Some like to keep points low, we don't! So you can fiddle with the numbers however you want...
By using this formula it will ALMOST GUARANTEE that no 2 players will tie!
Points for Playing formula (100/n)*(n-r+1)*7+(bc*15)+(finalTable*40)+(nh*25)+switch(r,1,80,2,40,3,20)
25 points for bounty (put this in Prizes tab)
It works like this (bear with me):
(100/n)*(n-r+1) = 100/number of players x number-rank+1 gives you a "percentage"...in a 10 player game, it would be 100 for 1st, 90 for 2nd, 80 for 3rd, down to 10 for 10th... *7 = basically that formula *7 +(bc*15) = buy-in cost x 15 (say $10 x 15 = 150) (make sure there is a dollar value in the Buy-in column on game tab) +(finalTable*40) = 40 points for Final Table +(nh*25) = 25 points for each hit/knockout +switch(r,1,80,2,40,3,20) = 1st place 80 point bonus, 2nd 40 point bonus, 3rd 20 point bonus
Then, in the stats filter, use:
points (for the formula above)
in the overall score use
average(scores)
That's it!
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8
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Main / Help Me / Re: 50 man tournament
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on: February 17, 2010, 10:47:10 PM
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I am thinking something like this, if I may:
I am throwing this together pretty quick, maybe it can help!
1,500 chips x 60 players = 90,000 (not including rebuy/addons)
Also, I would not add-on chips after the 5th round, this adds more chips to the total and may not thin the field as quickly. Personally, I would advise against it. Rebuy/addon UP TO Round 5 would be fine, given the low chip count and structure.
if lowest chip is $25 (if lowest is $5 chip, then maybe start with 5-10, 10-20, then go to 25-50)
25-50 50-100 20 minute blinds 100-200 break - 10 minutes 150-300 200-400 20 minute blinds 300-600 break - 10 minutes 400-800 500-1000 20 minute blinds 600-1200 break - 10 minutes 800-1600 ante 50 1000-2000 ante 100 blinds are now 15 minutes 2000-4000 ante 200 3000-6000 ante 300 break - 10 minutes FINAL HOUR - 10 minute blinds 4000-8000 ante 500 5000-10000 ante 1000 6000-12000 ante 2000 10000-20000 ante 4000
In any league/home game I have played in that has a time limit, the final hour goes by fast to: 1. narrow the field 2. end the game on time 3. promote aggressive play
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9
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Main / General Discussion / Let it Ride Bonus
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on: December 07, 2009, 12:10:36 AM
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Does anyone know where I can find the (exact) layout for the game "Let it Ride Bonus"? I have searched the web for the exact layout consisting of the 3 card bonus circle and the $1 bonus bet and can't find even a picture of it anywhere. I know Shufflemaster has it registered/trademarked but you'd think there was a photo of one somewhere! I am a big fan of the game and I would love to have a replica of the layout on felt so I can build a tabletop for it. If not, I can draw it out by hand (with some help!). I would prefer to have a pre-made layout, but worse come to worse, I can do it myself. Can anyone help me out?
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10
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Main / Help Me / Re: Points and Overall Score Help/Clarification
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on: November 23, 2009, 03:33:43 PM
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Yeah, I believe all you need to do is this... Remove the prizes. Then, in the points for playing, make it look like this:
((1-(r/(n+1)))*112.50)+switch(r,1,#,2,#,3,#)
substitute the # for the bonus points you want. the first # is for 1st, the 2nd # for 2nd place and the 3rd # for third place.
Set the "Tournament Scoring" in your stats filter to points Set the "Overall Scoring" in your stats filter to average(points)
This way whatever points you receive for the points for playing will be in your tournament scoring portion of your formula, and then the overall formula will average out those points across all played tournaments.
This should give you what you want!
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12
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Main / Help Me / points for playing and scoring formulas
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on: November 18, 2009, 07:12:33 PM
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I am changing my points formula to
(100/n)*(n-r+1)*7+(bc*10)+(finalTable*40)+(nh*25)+switch(r,1,20,2,10,3,5)
Some of the numbers might change slightly
I also have a 25 point bounty in the "Prizes" tab.
Now my question is this...in the Tournament Scoring part in the Stats Filter, I think I just need to input Points and in the Overall Scoring I should leave it as average(scores) correct? also, how does the 25 point bounty Prize figure into the tournament points portion of the filter? If it doesn't, that is fine.
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15
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Main / General Discussion / Re: My Poker League "Rule Book"
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on: November 06, 2009, 02:57:45 PM
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Appreciate the feedback...the penalties are there more for a deterrent than anything else, really. I doubt I will have to enforce them at all, as I only have 9-12 players in my league, but I do have some new members joining next season.
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