Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - adhawkins

Pages: [1]
1
Suggestions / Allocating prizes and rounding
« on: March 07, 2007, 10:27:12 AM »
Hi all,

Not sure if this has been discussed before, but here goes.

Recently I've been running tournament very successfully using Tournament Director. However, I've found that if I let it automatically calculate prizes with rounding (I generally tell it to round prizes to the nearest 10), then it very often allocates more to prizes than there is in the prize pool.

When it does that, I make a note of the prizes it's calculated, and then manually set each place to a fixed amount, and adjust one of the payouts to account for the over-allocation.

Is this something that's known about and down to be fixed?

Thanks

Andy

2
Suggestions / Minor gripe when busting players out
« on: November 19, 2006, 08:41:41 AM »
Hi again

Another minor gripe. When you bust players out, you have the option of restricting the list of hitmen to the people on that player's table.

However, the list still includes the player themselves.

I think I selected it by mistake and you get a warning that you can't knock yourself out, but it'd be nice if they were removed from the list.

Andy

3
Suggestions / Locking player in seat, auto save and a critical error or two
« on: November 19, 2006, 06:05:49 AM »
Hi,

I ran my first tournament using TD last night, and on the whole it went very well. However, I had a couple of 'issues'.

1. I had locked myself into a seat next to the laptop so that I could get easy access to it. However, as the players were eliminated, TD eventually decided that my table needed to be closed, and I was moved to a table nowhere near the laptop.

Could we have an option to apply this 'locking' even when a table needs to be closed (i.e. close one of the other tables and move players appropriately)

2. I asked another player to restart the timer on the laptop by 'pressing the tournament button at top left, then press the space bar'. Unfortunately, he's obviously not very computer literate and hit the button at the top left of the keyboard, which happens to be my power button!

Of course, if I'd had 'auto save' turned on, that would have ben less of a problem. However, I've been experimenting with auto save this morning, and found that it auto saves based on a timer. I tried setting this timer quite short, and it appears that this makes the screen update a bit laggy at times. Could the auto save option automatically save when a 'big' event happens (someone goes out, table seating changes, the round changes), and then also save based on a timer to keep the round time saved in the file?

So, I could set the time to something like several minutes, and then know that if anyone was busted out before this timer expired (or a new round started) then the data would be saved.

In this instance, all I would lose would be the fact that we were a few minutes further into a round than the save file indicates/

3. I had a couple of 'critical errors' appear. Luckily, pressing 'OK' on these allowed the software to continue. They appears to be related to players going out at the same time as something else happening (perhaps the round time expiring?). I can't give much more details as I was a little stressed running my biggest tourney ever while also playing in it.

On the whole though, very useful sotware. Thanks a lot.

Andy

Pages: [1]