Hi,
Level Starts Event:
You would need the following event:
Trigger : A Level Starts
Conditions : (isRound) and (state = 2) and (secondsLeft = 67) and ((roundNum = 2) or (roundNum = 3) or (roundNum = 4) or (roundNum = 5) or (roundNum = 6) or (roundNum = 7) or (roundNum =
or (roundNum = 9) or (roundNum = 10) or (roundNum = 11) or (roundNum = 12) or (roundNum = 13) or (roundNum = 14) or (roundNum = 15) or (roundNum = 16) or (roundNum = 17) or (roundNum = 18))
OR you can have the above trigger with no conditions but you would need a separate event for the start of the tourney with
trigger : The Tournament Starts
conditions : isRound and roundNum = 1
and the other rounds would be
trigger : a level starts
conditions : isRound
The tournament starts event would need to be above the other event in order that the TD finds it first and fires it rather than the other event for the rest of the levels.
Break Start Event
Trigger : a level starts
conditions : not isRound
isRound = During Round; not = not during round
1m left of break
trigger : the clock ticks
conditions : (!isRound) && (state = 2) && (secondsLeft =60)
!isRound = break state = 2 = during tournament secondsLeft = amount of time left in round for event to fire
Hope this all helps!
Regards
Stuart