{ V: "3.0", T: new GameEvents({Sounds: [new Sound({Name: "airhorn", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\airhorn.wav"}), new Sound({Name: "firstcall", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\firstcall.wav"}), new Sound({Name: "Homer-it just gets worse and w", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\Homer-it_just_gets_worse_and_worse.wav"}), new Sound({Name: "Homer_kiss_my_curvy_butt_goodb", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\Homer_kiss_my_curvy_butt_goodbye.wav"}), new Sound({Name: "iamthechampion", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\iamthechampion.wav"}), new Sound({Name: "knocked the fuck out", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\knocked the fuck out.wav"}), new Sound({Name: "male time to say goodbye", Path: "sounds\\OTHER SOUNDS\\male time to say goodbye.mp3"}), new Sound({Name: "scuz_me_-_you_get_nothing", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\scuz_me_-_you_get_nothing.mp3"}), new Sound({Name: "sub_dive_horn", Path: "sounds\\OTHER SOUNDS\\sub_dive_horn.au"}), new Sound({Name: "willy_wonka_you_lose", Path: "sounds\\OTHER SOUNDS\\willy_wonka_you_lose.wav"}), new Sound({Name: "winner takes it all", Path: "sounds\\OTHER SOUNDS\\winner takes it all.mp3"}), new Sound({Name: "wsop-break-2", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\wsop-break-2.wav"}), new Sound({Name: "GAME STARTS IN ONE MIN", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\GAME STARTS IN ONE MIN.wav"}), new Sound({Name: "About_to_Re-commence_Long", Path: "sounds\\About_to_Re-commence_Long.wav"}), new Sound({Name: "Start_of_Breaks", Path: "sounds\\Start_of_Breaks.wav"}), new Sound({Name: "countdown, the tourny will sta", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\countdown, the tourny will start.wav"}), new Sound({Name: "Shuffle_up_and_Deal_000", Path: "sounds\\Shuffle_up_and_Deal.wav"}), new Sound({Name: "stewie_-_terrible_mistake", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\stewie_-_terrible_mistake.wav"}), new Sound({Name: "Get_outta_here01", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\Get_outta_here01.wav"}), new Sound({Name: "Blinds_Increase_2_Mins", Path: "sounds\\Blinds_Increase_2_Mins.wav"}), new Sound({Name: "SO LONG FAREWELL 3", Path: "sounds\\OTHER SOUNDS\\SO LONG FAREWELL 3.mp3"}), new Sound({Name: "25_-_50", Path: "sounds\\25_-_50.wav"}), new Sound({Name: "50_-_100", Path: "sounds\\50_-_100.wav"}), new Sound({Name: "75_-_150", Path: "sounds\\75_-_150.wav"}), new Sound({Name: "100_-_200", Path: "sounds\\100_-_200.wav"}), new Sound({Name: "150_-_300", Path: "sounds\\150_-_300.wav"}), new Sound({Name: "200_-_400", Path: "sounds\\200_-_400.wav"}), new Sound({Name: "300_-_600", Path: "sounds\\300_-_600.wav"}), new Sound({Name: "400_-_800", Path: "sounds\\400_-_800.wav"}), new Sound({Name: "600_-_1,200", Path: "sounds\\600_-_1,200.wav"}), new Sound({Name: "800_-_1,600", Path: "sounds\\800_-_1,600.wav"}), new Sound({Name: "1000_-_2000", Path: "sounds\\1000_-_2000.wav"}), new Sound({Name: "1500_-_3000", Path: "sounds\\1500_-_3000.wav"}), new Sound({Name: "2000_-_4000", Path: "sounds\\2000_-_4000.wav"}), new Sound({Name: "3000_-_6000", Path: "sounds\\3000_-_6000.wav"}), new Sound({Name: "4000_-_8000", Path: "sounds\\4000_-_8000.wav"}), new Sound({Name: "ANOTHER BITES THE DUST 1", Path: "sounds\\OTHER SOUNDS\\your out\\ANOTHER BITES THE DUST 1.mp3"}), new Sound({Name: "cantbelivehefellspaceballs", Path: "sounds\\OTHER SOUNDS\\your out\\cantbelivehefellspaceballs.wav"}), new Sound({Name: "Mrfish", Path: "sounds\\OTHER SOUNDS\\your out\\Mrfish.mp3"}), new Sound({Name: "grampsbitchbitchbitch", Path: "sounds\\OTHER SOUNDS\\your out\\grampsbitchbitchbitch.wav"}), new Sound({Name: "cant_takeit", Path: "sounds\\OTHER SOUNDS\\your out\\cant_takeit.wav"}), new Sound({Name: "armyofdarknessjackandshit", Path: "sounds\\OTHER SOUNDS\\your out\\armyofdarknessjackandshit.mp3"}), new Sound({Name: "first_out", Path: "sounds\\OTHER SOUNDS\\your out\\first_out.wav"}), new Sound({Name: "out", Path: "sounds\\OTHER SOUNDS\\farley_hold_up.wav"}), new Sound({Name: "crap", Path: "sounds\\OTHER SOUNDS\\your out\\AhCrap.wav"}), new Sound({Name: "cleese_youbastards", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\cleese_youbastards.wav"}), new Sound({Name: "besick", Path: "sounds\\OTHER SOUNDS\\poker sounds new\\besick.wav"}), new Sound({Name: "look-at-what-you-coulda-won", Path: "sounds\\look-at-what-you-coulda-won.mp3"}), new Sound({Name: "bus-fare-home", Path: "sounds\\bus-fare-home.mp3"})], Events: [new GameEvent({Description: "when the tournament ends", Trigger: 4, Conditions: new UserFormula({Text: "", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "winner takes it all"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 1, MessagesPriority: 0}), new GameEvent({Description: "Countdown end warning", Trigger: 0, Conditions: new UserFormula({Text: "(state = 1) and ((secondsLeft = 60))", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "GAME STARTS IN ONE MIN"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "Countdown End", Trigger: 0, Conditions: new UserFormula({Text: "(state = 1) and (secondsLeft = 19)", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "Shuffle_up_and_Deal_000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "when the clock reaches 60 second(s) during a break", Trigger: 0, Conditions: new UserFormula({Text: "(state = 2) && (!isRound) && (secondsLeft = 60)", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "About_to_Re-commence_Long"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "at the start of all breaks", Trigger: 5, Conditions: new UserFormula({Text: "!isRound", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "wsop-break-2"})})], Omit: false, SoundsBehavior: 2, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "Player busts out on the bubble", Trigger: 15, Conditions: new UserFormula({Text: "rank = (inTheMoneyRank + 1)", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "look-at-what-you-coulda-won"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 1, MessagesPriority: 0}), new GameEvent({Description: "when a player busts out", Trigger: 15, Conditions: new UserFormula({Text: "", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "besick"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "first_out"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "bus-fare-home"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "out"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "cleese_youbastards"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "willy_wonka_you_lose"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "SO LONG FAREWELL 3"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "Get_outta_here01"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "Homer_kiss_my_curvy_butt_goodb"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "male time to say goodbye"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "scuz_me_-_you_get_nothing"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "ANOTHER BITES THE DUST 1"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "grampsbitchbitchbitch"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "cantbelivehefellspaceballs"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "Mrfish"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "armyofdarknessjackandshit"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "crap"})}), new GameEventAction({Type: 0, Data: new DO({Sound: "besick"})})], Omit: false, SoundsBehavior: 2, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "BLINDS INCREASE IN 2 MIN", Trigger: 0, Conditions: new UserFormula({Text: "(state = 2) && isRound && (secondsLeft = 120)", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "Blinds_Increase_2_Mins"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 1", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 1", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "25_-_50"})})], Omit: false, SoundsBehavior: 2, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 2", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 2", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "50_-_100"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 3", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 3", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "75_-_150"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 4", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 4", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "100_-_200"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 5", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 5", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "150_-_300"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 6", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 6", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "200_-_400"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 7", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 7", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "300_-_600"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 8", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 8", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "400_-_800"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 9", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 9", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "600_-_1,200"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 10", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 10", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "800_-_1,600"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 11", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 11", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "1000_-_2000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 12", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 12", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "1500_-_3000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 13", Trigger: 6, Conditions: new UserFormula({Text: "isRound and roundNum = 13", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "2000_-_4000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 14", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 14", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "3000_-_6000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "LEVEL 15", Trigger: 5, Conditions: new UserFormula({Text: "isRound and roundNum = 15", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "4000_-_8000"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "Warning for EXTRA CHIPS", Trigger: 0, Conditions: new UserFormula({Text: "(state = 1) and ((secondsLeft = 902) or (secondsLeft = 901))", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "airhorn"})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "eXTRA CHIPS END", Trigger: 0, Conditions: new UserFormula({Text: "(state = 1) and ((secondsLeft = 900))", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "sub_dive_horn"})}), new GameEventAction({Type: 1, Data: new DO({Message: "EXTRA CHIPS HAS NOW ENDED.", Duration: 10, PropertySet: null})})], Omit: false, SoundsBehavior: 0, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0}), new GameEvent({Description: "Player rebuys", Trigger: 10, Conditions: new UserFormula({Text: "", Strict: false}), Actions: [new GameEventAction({Type: 0, Data: new DO({Sound: "stewie_-_terrible_mistake"})}), new GameEventAction({Type: 1, Data: new DO({Message: "MORE MONEY IN THE POT, CHEERS YOU LITTLE FISH", Duration: 7, PropertySet: null})})], Omit: false, SoundsBehavior: 1, MessagesBehavior: 0, SoundsPriority: 0, MessagesPriority: 0})], MsgPropSets: new Map({}), DefMsgDuration: 7}) }