1 thru 4 is wrong you dont need (rank=(intheMoney) etc .... the 5th one like it is, so 6th place goes out it should fire when you bust them out, say you pay-out 1 thru 5 just set those as prizes. ( 1 thru 5 places ) Description, when a player bust on the bubble Trigger, A player bust out Conditions rank = ( inTheMoneyRank+1) is all you should need in the Events