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Messages - MattBurlew

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16
Help Me / Re: Pokerstars formula help
« on: March 08, 2008, 11:35:35 PM »
Per the Excel spreadsheet, the log in question is base 10.

Buy in cost in TD is bc.

So the formula would be:

10 * sqrt(n) / sqrt(k) * (1 + log10(bc+0.25))

17
Help Me / Re: Formula simplification help
« on: February 01, 2008, 09:33:09 PM »
This is pretty easy.

so 26+ gets 10 points
  21st-25th get 15 points (or 5 beyond the minimum)
  16th-20th get 20 points (or 5 + 5 beyond the minimum)
  11th-15th get 25 points (or 5 + 5 + 5 beyond the minimum)
  10th gets 100, plus 50 for every place beyond that (up to 550 for 1st) (not including the 25 thus far)

10 + if(r<=25,5,0) + if(r<=20,5,0) + if(r<=15,5,0) + if(r<=10,50*(12-r)-25,0)

18
Beta Testing / Re: Version 2.5 beta 2
« on: January 26, 2008, 12:25:14 PM »
What I did is just manually overrode the prize amounts.

19
that is what I thought you meant.

one of my usual inelegant solutions (but works - copy into points for playing area of the game tab):

10 + switch(r, 1, n*1, 2, n*0.9, 3, n*0.85, 4, n*0.8, 5, n*0.75, 6, n*0.7, 7, n*0.65, 8, n*0.6, 9, n*0.55, 10, n*0.5, 11, n*0.45, 12, n*0.4, 13, n*0.35, 14, n*0.3, 15, n*0.25)

So, it gives 10 points to everybody in the tourney, then if the rank (r) = 1, it adds points of the number of players (n) * 1, if rank = 2, then it adds points of the number of players * 0.9, etc,

You could also make it slightly more elegant by using:

10 + n * switch (r, 1,1, 2,0.9, ...)

20
Beta Testing / Re: Extended Screen Issues/Questions
« on: January 05, 2008, 12:07:59 PM »
Try reducing the size that you specify the extended display to be.  So, on the Preferences tab, on the Extended Screen dialog, if you've set the extended screen size to 1024x768, then press the "Move to Extended Screen" and the tournament window is sized too big for your extended display, then reduce the size to, say, 800x600, then press the "Move to Extended Screen" button again.  This should resize the tournament window.  Play around with that until you find the appropriate dimensions.

I think the problem may be with my TV.  I'm using an S-VIDEO cable, and it looks like it's the TV limiting the signal to 1024 x 768.  I'll try a RGB cable and see if that makes a difference.

21
Beta Testing / Re: Extended Screen Issues/Questions
« on: January 03, 2008, 11:37:25 AM »
The tournament screen is too big for the TV, so you only see the left and upper parts (i.e. the right and bottom is cut off).  I presume this is because I can only set the extended screen resolution to 1024 x 768, so even if I set TD to use the same extended screen size as the main screen (1680 x 1050), it doesn't solve the problem.

22
Beta Testing / Extended Screen Issues/Questions
« on: January 02, 2008, 07:11:35 PM »
This isn't a concern with TD I don't think, but rather my graphics card.

I have a ATI Mobility Radeon X1400 and run my laptop at 1680 x 1050, and have my screens set up for that.  So far so good.

Now I can only configure my extended screen to 1024 x 768, and so when I push the tournament screen to the TV, it doesn't display correctly.

What would be the best way to handle this?  Do I need to have an alternate screen set when I put it on the TV?  Or is there another solution?

23
Beta Testing / Re: Version 2.5 beta 2
« on: December 30, 2007, 06:39:30 PM »
When you select the prize "Amount" to be "Non-monetary", the prize doesn't award anything.  That's basically saying "When this prize is awarded, don't give the recipient anything from the pot".  For any prize amount type (percentage, fixed, or non-monetary), you can add points to the prize.  So, it sounds to me like a "non-monetary" prize amount, with the points attribute set to some value, is exactly what you are asking for.  Or am I missing something?

My issue is that is still considered as "in the money", presumably because they are getting "something".  I would like, if possible, that you be allowed to specify for example that 8th place gets 1 point (not including buy-in points and such) but nothing monetary or non-monetary, and that not count as "in the money".

24
Beta Testing / Re: Version 2.5 beta 2
« on: December 30, 2007, 06:03:39 PM »

The "amount" of a prize has no affect on the player receiving the prize being "in the money".  A player is "in the money" if they are awarded a prize that has the Recipient aspect set to a specific Rank.  This is how a typical tournament works.  Usually, there are prizes for 1st place through nth place, and there may be "peripheral" prizes, such as prizes for busting a specific player out (a bounty prize), or prizes for best hand, worst hand, etc.  Players who win the peripheral prizes should not be counted as "in the money", regardless of what the prize actually was (maybe an item, maybe money from the pot, who knows?), because "in the money" generally refers to a player who ranked high enough to win one of the 1st place through nth place prizes.  Because you can set prizes up in any way you want, you may not actually have prizes for players ranked 1st through nth.  The TD does the best it can to determine who is "in the money" by simply using the fact that a player was awarded a prize whose recipient was designated by achieving a specific rank.

Would it be possible to allow you to create a prize that awards nothing but points? Now, if you want points you have to also specify money or "something else" as well.

I was trying to avoid using the points for playing dialog for... well no good reason I suppose.

If not, the world will not end.

And thanks again for looking in to the other stuff.

25
Beta Testing / Re: Version 2.5 beta 2
« on: December 26, 2007, 08:27:38 PM »
Quote
I want the contents of a cell to change with 40 seconds to go in a break.  I can do that, but setting the conditions to be all breaks & time <= 40 also changes the cell contents in rounds as well.

Hmmm . . . seems like it should work, wondering if your default property group is taking priority for some reason.  I would have to try this myself.  I'll try it sometime soon.

Quote
Quote
3.  You can easily assign points for top 8, regardless of what prizes are.  I am trying to figure out why you want to make points a prize - so they can be displayed in the prizes token?  Could you explain why you want to assign points as a prize?

Why not?  The issue is that you can't specify a non-monetary prize without also giving some percentage of the pot.  I can overcome that by setting the prize to be 0.01% (effectively zero, especially with rounding), but TD treats that as a ranked monetary prize.

Why not? because a decent option is to assign points for rank - can be done easily in points for playing (say, if(r=8, 3,0) gives 3 points for 8th place)- without making it a prize designated points.

Also not quite understanding why you can't assign a non-monetary prize with out giving a percentage of the pot.  Set prize to rank and put in the rank (say 8 ), then set prize to non-monetary and stick the points (say 3) in the points area for whatever rank you want to give the points too (still think it works better to just put the points for whatever rank in the points for playing area with a formula).

Ok, I had tried awarding a percentage of 0% and a fixed amount of $0, neither of which work.  Awarding coal still is counted as in the money.  Maybe it's possible to have that changed?

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I guess we should move this thread out of the beta forum section and to the general help me area.

I'll post another potential bug then.

When I load a tournament, the rounding setting seems to be reset to no rounding, instead of whatever setting was there when the tournament was saved.

26
Beta Testing / Re: Version 2.5 beta 2
« on: December 26, 2007, 06:42:05 PM »
I'll take a shot at a couple of your questions.

1.  on the "events" tab, see the "Msg Property Sets" button on the left.  This lets you control where the messages end up.  You can put them about anywhere on the screen.  You have to make sure that your font is small enough.  If it is too big (say >40, the message may take up the width of the screen (depending on the message size of course).

Hadn't noticed that.  Yep, that's what I was looking for, thanks.

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2.  For layouts, each cell has a property set for rounds and for breaks, but I am not sure what you are looking to do?  Do you want your layout to change 40 seconds before the end of a round??  It might be easier to have a message event or sound event occur than to have one cell change at 40 seconds before the end of a round.  But there is probably a way to do that as well, if nothing else by defining a different screen set.  Still, not sure if I know what you are trying to do.  Could you explain exactly what you want to happen?

I want the contents of a cell to change with 40 seconds to go in a break.  I can do that, but setting the conditions to be all breaks & time <= 40 also changes the cell contents in rounds as well.

Quote
3.  You can easily assign points for top 8, regardless of what prizes are.  I am trying to figure out why you want to make points a prize - so they can be displayed in the prizes token?  Could you explain why you want to assign points as a prize?

Why not?  The issue is that you can't specify a non-monetary prize without also giving some percentage of the pot.  I can overcome that by setting the prize to be 0.01% (effectively zero, especially with rounding), but TD treats that as a ranked monetary prize.

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4.  Sounds like an interesting feature request.  I don't use the table movement by TD, so can't help you there at all.

Good luck.

Thanks.

27
Help Me / Re: Formula Help
« on: December 26, 2007, 05:00:45 PM »
yeah the half point is to be added after they are averaged....

is TD able to sort out a decent way for Hits... in that we are planning on awarding £5 every time someone knocked out someone, but no points, can TD keep this registered?

Have you tried bounty chips?

28
Beta Testing / Re: Version 2.5 beta 2
« on: December 26, 2007, 03:49:06 PM »
A couple points/questions:

1) Is it possible to display event messages anywhere but centered?  I can display status messages at the bottom of the screen, but not event messages.  Unfortunately this means in my layout that the event messages cover up the blinds, instead of the non-important stuff toward the bottom.

2) It seems the Conditions options for a layout cell don't differentiate between breaks and rounds.  A condition that should only be ture in the last 40 seconds of a break also occurs during a round.  I can work around it fine, but it seems to be an issue unless I'm missing something (quite possible).

3) Is there a way to assign points via the prizes and not have the prize be considered as "in the money"?  I want to give points to the Top 8, but not have my in the money sound trigger until we actually get to the prizes (top 3 or 4 normally).

4) Would it be possible to also have an option on the table movement dialog to display the seating chart instead of the table movement dialog, and if I can get greedy to have the players moving be highlighted somehow?  Since we don't show seat numbers, it would be easier to say to someone that you are now sitting between these two players.

Thanks Corey.

29
I was thinking the possibility of a sound and/or message like can be done when a random bounty is won or a rebuy is purchased.

Not that the other way is a bad idea.

30
The next version has a "Player Movement" screen, like the Player Rankings, that will display the last player movement.  So, when a movement suggestion pops up, you can "Accept" the movement and have it go straight to the Player Movement screen, so everyone can hopefully see where they are moving.

Could this also be made an event?  Or since table balance suggestion is already an event, could there be a way to show the player moves from the last balance suggestion (or the last x players to move)?

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