Hi Corey,
Couple of ideas I think would be great would be to overhaul the seating chart screen. If running large tournaments, displaying the seating chart in list mode using multiple columbs you eventually reach a point where the page will start scrolling up and down, would it be possible to have TD goto rotating pages instead? Another thought was as it was rotating through the pages it could also show a floorplan of the cardroom, depicting where all the table numbers are situated.
Not a bad idea. I'll put it down on my infamous to-do list.
Another item I like to use is the tables token (optimally balanced) would it be possible to have a simpler token (eg tablesInUSe) that simply displays a cumulative total of tables that are actively being used at the current time, for example this would allow this to be displayed to players as 24 players remaining on 3 tables, obviously it would need to omit tables that are set-up on the tables tab but are empty.
Regards
Stuart
<players> players left on <expression text="tablesLeft" format="number" precision="0"> tablesThe only problem with this is that while busting a player out (or rebuying a player, or buying a new player into the tournament, etc) causes the internal state of the tournament to change, balancing the tables doesn't. Or, more accurately, it doesn't trigger an internal state update. So, when you bust a player out then the tables are consolidated (and 1 table removed), this won't update until the next time something significant happens, like busting another player out (or the Tournament screen changes). However, you can initiate an update of the Tournament screen (as well as an internal state update) by pressing F2.
While the lag bug existed in 2.6, I was optimizing everywhere I could, so state updates and screen updates were skipped where possible. Now that the bug is gone, I can probably fix this.