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Topics - amcq10

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1
Suggestions / Export Layout - included images files
« on: June 28, 2007, 06:06:34 PM »
Corey -

While trying to export my Layout Template, I get the message seen in the image attachment.

Your notes state that as long as the images are within the Tournament Director folder (or sub-folders) that they should be fine.
However, in this case, it states that it will not include the images, even though there are inside the TD subfolders.

Not sure why it's not seeing the location of these files properly.
Am I not doing something right?, or can I provide any further details to help resolve this?


2
This layout is designed for an LCD that will be sitting flat in the middle of the Poker Table.
(yes... mounted directly in the middle of the table, perfectly flush with the surrounding poker speed cloth) (In the process of creating an Instructable... will post link when finished).

Due to the screen laying flat, we wanted people on all edges of the table to see the clock and blind levels with ease.
This took quite a bit of effort to get the Rows/Columns/Cells rotating in the right direction.
(thanks again to Corey for the tips about using filters)

The Top clock was easy enough to just rotate via the filter:
progid:DXImageTransform.Microsoft.BasicImage(rotation=2)

The left clock was rotated via the TD2 built-in "Rotate 90 degrees" option.

The right clock was the hardest, by eventually using the "Rotate 90 degrees" option.. and THEN rotating the outer Column by 270 degrees using the same filter as the Top Clock above.

Attached is a screenshot below.. as well as the .tlo file.

I've manually sized many of the Cells/Columns with width/height settings to get them to fit where they needed to on the screen.
So, this is sized to a 1024x768 screen.  If you want this on any other size screen, you'll have to manually modify each width/height to fit your screen.



3
Suggestions / Rotate entire Main Screen
« on: June 12, 2007, 02:13:24 PM »
I will soon be designing an LCD Layout that needs to be read from opposite ends.
I've thought of a fiew ways to do this.  First started with the "Rotate 90 degrees" option, but, this only allows for the rotating in one direction(clockwise), but not counter-clockwise.

The high-level layout of the screen could be something such as
where the left side is rotated 90 degrees clockwise, and the right side is rotated 90 degrees counterclockwise.
+----------------------+
|             |             |
|             |             |
|             |             |
|             |             |
+----------------------+

If this is not possible, then what about rotating the entire Main screen by 90 degree increments.
I would be happy with just 2 rotations (0 and 180 degrees)... but even more happy if it could be rotated to face each side of the LCD edge in for about 5 seconds each.

I've thought about using the video card/OS built-in options to rotate the screen.. but each of these takes about 4 seconds for the screen to go black, then re-appear in the opposite orientation.
I'd prefer a method of rotating that would have almost no lag between rotations.


Any quick ideas to implement this given the current 2.2.2 version? or will this take a feature request in a future load?



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