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Main => Help Me => Topic started by: Asphyxiates on January 16, 2011, 04:05:48 PM

Title: TD points, how do i personalise this and is there a list of codes as im a momo a
Post by: Asphyxiates on January 16, 2011, 04:05:48 PM

Hi,
I run a monthly home game for around 10 of my mates (crackingpoker.co.uk) and 2 years ago we used the TD to run our game. We used whatever default programme points system TD offered but I have no idea what the points were based on (1st, 2nd, buy-ins, time out etc) Is there a list of codes or formulas available so i can tailor our game as we want to or am I just slow at this??? Pls help, new season at the end of the month....
Title: Re: TD points, how do i personalise this and is there a list of codes as im a momo a
Post by: Mahound on January 16, 2011, 04:38:47 PM
Check through the help me, previous post there are loads of  points systems on there
Title: Re: TD points, how do i personalise this and is there a list of codes as im a momo a
Post by: Corey Cooper on January 16, 2011, 05:02:07 PM
The user manual included with the software also has specifics on all of the variables available to use for formulas.
Title: Re: TD points, how do i personalise this and is there a list of codes as im a momo a
Post by: Asphyxiates on January 17, 2011, 05:14:16 PM
I had a look at the user manual although im as technical as a caveman, can you tell me what makes up the points formulae, how is it weighted? We dont play hitman or bounty but just want a fair way of deciding the winner at the end of the year.
If that makes any sense....
Thanks
Title: Re: TD points, how do i personalise this and is there a list of codes as im a momo a
Post by: Magic_fubu on January 17, 2011, 06:03:21 PM
It doesn't award points automatically, per se. You can use log functions if you want some separation, or multiply it if you want more. If you want a basic formula, you can use the n-r+1, which would award points based upon total players and their finishing rank. (ie 4 players gives 4 for 1st, 3 for second, where as in a 40 player tournament, 1st gets 40, 2nd gets 39...). It's mainly how you want to award points. You could even use a switch function to award points that wont change for players, based upon their rank. For example, switch(r, 1, 20, 2, 15, 3, 10, 4, 5) tells the program to look at the player's rank (r), and find their place. If 5th or worse, they don't get points. If 1st, they get 20 (1, 20). If 2nd, then 15 in that example.

Again, it's mainly a question of if you want a lot of space, or little, or how volatile you want to shake things up each week.