Not yet. It's going to be a while.
Totally get it. I was just curious if it was going to be a small incremental update in the near future, or wait until the next overhaul. Love your work... no rush.
No worries. I just like to take the opportunity, when presented, to let people know that even though nothing appears to be happening, I am in fact hard at work on new stuff.
Can't say for sure, but it sounds like an IE bug.
Well, its not that it isn't updating the clock, as I see every number tick away that should be there. Its not clearing the previous number after it adds the new one. So they kind of pile up on top of each other. Whats even stranger is that it only happens on the break screen. Every other instance that uses the <clock>, it displays fine. Screenshot attatched....
I'm even more convinced it's an IE thing now. The TD, when updating the clock, doesn't (for example) render a new clock and place it over the old one, then get rid of the old one. It actually changes the underlying representation of the clock and IE is supposed to render it. To make the numbers stack up like that would actually take extra work! Would you mind posting your layout (or emailing it to me if you'd rather not post it)? I'd like to take a look at it.
I went back and revisited my notes for the Minimalist layout and saw that it depended on a few things, like size of the screen, and the fact that layout scaling was enabled. Making one of the floating icons (keyboard lock, screen lock, etc) appear would cause the bug to go away, but only when those icons were positioned in certain places (didn't affect anything if they were in the upper-left corner but did if I moved them to any of the other corners). Strange stuff. Even stranger, to work around the bug in code, I discovered all I had to do was measure the size of the screen. Literally just querying the dimensions of the screen caused it to stop happening. The embodiment of the Heisenberg uncertainty principal right here in the TD! Ok not really, but kind of.
And thanks to a quick Wikipedia search, I now understand it is actually just the "observer effect", and not the Heisenberg uncertainty principal. boooo Wikipedia