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Help Me / Re: Show message "In the money" - conditions...
« on: November 05, 2015, 09:16:43 AM »
Hi Corey, thanks for your response.
I have two other messages showing up, when I bust out players just before in the money:
Those two messages show up in order but the third ("in the Money message") does not.
I tried looking at the Action Settings, and they are exactly the same for all three messages:
I'm a Little confused as to how to set the above, when I want to display all three messages in order (messages and sound) - not leaving any of them out...
I have prizes for top 6 players and checked that scenario again - but have as mentioned two (one) other bust-out triggers.
Can I only have one bust-out trigger or how do I ensure messages are queued?
I can of course put all conditions in two bust-out events (i.e. with conditions ...AND (playersLeft > inTheMoneyRank) VS ...AND (playersLeft = inTheMoneyRank) so that each exclude the other if that is how this is solved best.
Thanks,
Søren
I have two other messages showing up, when I bust out players just before in the money:
- Message that a table has collapsed (this is not a bust-out event but happens at the same time because final table has 6 players and all get prizes)
- Message that player X busted out
Those two messages show up in order but the third ("in the Money message") does not.
I tried looking at the Action Settings, and they are exactly the same for all three messages:
- Sounds: Play one of the sounds at random, but do not...
- When this sound plays: Allow any other sounds...
- Messages: Display one of the messages at random, but do not...
- When this message is displayed: Place it in the message queue...
I'm a Little confused as to how to set the above, when I want to display all three messages in order (messages and sound) - not leaving any of them out...
I have prizes for top 6 players and checked that scenario again - but have as mentioned two (one) other bust-out triggers.
Can I only have one bust-out trigger or how do I ensure messages are queued?
I can of course put all conditions in two bust-out events (i.e. with conditions ...AND (playersLeft > inTheMoneyRank) VS ...AND (playersLeft = inTheMoneyRank) so that each exclude the other if that is how this is solved best.
Thanks,
Søren