On this topic, why is it that when there is a locked player, that they get moved too during this? I understand that I can move the players afterwards, but I cannot use the player movement screen as I would like to prefer. Would it be easy to implement coding so that locked players don't move when randomizing?
If I'm not clear, here's what I mean: I have my final table set up to be table 2 (has been that way since before I joined forces). I sit at seat 7, for ease of using the laptop, while our dealers sit at seat 1. I understand that it can't happen when condensing tables, but every time, my dealer and I (if still alive) get moved to different seats, even with the locks - which stick after the move. I would prefer it to be where the dealer and I keep seat 1 and 7, respectively, for the final table.