Author Topic: Sound per player  (Read 2769 times)

robertchas

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Sound per player
« on: August 07, 2010, 04:31:43 AM »
I would like to assign sounds to individual players i.e. if a player busts someone out his own bust out tune would be played is there anyway to do this.

Chas

TIMMER

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Re: Sound per player
« Reply #1 on: August 07, 2010, 12:00:27 PM »
I dont think you can,unless you asign hotkeys
« Last Edit: August 07, 2010, 12:19:17 PM by TIMMER »

Corey Cooper

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Re: Sound per player
« Reply #2 on: August 08, 2010, 09:32:52 PM »
You cannot.  You should be able to do it with 2.6 (although it will be a little goofy, because this wasn't added as a specific feature, it's just that it will be possible).  I will look into adding a default sound option for players in your database, which should make this easy to do.

robertchas

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Re: Sound per player
« Reply #3 on: August 14, 2010, 03:34:01 PM »
I am using the 2.6 beta how do you go about doing this the corey.

thanks

chas

Corey Cooper

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Re: Sound per player
« Reply #4 on: August 17, 2010, 10:47:48 AM »
  • Go to the Database tab and find the player to which you wish to assign a specific bust-out sound.  Edit the player, and select and copy (Ctrl+C or right-click and select Copy) the player's Internal ID.  If you don't see the Internal ID field, check the "Show all fields" box at the bottom.
  • On the Events tab, create a new event and select Player busts-out from the Predefined events list
  • Set the Conditions to:

    internalID = "9f2481b0-9b5b-11da-1d7b-147062122148855"

    Change 9f2481b0-9b5b-11da-1d7b-147062122148855 to the player's actual internal ID (the above is just an example internal ID).

  • Configure the rest of the event as you would like (add actions, etc)