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Messages - Corey Cooper

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5596
Beta Testing / Re: Small bug
« on: February 19, 2007, 09:59:31 AM »
You could also turn the "Automatic Prizes" feature off after the tournament is over.

5597
Help Me / Re: Swapping Player Data once Tourney has ended
« on: February 19, 2007, 09:47:45 AM »
The short version:

- On the Players tab, edit Scott 1, press "Change Player" button and change him to a different database player (may need to create a "dummy" player in the database)
- Edit Scott 2, press "Change Player" button, change him to Scott 1
- Edit Scott 1 (now "dummy" player), press "Change Player" button, change him to Scott 2

Glad you worked it out.

5598
Help Me / Re: New Vista Computer- Evaluation expired?
« on: February 19, 2007, 09:44:10 AM »
That's good to know.  I will try this scenario in Vista and add something to the FAQ if this is the case...

5599
Help Me / Re: Busting out players
« on: February 19, 2007, 09:43:22 AM »
The player(s) whom you are busting out always appear in the list of hitmen as well.  It's just a matter of keeping the "updates" to the hitmen list (physically updating the dialog) to a minimum.

5600
Help Me / Re: Command and Variable list.
« on: February 19, 2007, 09:39:52 AM »
The list of available tokens and their attributes are listed in the Insert Token dialog, as tandemrx noted.  They are not listed in the user manual because they are listed and described on that dialog, and keeping two separate lists/descriptions in sync would be difficult & problematic (call me lazy).

5601
Beta Testing / Re: Small bug
« on: February 17, 2007, 12:17:34 PM »
I must admit that I'm pretty confused by your post.  The ability to change the prizes, whether the tournament is over or not, is a feature, not a bug.  The fact that the Status panel on the Prizes tab doesn't properly update when you turn the Automatic Prizes feature OFF is a bug, and I'll fix that for the next release.

The auto-prizes feature only counts players that are bought-in to your tournament.  Removing players from your tournament who are not bought-in should not affect anything.  That means it shouldn't cause the prizes to update automatically, and in my testing, it doesn't.  Are you certain of what you are seeing?

5602
Help Me / Re: Command and Variable list.
« on: February 17, 2007, 11:50:32 AM »
If you're referring to the points formula (Points for Playing), the built-in help describes all of the variables and functions available.

5603
Help Me / Re: Tips for making slow systems run TD better?
« on: February 16, 2007, 10:09:21 AM »
Doh!  Ok, not the first time I've done this...

The reason you don't see the Points or Winnings is because that feature isn't available yet.  I suspect you got that token description from here: http://thetournamentdirector.net/forums/index.php?topic=578.0

The showPoints and showWinnings attributes do not exist in the current version (2.2.2), but I have added them for the next version.  I'm always working on the latest stuff, and I tend to sometimes forget when I added certain features.

Sorry about that...

5604
Beta Testing / Re: Clock Problems
« on: February 15, 2007, 03:35:47 PM »
Actually what you are seeing isn't a glitch - it is designed to work this way.  May seem a little strange, but here's the skinny:

The Adjust Rankings dialog is meant for you to be able to easily "fix" the bust-out order when you accidentally bust players out in the wrong order.  This happens a lot, and previously the only way to fix it was to undo the wrong bust-outs (and there could be many) until you get to the first wrong one, then bust the players out in the correct order.  This could be painful.

The Adjust Rankings dialog was added to make it easier.  Just click a button to move a player up or down in the rankings.  Since rankings are based entirely off of bust-out times, when you move players around in the rankings, the software has to change their bust-out times.  Now, it could have been done such that you, the user, would have to change the times manually for players you wanted to adjust, but that's nearly as painful as the old solution (of undo-ing and re-doing bust-outs).  Instead, the software adjusts the bust-outs times for you when you move a player in the rankings.

But when you move a player, what to adjust the time to?  The software has no idea (and probably the user doesn't either), so the software chooses a time halfway between the 2 players.  For example, let's say we have 4 players who busted out like this:

11:30pm Doug
11:00pm Charlie
10:30pm Bob
10:00pm Abe

Oops, we should have busted Charlie out instead of Bob.  So we move Bob up one in the rankings.  This becomes:

11:30pm Doug
11:45pm Bob
11:00pm Charlie
10:00pm Abe

One could argue that perhaps the software should have just swapped the bust-out times of Bob and Charlie, but it gets a bit more complicated when you add the fact that there can be chops.

In your case, you were moving a player to the bottom of the list, so between what 2 times was it placing the moved player?  Between the time of the chop (the first bust-out) and the start time of the tournament.

If the times are not accurate enough for you, you can always manually adjust the player's bust-out time.  There is an option to do that on the Adjust Rankings dialog.

Now after having explained all of that, it seems to me that this shouldn't be an issue for you at all, unless I am understanding you incorrectly.  If your league awards points for simultaneous knock-outs, why do you bust the players out together and then go to the Adjust Rankings dialog and separate their bust-outs?  This basically does the same thing as NOT busting them out together.  That is, it is the same as busting them out one at a time.

If you want to signify that they busted out together, yet rank them according to chip stack, you should bust them out together and then go to the Prizes tab and edit their Chop.  (The Chop dialog will display automatically when you bust players out together ONLY if there are prizes associated with the ranks they will achieve.  Otherwise, a chop is created but not displayed.)  Go to the Prizes tab and press the Chops button.  There you'll see a chop for those players (it should be a light-gray color indicating no prizes).  Edit the chop and set their appropriate ranks there.  This will still have the players busted out at the same time, yet rank them separately.

5605
Templates, Layouts and Sounds / Re: Creating buttons in Layouts
« on: February 15, 2007, 10:05:39 AM »
The <tdbutton> token has various attributes to control its look and feel.  If you use the "Insert Token" button on the Cell Properties dialog, you can select the tdbutton token and it will prompt you for the various attributes.  Fill those in and it will put the proper text describing the token into the HTML of the cell for you.

Here's a button that has one of the chip images instead of text:

<tdbutton type="nextround" image="C:\Program Files\The Tournament Director 2\images\chip_red.gif" inheritFont="false">

That will be a typical button (gray with a raised border, for example) with an image on it instead of text.  If you want to get rid of the "button" look, try this:

<tdbutton type="nextround" image="C:\Program Files\The Tournament Director 2\images\chip_red.gif" inheritFont="false" style="background-color: transparent; border: none">

5606
Help Me / Re: Tips for making slow systems run TD better?
« on: February 15, 2007, 09:59:22 AM »
I'm a little confused by your post.  I tried the cell text you posted, and what I see is:

1) It shows columns Rank, Player, Hits, Hitman, Winnings, and Points
2) It only shows busted out players.  When there is only 1 player busted out, it shows only that 1 player; when 2 are busted out, it shows both of them; it shows a maximum of 4 players no matter how many are busted out

I have no idea why this particular cell might cause your machine to run more slowly.  The token itself is only processed and the screen updated when something major happens, like a player busting out (it isn't updated every second, like the main clock).  I think you might be getting a false-positive on this token, meaning it's likely something else that is causing the CPU to work harder.

Also, as far as not seeing the Winnings and Points columns, is it possible it's simply too wide for your screen?  Seems obvious, I know, but you might try reducing the font size of the cell it is in and seeing if maybe those columns are bleeding off the side of the screen.

5607
Help Me / Re: Suggestion for Plasma TVs
« on: February 14, 2007, 04:25:58 PM »
The screen saver does not interfere with the changing of screens or anything else.  It simply "inverts" the colors on the screen.  The "inverse" of a color (in this context) is its RGB complement.  Its RGB values are inverted.  Not sure how else to explain it.

Nevertheless, it works on everything on the screen.  Including cell borders, images, everything.

To get an idea of what it does, just go to the Preferences tab, check "Enable Screen Saver", set "How often" to 5 and "For how long" to 3.  Now go to the Tournament page and watch.

Of course, you don't want values that small during your live tournament.

5608
Help Me / Re: New Vista Computer- Evaluation expired?
« on: February 13, 2007, 02:47:36 PM »
Did you happen to change the time on your computer?  That can sometimes trigger a premature end to the evaluation period.  Other than that, I cannot say why it would end, unless something is blocking the application's access to the registry.  If it cannot access the registry to look for license keys/registration information, it will default to an expired evaluation copy.

5609
Help Me / Re: Chip counts
« on: February 13, 2007, 09:59:49 AM »
As PPPanimal notes, it sounds like you are on the Chips tab, which will help you to calculate how many chips are needed, etc.  This doesn't rely on how many people are actually in your tournament, but what you set the buy-in count to be in the upper-left hand side.

5610
Help Me / Re: Running TD on 2 pc's
« on: February 13, 2007, 09:58:19 AM »
For each of the various tabs, the software remembers where you last loaded or saved a template (or tournament file).  But when the software is exited and restarted, it intentionally goes back to the default locations.  I could have made it remember, but I felt that this is a safer tactic for those who aren't as familiar with their hard drives.  "Average" PC users really don't have much of a clue when it comes to the layout of their discs.  Many, after navigating somewhere to find some file, probably wouldn't know their way "back", so the software resets the locations when it restarts.

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