Hi All,
I am noticing a big delay between rounds. Basically the clock counts down each second without hesitation until it reaches 0:00; at this point it hangs for 4 to 5 seconds. Is this pause between rounds configurable anywhere? I didn't have this big of a delay using the last 2.6 beta version and I can't seem to figure out what I might have changed that would be causing this... I do have a ton of events setup, many of them triggered by the clock, maybe I'll disable all of them and see if that helps. Please let me know if anyone knows what might be causing the delay.
Thanks,
Beaker