If you have two or more events that have the same Trigger (A player busts out, for example), the events with specific Conditions should always go above events without any Conditions.
The reason is that the event without any Conditions will always fire when that Trigger occurs. If it is higher in the list than other events with the same Trigger, those other events below it will never be considered when the trigger occurs.
The events with Conditions will only fire when those Conditions are met. Thus, the event with Conditions "players = 9" will only fire when there are exactly 9 players. At other times, it will be ignored and the event with no Conditions will fire instead. If you want another event to fire when there are 10 players, create another event and set Conditions to "players = 10". It doesn't matter if it goes above or below the event with Conditions "players = 9", only that it goes above the event with no Conditions.