Is there any way to set conditions so it knows if its time to chip up or not?
Now i have 3 events (one for each break) with these conditions:
(not isRound) and (breakNum = 1)
(not isRound) and (breakNum = 2)
(not isRound) and (breakNum = 3)
but some times i have the "chip up" at break 2 and sometimes at break 3, depending on what rounds schedule i use.
Is there any way to use only 2 events with conditions like
(break = true)
(break = true and chipup = true)
Because at start of "non chip up" breaks i play a sound, and at "chip up" break i play a diffrent sound and show a message.
if i would always have the chip up at the same break there would not be a problem.