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Messages - Trash Monkey

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46
Help Me / Re: Event Trigger help
« on: August 06, 2010, 04:26:18 PM »
I see what you're saying now. So in theory. The player with the bounty has the sunglasses to give to the player that takes him out of the game....That would work.

47
Help Me / Re: Event Trigger help
« on: August 06, 2010, 03:58:09 PM »
TIMMER I appreciate your willingness to help and go to the lengths that you have to help. However My problem isn't bounty related.

48
Help Me / -SOLVED- Event Trigger help
« on: August 06, 2010, 01:54:54 PM »
I've searched around a bit for a solution but couldn't find one. It's probably there somewhere and I just search incorrectly.

2 help questions.

#1 I can't seem to get the "random player is chosen for a prize" event trigger to display a message on the screen. Here is what I have selected.

Prize tab
Recipient: Random player
Amount: Non-monetary (swag prize)
Display: Name (whatever the swag prize is)

Events tab
Trigger: random player is chosen for a prize
Hotkey: none
Conditions: none
Action: (1)Display message <prizename> Awarded to <name> Congratulations!

I have other events set up for when players bust out (funny sounds/message). Are these conflicting with the "random prize" event?

Question #2

Is the <randomname> token at all related to the random player chosen using the random player dialog box from the players tab? If so can the <randomname> token be used in the "display message" field under the controls tab to display the randomly chosen player?

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