No, I have not looked through it. While there are many who are having issues with memory, the vast majority are not. I am currently focused on moving the application to a new framework. I feel this is the best way forward for everyone. If, in the meantime, I am able to find places in the current version that I can change that will have a positive effect on memory issues, I will absolutely follow through with that and release a fix. But as of now, I have not been able to find any.
>> So am i understanding it right, that with that combination, there is no chance for TD to run with out breakdowns all the time (every turnament) or ?
No, that is not correct. As I said, the vast majority of users are not having this issue. So there is every chance that running a tournament will not result in a breakdown. Some are having this issue, and I wish that were not the case, and I will do everything I am able to do to prevent it. As I said, right now I think the best course is to continue to port the software to a new framework. And that is where I am focusing my efforts.