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Help Me / Event issue
« on: June 25, 2015, 03:45:51 PM »
Hi Corey,
I seem to be having a problem with setting up events. The events I am setting up have to do with the beginning of a new round when the Blinds go up. When I set these events up, the second round (roundNum=2) will be the first audio announcing that the blind have gone up. The third round (roundNum=3) will be the second audio announcing that the blinds have gone up. The first two work just fine, now the problem. The next round (3rd round) is a break, break #1. I have set the break as (roundNum=4) but the audio announces the (roundNum=3)’s audio. I did some research and found where (breakNum=??) may need to be used so I tried (breakNum= 1…4) and with each instance the break plays the (roundNum=3)’s audio. If I were to add a (roundNum=5), the (roundNum=5) will play the break #1 audio.
Very confusing, any suggestions?
Thanks
Jerry
I have modified events to use isRound && (roundNum = 2) instead of (state=2) && (roundNum = ??) still if using a break, all is messed up.
I seem to be having a problem with setting up events. The events I am setting up have to do with the beginning of a new round when the Blinds go up. When I set these events up, the second round (roundNum=2) will be the first audio announcing that the blind have gone up. The third round (roundNum=3) will be the second audio announcing that the blinds have gone up. The first two work just fine, now the problem. The next round (3rd round) is a break, break #1. I have set the break as (roundNum=4) but the audio announces the (roundNum=3)’s audio. I did some research and found where (breakNum=??) may need to be used so I tried (breakNum= 1…4) and with each instance the break plays the (roundNum=3)’s audio. If I were to add a (roundNum=5), the (roundNum=5) will play the break #1 audio.
Very confusing, any suggestions?
Thanks
Jerry
I have modified events to use isRound && (roundNum = 2) instead of (state=2) && (roundNum = ??) still if using a break, all is messed up.