I just downloaded Version 2.4 which has enhancements in the ability to play sounds.
Really ?
I ran a test of a tournament created in Version 2.3.7, the last version.
NONE OF THE EVENTS, that are supposed to be triggered by the clock time, plays! This is the opposite of the thread about events at start / end of round not working. All my start of round plays correctly, including breaks. "Start of specific round" are the ONLY sound that plays, except Round 1. No "start of round sound in Round 1. None of my clock triggered events play. Hotkey items like Buy-In and Re-Buys works fine. No Sound or Events in RED.
Slabnose, "(state = 1) && (secondsLeft = nnn)" ?? How in hell did you figure that out???
I'm sure I speak for many . . . I am totally lost on how to fix problems in this "FORMULA" format !!!
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Now my whining . . . Sorry Corey . . . I have to let out some steam.
I looked at the sound tab ( EVENT TAB now . . . ) and found that the User Interface has completely been redesigned !!! WHY?
I think I AM A GOOD REPRESENTATION of an AVERAGE JOE that use TTD. While I can do basic FORMULA stuff on a spread sheet . . . talk to me about MATHEMATICAL FORMULA LANGUAGE AND SYNTAX . . . and my eyes roll up and faint ! ! !
While I see the advantage of having more flexibility in EVENTS . . . I AM NOT A PROGRAMMER. What was wrong with the old interface
? All you had to do was add a few more . . . like the ability to play a timed sound event during specific breaks. I am a computer USER . . . not a PROGRAMMER. The OLD interface was usable by AN AVERAGE JOE like myself.
I understand that the enhancements are great . . . BUT IF AN AVERAGE GUY like myself FIND IT VERY DIFFICULT TO USE, let alone understand, IS IT REALLY A STEP FORWARD?? THE PROBLEM IS THE USER INTERFACE FOR THE SOUNDS. I think its more of an obstacle for the more casual users of the software.
I am totally befuddled by the CONDITIONS box. Any syntax error here . . . then what? How do I de-bug the "condition" entry? I look at it and its all Greek to me !
The condition entry to my events that is supposed to be triggered by clock tick looks fine to me . . . but they don't play. Maybe its missing a "(" or something else. I need a "How to program Events in TTD for DUMMIES" type of manual . . . full of examples.
How do I CORRECTLY test the condition? I gave it a few tries but it doesn't work. I'm doing something wrong, but what is it? I need a "how to test events" manual.
I spent many hours with the last version to get my tournament sounding just the way it should be. With Version 2.4 . . . I am still looking at many more hours just to make my previous work compatible with the new version. GRRRRRRRR !!!!!
My tournaments are very simple . . . it runs in the SIMPLE MODE. I assume, just like most of the users, I just want to run a tournament. No player tracking, no league, no chip count tracking, no seating chart and my layouts don't change. My screen looks ONE way during countdown, ONE main screen during rounds, ONE during a break and ONE when the tournament ends ( screens changing during a round turns out to be annoying to all players). I have chip values, house rules, blind schedule and all other information posted ON THE WALL . . . available for all to see at ALL times. The computer and the screen has ONE task . . . RUN THE TOURNAMENT.
Messages and rules on the screen is a cute but impractical idea. Experience tells me that if the information a person is looking for is not immediately available, that person will look for it somewhere else. Unless you are using a 50" LCD screen, computer screens are difficult to see at a distance. Messages on a screen is hardly ever read or even noticed by anyone. Right tool for the task. Blind levels and chip values on an 11X17 tabloid size paper with large bold types works best for me. My blind schedule is on TWO 11x17 sheets, landscape mode . . . thats 22x17 poster size on the wall and it is legible from anywhere in the room. Other informations are also posted on the wall where it is always available.
So . . . can I get some help regarding the CONDITION entries ?? Like HOW TO DE-BUG ? SOME EXAMPLES, like If you want to do this, type this into the condition box? How do I use the "Test Condition" ??
Here is the CONDITION ENTRY for a sound event when the clock reaches 69 seconds during a round (sound takes 9 seconds to play) . . . but it doesn't play.
Condition Entry : isRound && (secondsRemaining = 69)
The entry looks good to me . . . but something is wrong cause it doesnt play. I want to fix it but I have no idea where to start. The "formula" area in the "help tab" has waay too much information and is waaay too confusing.
HELP MEEEEEEEEEE !!