Ok, so here's my update. Magic_fubu's suggestion of a new "tablerank" variable/token should do the trick. I believe this would be similar to the leagueRank variable. I can appreciate that this suggestion may require an update to the TD software. ...If I was to try and accomplish this same functionality, I might try the following:
1. Use one of the player identifiers (ie: ID or nickname) that is not in use, and insert the Table Name or Table Number of that player manually into this field.
2. Repeat Step 1 for all players.
3. For the points for playing formula, create a "loop counter" variable which checks for "Table Name/Number" and then subtracts from a respective "Table Counter" (such as "table1count = table1count - 1") when a player busts out.
4. You then have your switch statement which references the table count of that busted player and assigns the desired value for the busted player's points.
Example: Assume 2 tables with 6 players per table. No player movements allowed (Shootout format)
Table1 has 6 players, thus, Table1Counter = 6
When PlayerA (sitting at Table 1) busts out, the points formula checks that ID = Table1 (manually entered by you before the tourney begins). If this condition is true, then your points is determined by the following:
assign("points", switch(table1count, 1, 10, 2, 7, 3, 5, 4, 3, 5, 2, 6, 1))
points
then, "table1count = table1count - 1" (so, now, table1count = 5).
...now, you could have a variable for all table numbers so you don't have to repeat the formula for each table.
I think this might work, but I acknowledge that this is a VERY basic way of doing this. A more streamlined formula is certainly appreciated and/or the "tablerank" variable suggested by Magic_fubu. ...If others are interested in running a "Team Poker" concept (which requires the Shootout format), then perhaps there might also be a need to add all the points of teammates (using another indentifier variable to enter the TeamName of each player) and display that "teamscore" on the Rankings screen.