Hi, I wonder if anyone can help with this one. I've been running V 2.2.2.
When we get the last table breakup to make up our final table, I can't make any sense out of the seating positions given.
Say I have two tables and it finally gets down to nine players for a final table, I then want the final table to take account of the blinds positions of the existing tables, so that players don't find themselves moving to the final table and then being blinded twice. I think I have followed the help instructions correctly, but even when I stipulate the dealer button on the players for the NEXT hand before clicking on 'Suggest Movement', the system gives a random seat placing ignoring the impact of the previous blinds. Even if I lock a player into the seat position that also has the dealer button, the seat movement will move him out of that seat and take the dealer button away from him. Then the people who would have been coming up for the blinds are often now placed behind the dealer button, and the new players coming into the table who may have just been on the blinds are now being asked to post again. I've had continual rumblings about this, and this is the only time in using the software that things seem to go skewy. Several players have noticed this, and I have tried to re-run the seating suggestion with various combinations of button placement and seat locking. Perhaps I couldn't get it right because I was under pressure at the time, in a live situation. I'm going to set up a sample test game and clock it through to see if I can make any sense of this. Thoughts, anyone?
Cheers,
Steve