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Main => Templates, Layouts and Sounds => Topic started by: earlybird57 on September 21, 2014, 12:16:19 PM

Title: help with adding sound to different levels...
Post by: earlybird57 on September 21, 2014, 12:16:19 PM
I am a newbie at this. Running a tournament with blinds like this
50-50
50-100
100-200
and so on. How do I use events to program the different levels and their soundfiles ?Have downloaded all the soundfiles I need.
Could somebody show me just an examle for the first two levels so I can try to do the rest myself ?
Title: Re: help with adding sound to different levels...
Post by: Mesnik44 on September 21, 2014, 03:36:19 PM
Here are my 2nd, and 3rd events.
Title: Re: help with adding sound to different levels...
Post by: earlybird57 on September 21, 2014, 04:30:38 PM
ty   :)
Title: Re: help with adding sound to different levels...
Post by: earlybird57 on September 22, 2014, 12:20:52 PM
worked fine for all levels exept  level 1...no sound there. tried differenr triggers but not sure what I`m doing wrong
Title: Re: help with adding sound to different levels...
Post by: Corey Cooper on September 22, 2014, 05:57:20 PM
What other events do you have?  Is it possible one fires for the start of the tournament or end of countdown or something like that?  If so, and it is listed higher in the list of Events than your "level 1" event, it will get fired and the "level 1" event won't.
Title: Re: help with adding sound to different levels...
Post by: earlybird57 on September 23, 2014, 09:31:53 AM
I dont have any other events, pretty new at this and trying to figure out this.
I use trigger...level starts
conditions ....   (isRound) and (state = 2) and (roundNum = 1)

no problem not having the sound, but would be nice to understand why  ;-)

Title: Re: help with adding sound to different levels...
Post by: Mesnik44 on September 23, 2014, 11:57:01 AM
Change (isRound) to (isRound = 1)
Title: Re: help with adding sound to different levels...
Post by: Corey Cooper on September 23, 2014, 03:19:50 PM
Change (isRound) to (isRound = 1)

Good suggestion, but actually either should have the same effect.

Post your tournament file, or your events template, and we can take a look.