loadedLevelsVersion = "2.5"; loadedLevels = new GameLevels([new GameRound(24, 25, 50, 50, 100, 0, 0, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(24, 50, 100, 100, 200, 0, 0, "Omaha/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameRound(24, 60, 150, 150, 300, 30, 0, "Razz", new TokenOverrides(new Map({}))), new GameRound(24, 80, 200, 200, 400, 40, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameRound(24, 120, 300, 300, 600, 60, 0, "Stud/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameBreak(10, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**
Remove $10 Chips", false, true)})), true), new GameRound(30, 100, 200, 0, 0, 25, 2, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 250, 500, 500, 1000, 0, 0, "Omaha/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameRound(30, 250, 600, 600, 1200, 125, 0, "Razz", new TokenOverrides(new Map({}))), new GameRound(30, 300, 800, 800, 1600, 150, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameBreak(10, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**
Remove $25 Chips", false, true)})), true), new GameRound(30, 500, 1000, 1000, 2000, 0, 0, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 400, 800, 0, 0, 0, 1, "Omaha", new TokenOverrides(new Map({"plmaxopen": new TokenOverride("plmaxopen", "$2,800", false, true)}))), new GameRound(30, 800, 2000, 2000, 4000, 400, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameRound(30, 1200, 3000, 3000, 6000, 600, 0, "Stud/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameBreak(5, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**", false, true)})), false), new GameRound(30, 1000, 2000, 0, 0, 200, 2, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 2500, 5000, 5000, 10000, 0, 0, "Omaha/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameRound(30, 2400, 6000, 6000, 12000, 1200, 0, "Razz", new TokenOverrides(new Map({}))), new GameRound(30, 3200, 8000, 8000, 16000, 1600, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameBreak(10, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**
Remove $100 & $500 Chips", false, true)})), true), new GameRound(30, 5000, 10000, 10000, 20000, 0, 0, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 4000, 8000, 0, 0, 0, 1, "Omaha", new TokenOverrides(new Map({"plmaxopen": new TokenOverride("plmaxopen", "$28,000", false, true)}))), new GameRound(30, 8000, 20000, 20000, 40000, 4000, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameRound(30, 12000, 30000, 30000, 60000, 6000, 0, "Stud/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameBreak(5, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**", false, true)})), false), new GameRound(30, 10000, 20000, 0, 0, 2000, 2, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 25000, 50000, 50000, 100000, 0, 0, "Omaha/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameRound(30, 24000, 60000, 60000, 120000, 12000, 0, "Razz", new TokenOverrides(new Map({}))), new GameRound(30, 32000, 80000, 80000, 160000, 16000, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameBreak(10, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**
Remove $1000 Chips", false, true)})), true), new GameRound(30, 50000, 100000, 100000, 200000, 0, 0, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 40000, 80000, 0, 0, 0, 1, "Omaha", new TokenOverrides(new Map({"plmaxopen": new TokenOverride("plmaxopen", "$280,000", false, true)}))), new GameRound(30, 80000, 200000, 200000, 400000, 40000, 0, "7 Card Stud", new TokenOverrides(new Map({}))), new GameRound(30, 120000, 300000, 300000, 600000, 60000, 0, "Stud/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameBreak(5, new TokenOverrides(new Map({"breaktext": new TokenOverride("breaktext", "**BREAK**", false, true)})), false), new GameRound(30, 100000, 200000, 0, 0, 25000, 2, "Texas Hold 'Em", new TokenOverrides(new Map({}))), new GameRound(30, 250000, 500000, 500000, 1000000, 0, 0, "Omaha/8 Hi-Lo", new TokenOverrides(new Map({}))), new GameRound(30, 240000, 600000, 600000, 1200000, 120000, 0, "Razz", new TokenOverrides(new Map({}))), new GameRound(30, 320000, 800000, 800000, 1600000, 160000, 0, "7 Card Stud", new TokenOverrides(new Map({})))]);