I am about to begin running a cash game where the Bounty chip costs $5, Buy-in is $30 with $5 going to the "HOUSE", Rebuys are $30 with $10 going to the "HOUSE", and Add-ons $20 with $10 going to the "HOUSE". If a player that purchased a Bounty chip busts and did not knock anyone else out can only purchase the Rebuy chip amount. Is there a way in setting on the table screen who purchased a bounty chip as well as when entering players with option of rather they purchased a Bounty chip or not. Needing to set it up to where the "HOUSE" gets paid the correct amount. We also have a cash game which the blinds are always $1&$2, NO LIMIT. Players can buy in with any $ amount they want. The players play a $10 "HOUSE" fee which covers the food, drinks, and to pay for the cost of the building fees, etc.
The first game pays out 60% & 40% - the cost which goes to the "HOUSE". How can I make this formula work so that we do not over/under pay our players.
Please Help.
Bounty Question: Is there a way that.... EX: 20 players buy-in. 10 of them do not purchase a bounty chip. To show on the table layout who has purchased a bounty chip and also if they didn't then knowing before we bring chips over after a player which did not purchase a bounty chip gets "BUSTED"?
Thanks.