Ok, ran the beta for the first time yesterday and here is what I found:
- No Setting window on the first run: Had to do the "ALT - SHIFT - CTRL - F12" trick
I've gotten a few reports of this. I'll be looking into how that preference may be being modified on first run. On a related note, I've added these:
- Holding down SHIFT while the application starts will "shift" all off-screen windows back onto the main display. This is the equivalent of Ctrl+Alt+Shift+F12.
- Holding down CTRL while the application starts will reset the font size back to the default.
- Selecting the "Players Tab" automatically scroll down the display.
Never heard this. Can you be more descriptive?
- The 24 hours preference is not respected on the Tournament Display... Actually the <currenttime> token does not take the pref into consideration
Yep. Bug in 3.4.b1, already fixed for 3.4.b2.
- The "Chip Up" column of the "Rounds" tab does not display the CHECK MARK properly.
Same. bug in 3.4.b1, fixed for 3.4.b2.
- Trying to write to a "read only" file locks the application. I mentioned this before in the non beta version but I'll say it again anyway: I made all my "base tournament" files read-only to insure that they remain intact at all times, but when my manager forgets to do a "Save As", TD will eventually display an error dialog when attempting to auto-save the tournament. The problem here is there is no way to get out of this short of Force Quitting the app. Couldn't TD simply cancel the SAVE action and give us time to rectify the situation prior to attempting to save again? Because the dialog keeps coming back in a loop.
I replied to that comment already. I've got a to-do item for addressing this. Not sure how I'm going to go-about it, because I don't think "Auto-save" should automatically disable in case of an error, as the error could be temporary. But maybe a dialog noting that since the tournament could not be saved, Auto-save will be disabled. We'll see...
- Has the memory requirement much increase in this new beta? I have experience many BLACK dialog boxes and even transparent one while attempting different duties throughout my tournament. Busting out players was a biggy: Right-clicking would produce a transparent dialog, you had to guess where the "Bust player" option was and if you got lucky, you would then be presented with a black window (offering you to check other players to bust) where again you had to guess where the "OK" button was.
Later on in my tournament, I notice the whole app slowing down (countdown clock, scrolling info) where I simply decided to restart the whole thing (computer included). everything went fine after that... For information, TD is running under Windows 8, 8 Gig RAM 64 Bits, Intel Core i5-3230M CPU @ 2.60 Ghz
I don't think it's increased, but as I noted earlier in this thread, there's been a memory leak apparently since around 3.1. I did a lot in the upcoming beta to address it, but every path I went down turned out to be a red herring. So while changes have been made, I don't think it's going to have much effect, unfortunately. I've not personally seen the black dialogs. I don't know what to make of it. But to be completely honest, I don't know that I'll pursue any of these in the near term. After 3.4 goes out, I'm going to shift focus to trying to port the application to Chromium, and hopefully many of these issues will simply go away on their own. Might be wishful thinking, but I think IE is responsible for a lot of this.
Edit: Forgot to add: Thanks for all of the input! Very helpful.