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Messages - famous58

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1
General Discussion / Re: Hello and thank you!
« on: August 11, 2023, 01:26:41 PM »
Hey Corey,

As a user of TD for 10+ years, I can't thank you enough for all the work that has been put into this amazing application! I was wondering if there is a new version in the works?

2
Help Me / Re: Top X scores not working
« on: April 16, 2022, 05:52:22 PM »
Figured it out. I had Points for Hit on the Game screen set to 1. This was adding points in addition to my formula. Set it to zero and everything is as it should be now.

3
Help Me / Re: Top X scores not working
« on: April 16, 2022, 05:47:46 PM »
For more info, my formula for points is as follows:

Code: [Select]
((1 - (r / n)) * 100 + 5) - (rebuys * 3.00) - (addOns * 1.00) + (numberOfHits * 1)
When I test this formula for the player who came in first, the result is 109.43; the same that is showing for his Overall Score. So it looks like the part of this that is wrong are the points being given for a single tournament.

4
Help Me / Top X scores not working
« on: April 16, 2022, 05:25:02 PM »
I want to drop the lowest score for each player. So far we've played two tournaments so I have the following set for Overall Scores formula:

Code: [Select]
sum(top(1, scores))
First place only played one game and received 118.43 points for playing. However, when I run stats his Overall Score is 109.43 (see attached screenshot). Points and Overall Score should match.

What am I doing wrong?

5
Help Me / Re: Can't change font color
« on: March 15, 2022, 05:14:53 PM »
Is this also why I'm not able to center the cell in the container? No matter what I do the seating chart is aligned left.

6
Templates, Layouts and Sounds / Random Knockout Sounds
« on: March 07, 2018, 03:42:58 PM »
I'm wondering if there is a way to have a random sound played when a player is knocked out. The regular event is easy enough to set up, but I'd like a different sound to play with each knockout. I realize I can set up a sound for each place knocked out, but that's a little more work than I'm willing to do  :)

Having the ability to select a folder full of sounds and have the event choose one at random would be amazing.

7
General Discussion / Re: Automatically seating players
« on: August 16, 2015, 02:36:09 PM »
Seating players randomly (all at once), should result in compressed tables.  So I assume you're seating players as they buy in, which truly does seat in completely random locations.  In that case, you'll have to press the Compress Seating button yourself - there's no way to do it automatically.  If there were, when would it happen?

I still wish there was an option for auto seating during buy-in to seat each player at the next open seat at each table, e.g. buy-in 1 gets table 1, seat 1. Buy-in 2 gets table 2, seat 1. Buy-in three gets table 3, seat 1. Buy in 4 gets table 1, seat 2, etc. This keeps tables balanced so that in say a 30 person tournament you can start on time with balanced tables and as those 4-5 late folks that show up will continue to get seated in balanced tables. Right now I have to do that manually since TD wants to put everyone at table 1 as they buy in.

8
Help Me / Re: Wacky Points Given
« on: July 01, 2014, 10:25:04 PM »
Update: This is my formula

((1.00 - (r / (n + 1.00))) * 100.00 + 4.00) + (nh*2.00) - (nr*3.00) - (na*1.00)

As you can see from the summary, 1st place got 118.15 points (should've had 109) and 2nd got 130.31 (should've had 105). I'm worried that something is going really wrong here. When I run the test formula it works as it should but my actual points are off.

Any help is appreciated!

9
Help Me / Wacky Points Given
« on: July 01, 2014, 11:06:19 AM »
I'm writing this post away from my copy of TD so bear with me.

I have a formula that I've been using for 4 years. It gives points based on finishing position taking into account the number of players in the tourney. Rebuys are -3 points, hits are +2 points and addons are -1 point. I had a tournament where first and second place were equal in all areas except 2nd place had 4 more knockouts than first (so that's 8 points more). However, for some reason he ended up with 12 more points than first place.

Check out the summary here: http://www.thepokerclubscv.com/summary/2014/2014-02.html

I have no idea what could have caused this. I've never had this issue before. Obviously the point total is wrong. How can I fix it? This is important because I keep a running total and have a free roll tourney at the end of the year. Sometimes less than 1 point separates who gets to play and who doesn't.

10
General Discussion / All In raise
« on: November 06, 2008, 05:23:57 PM »
For some reason this has come up like three times in the last couple games.  Here's the scenario:

Player A bets $20.
Player B goes all-in for $30.
Player C wants to raise...can he or must he only call $30?  I say he can raise what ever he wants as long as it is at least $40 (since the $30 all-in was an incomplete bet).  Lately though there are those who say player C can not raise and can only call or fold. 

I do know that had Player C only called $30 then Player A can not reraise.

11
Help Me / Re: Another points issue, set points to zero on rebuy
« on: May 07, 2008, 05:31:33 PM »
Or is there a way to subtract 6 points for if they rebuy but keep them > 0?

12
Help Me / Re: Another points issue, set points to zero on rebuy
« on: May 07, 2008, 05:26:08 PM »
if(rank < 5, n + 6 - 2 * rank, n - rank + 1)

You can't incorporate the second one.  There's no formula variable indicating a player's rank after their first bust-out.


Thanks Corey.

What about something along the lines that says if they've re-bought subtract the number of points they receive in the place they finish?  So if they go out first, rebuy and finish 1st, it subtracts 12 points, if they finish 2nd it subtracts 10 points etc.?

13
Help Me / Another points issue, set points to zero on rebuy
« on: May 05, 2008, 04:11:39 PM »
Hello all.

I'm running a tournament with 8 players.  I have two questions.

1) I want the top 4 players to receive extra points for finishing.  I was able to create a formula that works, but it seems like there is a better way to do it.  See below.

2) If a player rebuys I want their points for that game to reflect the place they went out before the rebuy.  Even if they win I only want them to receive points for what happened before the rebuy.  However, I still want to know who won each tourney.

Current Formula:

if(rank =1, n-r+5) + if(rank =2, n-r+4) + if(rank =3, n-r+3) +  if(rank =4, n-r+2) + if(rank >4, n-r+1)

14
Help Me / Re: Another Points Issue
« on: September 18, 2007, 10:27:15 PM »
I am thinking it in part has to do with your rebuys.

You have it computed such that you subtract 3 times the "total number of rebuys for the tourney" (tnr) rather than the number of rebuys for that individual (nr). 

Scratch that.  I forgot to save after changing those values to zero.  That did it.  Thanks!

15
Help Me / Re: Another Points Issue
« on: September 18, 2007, 10:25:46 PM »
I am thinking it in part has to do with your rebuys.

You have it computed such that you subtract 3 times the "total number of rebuys for the tourney" (tnr) rather than the number of rebuys for that individual (nr). 

Well, that kinda worked.  Now my first place guy has 111.24 instead of 103.24.  Where are the extra 8 points coming from?  I do have Points for buy-in set to 4 and points for hit set to 1 under the game tab, but changing those to 0 does not affect the stats.

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