-Fisrt Burst out
Create an event, select "A player busts out" for the Trigger, set the Conditions to "position = 1"
-Break begin.
Create an event, select "A level begins" for the Trigger, set the Conditions to "! isRound"
-When the Hu begin
Hu?
-When the Final Table begin.
Create an event, select "A player busts out" for the Trigger, set the Conditions to "players = 10". Change "10" to however many players will be at your final table.