Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - badbeat

Pages: [1] 2 3 ... 8
1
General Discussion / Re: formula help
« on: May 07, 2009, 10:17:28 AM »
Should be

1 + switch(r, 1, 9, 2, 6, 3, 4, 4, 2, 5, 1)

2
Help Me / Re: Points/Formula help please
« on: April 06, 2009, 09:38:18 AM »
This should be what you want,

2 + switch(r ,1,13, 2,10, 3,8, 4,6, 5,5, 6,4, 7,3, 8,2, 9,1)

3
General Discussion / Re: IE8 Offical Release is out
« on: April 01, 2009, 01:01:14 PM »
Cheers Corey, if I get chance next week, I'll give it a try and let you know how I get on.

4
General Discussion / Re: IE8 Offical Release is out
« on: April 01, 2009, 04:53:21 AM »
Will the uninstall work ok with Vista?

5
Help Me / Re: horizontal chips
« on: March 14, 2009, 10:42:41 AM »
In the cell properties, you need to match the number of columns to the number of chip variations. So if you have 6 different value chips, you need 6 columns.

6
Help Me / Re: New computer
« on: March 11, 2009, 05:07:29 AM »
No you shouldn't need to pay again. You can treat yourself to a new computer, load TD and register it using your existing license key.

7
Help Me / Re: How to restart game?
« on: March 09, 2009, 04:21:18 AM »
If you get pushed for time towards the end of the tourney, you can always shorten the levels to 15 mins while adding another level or two. The increased blinds will force more action.

One thing I would definitely do, is swap levels 10 and 11 around. (You've got 1500/3k then 1k/2k)

8
General Discussion / Re: Understanding moving players
« on: February 23, 2009, 07:22:03 AM »
No problem, I find that if you can explain/warn your players of the procedures before they happen, you get less moaning and groaning. It doesn't always work, but it's nice when everything runs smoothly, just because you took a couple of minutes to explain something before it happens in a game.

As for the player who was knocked out after moving, then if he's going to rush things, before getting the feel of the new table, then that's just poor play and you copped it, for his frustration.

The main thing to remember is to try to keep their position in relation to the button, so they don't pay two lots of blinds, one after the other. It may happen when you merge for the final table, but I find if you have a short break before restarting play, they realise it's just bad luck and next time they may go from just before the BB, to just after.

9
General Discussion / Re: Understanding moving players
« on: February 23, 2009, 02:26:40 AM »
You moved the player at the right time. You can't move them at the end of the round, because if you've just started a new round, your tables would be unbalanced for all that time and it would be unfair on the smaller table. If you are going to move a player to balance the tables, it is best to keep the player's relative position the same. (eg. if you need a big blind, move the BB from the other table) TD won't do this for you unless you set the dealer buttons before table balancing.
There is a check box for final table seating, (not sure whether it's auto checked or not), TD will then randomize the final table for you, so the dealer button will be set at seat 1, but with players' seat positions changing it is, in effect, ranomized.
If you have time, try some mock tourneys to see how the software works, so that you know how things will be done and you can explain to your players what will happen, in advance.

10
Help Me / Re: Seating Question
« on: February 18, 2009, 06:15:25 AM »
Thanks for all of the help.  So if I close registration with 14 players and I create two tables, then I hit seat players the software will randomly seat players?? 
Yes and it will automatically balance the tables if you have any other amount. If you set up two 8 seater tables, (or 10, depending on your final table size) TD will seat 7 on each.

11
Help Me / Re: Seating Question
« on: February 18, 2009, 03:28:22 AM »
buy in the players and then let the software randomly seat the players.

That is how I do it.  As they pay me the buyin and I register them, the computer seats them.  One less thing you have to do and everyone can focus on your countdown and hangout until its time.  Run a mock tourney to try it out.
I don't bother seating players, using TD, until everyone has bought in.
If you know that everyone will definitely play, you can register and seat them, then buy them in when they arrive and pay.

12
Help Me / Re: results of poll
« on: February 10, 2009, 10:21:44 AM »
Once you vote, the results are posted. Until then, I think you will only see the question and the two choices.

13
Help Me / Re: Inputting chip counts in multi day tournaments
« on: January 30, 2009, 09:24:15 AM »
On the Players tab, right click on the player's name and choose "edit player". On the r/h side is a box "current chips", where you can update totals.

14
Help Me / Re: Inserting a specific sound at the end of each level
« on: January 27, 2009, 12:02:14 PM »
Hi mate, wouldn't you want the blinds announced at the start of the level?

Anyway, once you've added your sound you need to set up your event. I've attached an example of level 1 25/50, you will need to adjust the description and level number depending on which level you're setting up.

Any problems, just let me know and I'll help you through it.

15
Help Me / Re: File saving
« on: January 27, 2009, 06:02:48 AM »
If you get into the routine of saving the tournament at the start of each game, every time you want to leave early your friends only have to hit "save".

Pages: [1] 2 3 ... 8