new GameEvents(new Version("2.5.b1", "2.5"), [new Sound("clock", "sounds\\clockSound.wav", null), new Sound("final", "sounds\\finalSound.wav", null), new Sound("handTimer", "sounds\\handTimer.wav", null), new Sound("warning", "sounds\\warningSound.wav", null), new Sound("Tourny Theme", "sounds\\Sound to use mp3\\Tourny Theme.mp3", null), new Sound("1 min to next blind increase", "sounds\\Sound to use mp3\\1 min to next blind increase.mp3", null), new Sound("Resume in 1 min", "sounds\\Sound to use mp3\\Resume in 1 min.mp3", null), new Sound("1st Color Up Break", "sounds\\Sound to use mp3\\1st Color Up Break.mp3", null), new Sound("2nd Color Up Break", "sounds\\Sound to use mp3\\2nd Color Up Break.mp3", null), new Sound("15 min Break", "sounds\\Sound to use mp3\\15 min Break.mp3", null), new Sound("5 & 10 Blinds", "sounds\\Blind Round mp3\\5 & 10 Blinds.mp3", null), new Sound("10 & 20 Blinds", "sounds\\Blind Round mp3\\10 & 20 Blinds.mp3", null), new Sound("15 & 30 Blinds", "sounds\\Blind Round mp3\\15 & 30 Blinds.mp3", null), new Sound("20 & 40 Blinds", "sounds\\Blind Round mp3\\20 & 40 Blinds.mp3", null), new Sound("25 & 50 Blinds", "sounds\\Blind Round mp3\\25 & 50 Blinds.mp3", null), new Sound("50 & 100 Blinds", "sounds\\Blind Round mp3\\50 & 100 Blinds.mp3", null), new Sound("75 & 150 Blinds", "sounds\\Blind Round mp3\\75 & 150 Blinds.mp3", null), new Sound("100 & 200 Blinds", "sounds\\Blind Round mp3\\100 & 200 Blinds.mp3", null), new Sound("125 & 250 Blinds", "sounds\\Blind Round mp3\\125 & 250 Blinds.mp3", null), new Sound("150 & 300 Blinds", "sounds\\Blind Round mp3\\150 & 300 Blinds.mp3", null), new Sound("175 & 350 Blinds", "sounds\\Blind Round mp3\\175 & 350 Blinds.mp3", null), new Sound("200 & 400 Blinds", "sounds\\Blind Round mp3\\200 & 400 Blinds.mp3", null), new Sound("250 & 500 Blinds", "sounds\\Blind Round mp3\\250 & 500 Blinds.mp3", null), new Sound("300 & 600 Blinds", "sounds\\Blind Round mp3\\300 & 600 Blinds.mp3", null), new Sound("350 & 700 Blinds", "sounds\\Blind Round mp3\\350 & 700 Blinds.mp3", null), new Sound("400 & 800 Blinds", "sounds\\Blind Round mp3\\400 & 800 Blinds.mp3", null), new Sound("500 & 1000 Blinds", "sounds\\Blind Round mp3\\500 & 1000 Blinds.mp3", null), new Sound("600 & 1200 Blinds", "sounds\\Blind Round mp3\\600 & 1200 Blinds.mp3", null), new Sound("750 & 1500 Blinds", "sounds\\Blind Round mp3\\750 & 1500 Blinds.mp3", null), new Sound("800 & 1600 Blinds", "sounds\\Blind Round mp3\\800 & 1600 Blinds.mp3", null), new Sound("1000 & 2000 Blinds", "sounds\\Blind Round mp3\\1000 & 2000 Blinds.mp3", null), new Sound("1500 & 3000 Blinds", "sounds\\Blind Round mp3\\1500 & 3000 Blinds.mp3", null), new Sound("2000 & 4000 Blinds", "sounds\\Blind Round mp3\\2000 & 4000 Blinds.mp3", null), new Sound("2500 & 5000 Blinds", "sounds\\Blind Round mp3\\2500 & 5000 Blinds.mp3", null), new Sound("3000 & 6000 Blinds", "sounds\\Blind Round mp3\\3000 & 6000 Blinds.mp3", null), new Sound("3500 & 7000 Blinds", "sounds\\Blind Round mp3\\3500 & 7000 Blinds.mp3", null), new Sound("4000 & 8000 Blinds", "sounds\\Blind Round mp3\\4000 & 8000 Blinds.mp3", null), new Sound("5000 & 10000 Blinds", "sounds\\Blind Round mp3\\5000 & 10000 Blinds.mp3", null), new Sound("6000 & 12000 Blinds", "sounds\\Blind Round mp3\\6000 & 12000 Blinds.mp3", null), new Sound("7000 & 14000 Blinds", "sounds\\Blind Round mp3\\7000 & 14000 Blinds.mp3", null), new Sound("8000 & 16000 Blinds", "sounds\\Blind Round mp3\\8000 & 16000 Blinds.mp3", null), new Sound("9000 & 18000 Blinds", "sounds\\Blind Round mp3\\9000 & 18000 Blinds.mp3", null), new Sound("10000 & 20000 Blinds", "sounds\\Blind Round mp3\\10000 & 20000 Blinds.mp3", null), new Sound("11000 & 22000 Blinds", "sounds\\Blind Round mp3\\11000 & 22000 Blinds.mp3", null), new Sound("12000 & 24000 Blinds", "sounds\\Blind Round mp3\\12000 & 24000 Blinds.mp3", null), new Sound("End of Tournamentx", "sounds\\T -D-MONEY TRACK.mp3", null)], [new GameEvent("countdown starts", 0, new UserFormula("(state = 1) and (secondsLeft = 33)", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67620, Sound: "Tourny Theme"}))], false, 0, 2, 1, 0, null), new GameEvent("when the clock is paused", 1, new UserFormula("", [], false), [new GameEventAction(0, new DataObject({Sound: "clock", UniqueID: 67624}))], false, 0, 0, 0, 0, null), new GameEvent("when the clock is unpaused", 2, new UserFormula("", [], false), [new GameEventAction(0, new DataObject({Sound: "clock", UniqueID: 67628}))], false, 0, 0, 0, 0, null), new GameEvent("when the clock reaches 60 second(s) during a round", 0, new UserFormula("(isRound > 0) && (state = 2) && (secondsLeft = 75)", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67632, Sound: "1 min to next blind increase"}))], false, 0, 2, 1, 0, null), new GameEvent("level end warning", 0, new UserFormula("(state = 2) and ((secondsLeft = 3) or (secondsLeft = 2) or (secondsLeft = 1))", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67636, Sound: "warning"}))], false, 0, 2, 1, 0, null), new GameEvent("when the hand timer reaches 0 second(s)", 18, new UserFormula("handTimerSecondsLeft = 0", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67640, Sound: "handTimer"}))], false, 0, 2, 1, 0, null), new GameEvent("at begining of breaks", 5, new UserFormula("!isRound > 0", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67644, Sound: "1st Color Up Break"})), new GameEventAction(0, new DataObject({UniqueID: 67646, Sound: "15 min Break"})), new GameEventAction(0, new DataObject({UniqueID: 67648, Sound: "2nd Color Up Break"})), new GameEventAction(0, new DataObject({UniqueID: 67650, Sound: "15 min Break"}))], false, 0, 2, 1, 0, null), new GameEvent("Resume round in 1 minute", 0, new UserFormula("(!isRound > 0) && (secondsLeft = 75)", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67654, Sound: "Resume in 1 min"}))], false, 0, 2, 1, 0, null), new GameEvent("5 and 10 Blinds", 5, new UserFormula("roundNum =1", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67658, Sound: "5 & 10 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("10 and 20 Blinds", 5, new UserFormula("roundNum = 2", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67662, Sound: "10 & 20 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("15 & 30 Blinds", 5, new UserFormula("roundNum = 3", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67666, Sound: "15 & 30 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("20 & 40 Blinds", 5, new UserFormula("roundNum=4", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67670, Sound: "20 & 40 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("25 & 50 Blinds", 5, new UserFormula("roundNum = 5", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67674, Sound: "25 & 50 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("50 & 100 Blinds", 5, new UserFormula("roundNum = 6", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67678, Sound: "50 & 100 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("75 & 150 Blinds", 5, new UserFormula("roundNum = 7", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67682, Sound: "75 & 150 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("100 & 200 Blinds", 5, new UserFormula("roundNum = 8", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67686, Sound: "100 & 200 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("125 & 250 Blinds", 5, new UserFormula("roundNum = 9", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67690, Sound: "125 & 250 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("150 & 300 Blinds", 5, new UserFormula("roundNum = 10", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67694, Sound: "150 & 300 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("175 & 350 Blinds", 5, new UserFormula("roundNum = 11", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67698, Sound: "175 & 350 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("200 & 400 Blinds", 5, new UserFormula("roundNum = 12", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67702, Sound: "200 & 400 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("250 & 500 Blinds", 0, new UserFormula("RoundNum = 13", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67706, Sound: "250 & 500 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("300 & 600 Blinds", 5, new UserFormula("roundNum = 14", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67710, Sound: "300 & 600 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("350 & 700 Blinds", 0, new UserFormula("roundNum = 15", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67714, Sound: "350 & 700 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("400 & 800 Blinds", 0, new UserFormula("roundNum = 16", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67718, Sound: "400 & 800 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("500 & 1000 Blinds", 0, new UserFormula("roundNum = 17", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67722, Sound: "500 & 1000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("600 & 1200 Blinds", 0, new UserFormula("roundNum = 18", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67726, Sound: "600 & 1200 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("800 & 1600 Blinds", 5, new UserFormula("roundNum = 19", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67730, Sound: "800 & 1600 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("1000 & 2000 Blinds", 0, new UserFormula("roundNum = 20", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67734, Sound: "1000 & 2000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("1500 & 3000 Blinds", 5, new UserFormula("roundNum = 21", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67738, Sound: "1500 & 3000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("2000 & 4000 Blinds", 5, new UserFormula("roundNum = 22", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67742, Sound: "2000 & 4000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("2500 & 5000 Blinds", 5, new UserFormula("roundNum = 23", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67746, Sound: "2500 & 5000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("3000 & 6000 Blinds", 0, new UserFormula("roundNum = 24", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67750, Sound: "3000 & 6000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("3500 & 7000 Blinds", 5, new UserFormula("roundNum = 25", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67754, Sound: "3500 & 7000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("4000 & 8000 Blinds", 5, new UserFormula("roundNum = 26", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67758, Sound: "4000 & 8000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("5000 & 10000 Blinds", 5, new UserFormula("roundNum =27", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67762, Sound: "5000 & 10000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("6000 & 12000 Blinds", 5, new UserFormula("roundNum = 28", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67766, Sound: "6000 & 12000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("7000 & 14000 Blinds", 5, new UserFormula("roundNum = 29", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67770, Sound: "7000 & 14000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("8000 & 16000 Blinds", 5, new UserFormula("roundNum = 30", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67774, Sound: "8000 & 16000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("9000 & 18000 Blinds", 5, new UserFormula("roundNum = 31", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67778, Sound: "9000 & 18000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("10000 & 20000 Blinds", 5, new UserFormula("roundNum = 32", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67782, Sound: "10000 & 20000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("11000 & 22000 Blinds", 5, new UserFormula("roundNum = 33", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67786, Sound: "11000 & 22000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("12000 & 24000 Blinds", 5, new UserFormula("roundNum = 34", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67790, Sound: "12000 & 24000 Blinds"}))], false, 0, 2, 1, 0, null), new GameEvent("Tournament ends", 4, new UserFormula("(state = 2)", [], false), [new GameEventAction(0, new DataObject({UniqueID: 67794, Sound: "End of Tournamentx"}))], false, 0, 0, 0, 0, null)], new Map({}), null, 7)