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Messages - $lick_ghost

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16
Templates, Layouts and Sounds / Bustout Screen?
« on: July 27, 2006, 09:44:05 AM »
Question is from a friend who is using the demo version of TD V 2.x.x..... told him I'd look into it for him.


"... One thing I was wondering, is there a way to bring up a pop-up screen to show in big letters when someone gets busted out? For this tournament, at the beginning, there will have to be a table in a separate room from the "main" room. When someone busts out, I was hoping to get a screen to pop up to show who busted out? "




****
I told him that his best option may be to create a seperate layout screen that displays for 'x' seconds when there is a bust, where the screen will diplay "Player's Name" BUSTED, or something along those lines... but you guys are better at the layout stuff than I am, so.... any ideas?

17
Help Me / Re: Hitmen when there are Rebuys
« on: July 26, 2006, 08:51:49 AM »
Sorry fellas - still disagree.....

If someone rebuys to spite a hit point out of a potential hitman then so be it. I suspect this is unlikely as most people (not all, granted) in a rebuy have some sort of budget before they play - either just a generic "I am willing to do x number of rebuys then I'm out", or "I will keep rebuying until the amount of chips a rebuy brings is a major disadvantage, or the return on my rebuy investment now is poor given the likely payouts". The fella that decides to rebuy when he would have normally quit to spite someone can't occur that often can it? Maybe my tourneys are happier affairs :-)

My point is simply that a person is not "out" if they rebuy - for whatever reason they rebuy. Of course, once the rebuy period ends then it makes no difference. But during the rebuy period, knocking someone out of a tourney more often than not is based more on gambling than skill as people gamble more (quite rightly) to try and amass chips. So the credit for getting someone to rebuy isn't that worthy of adulation (IMHO) - knock them out and sure give 'em a hitpoint.

I do hear what you are saying, but is it really worth keeping a record of who won a dominant all-in situation when there was no actual knockout (which is really what you are suggesting - to record the fact that a bigger chip stack beat a smaller chip stack in an all-in situation without knocking them out)? If there is, then fair enough, but I would then suggest a different field to record that (maybe "All-ins Won") - to me a "hit" denotes a knock out in the true sense. Or maybe just give just 0.5 a hit point when the victim chooses to rebuy? That way you still get some credit, even if you are spited by an misguided rebuy

I only give 0.5 points per hit as it is  ;D

18
Templates, Layouts and Sounds / Re: Scarface Layout?
« on: July 26, 2006, 08:50:10 AM »
Glad to know I inspired something. lol....

Saw this on another forum...Scarface table. Thought it was pretty sharp...




Scott's Poker Table? ;)

I'm a member there, and yes that is an incredibly awesome table.


19
Templates, Layouts and Sounds / Scarface Layout?
« on: July 25, 2006, 12:51:53 PM »
How badass would that be?

Unfortunately, I'm still toying with the layout setup, as I've seen a few layout ideas I really like...

I could certainly use some help though. I'm not asking someone to make a layout for me (although it'd be great!!! lol) but some help with a few things.

I'm not a fan of the 'rotating' screens, as I'd like to keep everything on one screen, but maybe a second screen, displaying current hit counts and player rankings of the eliminated players (possibly also display # of points earned per player that has been busted out?)

On the main screen, it would be pretty normal and straightforward, I really don't think I'd need help with it... but yeah, the second screen seems to be a little above my understanding of basic HTML :(

The layout with the 'Shotgun Homer' hit count inspired the Scarface thing, and it would be handy to display the rankings with each players points earned for the night, because after they bust out, they all want to know "How many points did I get tonight?"....

20
Help Me / Re: How do you stop a tournament?
« on: July 25, 2006, 12:44:52 PM »
For the best of me I can not find out how to stop a tournament to start a new one!!!


while it's in progress you can hit (space bar) to pause the current one, then hit 'reset' (on the GAME tab)

Gives you the option to reset everything, rebuys, seats, etc... or just reset the clock and blinds.

21
General Discussion / Re: Rebuy's
« on: July 24, 2006, 12:16:24 PM »
Out Structure:

$20.00 buy-in T2000, max ONE rebuy ($20, T2000), *or* ONE Add-On (only @ the end of round 5 if you have less than 500 chips)


Blinds:

25/50
50/100
75/150

chip up 25s

100/200
200/400
300/600
400/800 - 100
500/1000 - 200
600/1200 - 300
800/1600 - 400

Chip up 100s

1000/2000 - 500
1500/3000 - 500
2000/4000 - 1000
2500/5000 - 1000

Approx. 20 people every week, game usually runs about 3.5 hours.

22
General Discussion / Re: Anyone want to help me get up a Poker Forum?
« on: July 24, 2006, 12:01:46 PM »
Same here, www.forumspring.com/sincitypoker

(although it's just a bunch of home game guys)

23
Help Me / Re: Hitmen when there are Rebuys
« on: July 24, 2006, 12:00:31 PM »
I'll agree with you fellas that every hit counts.  The reason you are awarding points to hitmen is because knocking players out requires skill (usually--sometimes it's luck) that should be rewarded.

Why in the world would you make that 'reward' dependent on if the player wants to rebuy?  You're giving the player power over the person who eliminated them!



exactly.

Player A gets busted out by a buddy, decides to not rebuy, buddy gets credit for the hit.

Player B gets busted out by someone he's not too fond of. Rebuys out of spite, no hit for the other guy.

'Conditional' hits (which is what they'd be if only the final bust counted as a hit) would lead to situations like this. Giving out the hit EVERY bust prevents anything like this from happening.

24
Suggestions / Re: New Tournament Director Features
« on: July 24, 2006, 08:55:45 AM »
Hi All,

I've been using Tournament Director for 4 months for my 3 table tournaments.  Works great.

I had a few suggestions that I hope haven't already been mentioned:

1.  When busting a player out, there doesn't appear to be a way to mark more than one person for the hit.  We often have split pots (2 or more people) eliminating a single player but we cannot mark it as such

2.  We have a rule close to the end of rebuy period that a player can rebuy if they have less than a certain amount of chips.  The only way I can do this in the software is to bust the player out and then rebuy them in.  Would be good to support this without needing to bust the player out.

Thanks,
Paul



in regards to #2, check the box on the 'game' tab that allows players in the tournament to still rebuy..... should fix your prob.

25
Help Me / Re: Hitmen when there are Rebuys
« on: July 24, 2006, 08:54:19 AM »
I disagree...

Everytime someone busts, whether it be their first time, or after their rebuy, you've still effectively eliminated one full entry fees worth of chips...

I say 'hit' for every bust-out... not just your final bust.

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