The thing to remember, and it feels a bit wacky admittedly, is that each player has a Chip Count field which basically
is not used by the application. The Chip Count field was added (a long time ago) for the express purpose of allowing users to arbitrarily set each player's Chip Count in order to show the chip counts on the Player Rankings screen and/or Seating Chart screen. Imagine someone who performs an ad-hoc break just before the final table seats, manually counts each remaining player's chips, and wants to display them in the Game window. That's what it is for. Beyond that, it isn't used at all by the TD application. Ok, that's not 100% true, but it's 99% true. The only other thing the application does with that field is keep it
sort of updated if you have the "Automatically update players' chip counts" preference enabled. In that case, at buy-in a player's Chip Count field is updated with the number of chips in the buy-in transaction (the Chip Count field has the number of chips in the buy-in added to it). Likewise, the Chip Count field is updated similarly for add-ons, rebuys, and the "undo" of each of these transactions.
For the "tournament chip count", which is the total number of chips in the tournament, the application computes this by adding up all of the chips in every buy-in, rebuy, and add-on (plus the chip count adjustment, from the Game tab). That's what you'll see when you gave the
<chipcount> token in your layout. For average stack (
<stack>), this number of divided by the remaining number of players. A player's Chip Count field, as described above, is not considered and is meaningless as far as the application is concerned.
Corey, I adjusted the player chip counts before they bought in. I have the buyin chip amount set to zero. I have the <stack> token on the layout and it shows zero after buying in players with an adjusted chip count, I want to display the average chip stack. Is there a way to do this when using adjusted player chip counts?
So I think no, not based on this method. What would be better to do, and sorry if I just didn't "get it" before, would be to simply buy each player in using a different chips amount. In other words, regardless of what the "Chips" amount is set to in the Buy-in profile on the Game tab, when you buy each player into the tournament, set the Chips to their appropriate starting amount during the buy-in. You'll have to buy each player in individually, setting the Chips appropriately. This way the application will be using the correct amounts for computing total chips, average stacks, etc. Again, sorry if I led you down the wrong path.
I did not see this question before I asked the same one . I read Corey's answer and I bought the players in advance and set their chip counts. I have automatically adjust players chip counts checked on the preferences tab. I have 11 players bought in at $1,000 on set chip counts it is showing $12,035 chips distributed but on the tournament screen it shows the chip count as $11,000 and the average stack as $1,000 how do I adjust this?
I hope my previous wall of text (above) answers this for you, with the answer being basically the same as for Seitz333. Don't use the Set Chip Counts function. Instead, set the buy-in chips appropriately for each player.