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Messages - RichieD

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1
Beta Testing / Re: 3.7 Released!
« on: March 20, 2020, 07:42:19 AM »

However, I have spotted another "hidden feature"  ;D
The "Auto Perform" check-box on the buy-in players dialog occasionally unchecks itself - I've not yet managed to work out a definitive sequence of actions which causes the issue, but basically i'm buying in players ("B") and then typing a portion of their name and either selecting a player from a list of partial matches or repeating to buy-in the next player if the match resulted in a single player (auto-perform).
Do this a number of times and you'll see that the "auto-perform" will occasionally get unchecked  ???

Let me know if you figure out a sure-fire way to reproduce it.  I just did about 100 buy-ins and can't seem to make it happen.

The issue seems to be when I use the [Return] key to confirm selection of  users.. so I suspect that the focus isn't on the [OK] button but has drifted to the auto perform checkbox...
If I just use the mouse to point and click, then all seems well.

2
Beta Testing / Re: 3.7 Released!
« on: March 14, 2020, 12:24:54 PM »
Hi Corey,

I've now run a few tourneys with v3.7, and can happily report no major issues.

However, I have spotted another "hidden feature"  ;D
The "Auto Perform" check-box on the buy-in players dialog occasionally unchecks itself - I've not yet managed to work out a definitive sequence of actions which causes the issue, but basically i'm buying in players ("B") and then typing a portion of their name and either selecting a player from a list of partial matches or repeating to buy-in the next player if the match resulted in a single player (auto-perform).
Do this a number of times and you'll see that the "auto-perform" will occasionally get unchecked  ???

3
Beta Testing / Re: 3.7 Released!
« on: February 25, 2020, 06:21:56 PM »
b) That's very odd.  It does not happen to me, and I've never heard of this issue.  There's no code to continually focus on any window, so I'm pretty confused as to what could cause that.  There used to be, in previous versions, as a way to prevent the Windows screen saver from activating.  But now that's no longer necessary, as the application is able to tell Windows to turn it off while the app is running.  Are you able to reproduce this?
Yes, repeatable.
I'm using a Windows 7 virtual machine (VMware).
Move the Game window to a second display and maximise it.
On the TD window, select "Export" and then pick one of the export options.
When the file picker initially comes up you can type into the filename field ok.. but if you select a subdirectory the file picker dialog loses focus, by clicking in the filename field you can get focus back, but it is lost almost immediately (approx every second) - typing a filename is not possible.
Move the Game window onto the same display as the TD window and the file picker works perfectly.

4
Beta Testing / Re: 3.7 Released!
« on: February 24, 2020, 02:03:12 PM »
Hi Corey,

Ran a tourney last night with 3.7 where I had the "Game window" maximised on a second display and the TD command window on the primary display.
It went pretty flawlessly :) with the exception of a few oddities:

a) Occasionally, the very top of a pre-defined page which was displayed on the "Game Window" (i.e. player movement) would have what looked like a title bar - refreshing/re-selecting the page made it disappear.
b) Trying to export the results using the PokerDiy option (probably also occurs with the other export options), I was unable to change the filename as the focus on the file picker dialog kept on being removed  :( - presumably as a result of the clock being updated on the maximised "Game Window" on the other display - minimising the "Game Window" and moving it back to the primary display allowed the file picker to work normally.

Thanks for your hard work in producing such a superb application!


5
Beta Testing / Re: 3.7 BETA 3
« on: November 24, 2019, 07:31:55 AM »
No worries.. I was exporting to a bunch of Excel (VBA) macros which produced a set of pretty league tables. I've now re-written the offending macros to understand the PokerDIY XML format, however, I think I've noticed that the "PlayerID" token doesn't get written to the resulting XML file.

In the PokerDIY export the PlayerID node is given an empty value.  I don't believe this is a bug.  I think it's a requirement, something to do with the difference between the way the TD stores tournament info vs. the way the PokerDIY site stores tournament info, but I can't recall any specifics.  Anyway, the ExternalPlayerID holds the player's internal ID (UUID or GUID) if that's what you're looking for.
Fair enough..  :)

A couple of other questions/observations..
Custom Screens:
Embedded images which are sized to the same size as the display result in scroll bars being displayed.
i.e.. if you create a custom screen with a "Source" of embedded and insert the following html:
<img src="file://c:\my_dodgy_picture.jpg" width="1920px" height="1080px">
Previous versions would resize the image to the specified size (and not show scroll bars) - Beta3 resizes, but displays scroll bars.

Reducing the image size by the width of the scroll bars (20px I believe) will display the image without scroll bars  :), but it no longer fills the display  :(.

Events:
I've got an event to play an announcement when the table balance suggestion is accepted:
Trigger: The Clock Ticks
Conditions: isRound and (state=2) and ((time - lastPlayerMoveTime) = 1)

This works fine with previous versions, but fails to trigger with Beta3... the "(time - lastPlayerMoveTime) = 1" is never satisfied

Rather than using this horrible condition, any chance of a specific trigger "A table balance is ACCEPTED" ?


6
Beta Testing / Re: 3.7 BETA 3
« on: November 22, 2019, 06:32:09 PM »
2. The "Edit Event" dialog doesn't populate the "Test Conditions" token values, for instance, a running tourney has a "state" value of 0 !
Hmm, I'm not seeing this.  When I press the Set from Tournament button, all of the variables get proper values.  Specifically "state" gets a value of 2 when the tournament is running.  Can you double-check?
Doh! Looks like I had a brain fart and forgot to press the "Set from Tournament" button.. sorry  :-[

3. What happened to the "Poker Leaderboard" export option!? (I had been using that .xml format to export to other apps)
I finally removed it as the Poker Leaderboard has been gone for years.  I didn't think that it might be used for some purpose other than what it was designed for.  The code is actually still there, it's just no longer listed.  What do you export it to?
No worries.. I was exporting to a bunch of Excel (VBA) macros which produced a set of pretty league tables. I've now re-written the offending macros to understand the PokerDIY XML format, however, I think I've noticed that the "PlayerID" token doesn't get written to the resulting XML file.

7
Beta Testing / Re: 3.7 BETA 3
« on: November 22, 2019, 10:43:51 AM »
Hi Corey,

Just had a quick "play" with the new Beta.. a couple of issues/queries:
1. The "Unbalanced Tables" dialog doesn't seem to retain a ticked "Display Player Movement Screen when movement suggestion accepted" value.
2. The "Edit Event" dialog doesn't populate the "Test Conditions" token values, for instance, a running tourney has a "state" value of 0 !
3. What happened to the "Poker Leaderboard" export option!? (I had been using that .xml format to export to other apps)

Looks good tho.. keep up the superb work!  :)

8
Help Me / Re: TD3 freezing and giving random errors
« on: July 10, 2018, 12:38:00 PM »
As Corey has said, the issue is very difficult to pin down.. but from what has been discovered so far, it seems to be most prevalent on Windows 10.

Personally I run TD on a Windows 7 virtual machine, I've not had a lockup/freeze with the current version - that might be an option for you if you can get hold of suitable vitualisation software (I use VM Workstation) and a copy of Windows 7.

9
Help Me / Re: Windows cannot find
« on: January 23, 2018, 04:40:31 AM »
Also check that your Anti-Virus (I assume you are using some!  ;) ) is up-to date and hasn't quarantined the TD.exe file!

10
Help Me / Re: Opening new files in old TTD
« on: January 23, 2018, 04:37:19 AM »
TD is backward compatible for reading previous version tournaments but it will not allow previous version to read later version tournaments.
i.e. v3.4.2 will happily read v3.3 tournaments, but as soon as you save the tournament, it is converted/saved as a v3.4.2 version, thus you won't be able to reload the saved tournament in v3.3

For what it's worth, I'm running TD v3.4.2 on a Windows 7 virtual machine and have found it more stable than v3.3 and haven't seen any more instances of the TD process memory issues exceeding 1Gb (where TD becomes unresponsive).


11
General Discussion / Re: Camera Track Added
« on: December 08, 2017, 11:59:28 AM »
No Corey.. you are wrong..
Its "Very VERY VERY Cool!!"  :)

12
Help Me / Receipt tokens....
« on: November 15, 2017, 04:04:12 PM »
I've just acquired a TM88 receipt printer and thought about having a go at configuring receipt printing  ;D

I'm using v3.4 final.
All is good.. apart from one slight omission/bug which is when printing "Add-on" receipts, the <tablename> and <seatnumber> tokens are not populated  :o... these are populated when printing buy-in and re-buy receipts.

Anyone else seen this? or got a workaround?

13
Help Me / Re: Black screens and application slow down
« on: November 07, 2017, 11:51:00 AM »
I regularly run tournaments with 30 to 50 people... on a Windows 7 virtual machine, so far v3.4 has been well behaved and hasn't locked-up or given a black screen [Kiss of death!!]
Earlier versions had issues with memory exhaustion which Corey seems to have nailed down to the way screen transitions were being performed.

I'd be inclined to go with Corey on this one and "blame" IE11 and Windows 10 !

14
Help Me / Re: 3.4.b2 black screen crashing...
« on: February 14, 2017, 11:29:53 AM »
I end up having to ctrl/alt/del and manually shut it down and then restart it during my tournaments (about 4 times per tourney). 
I have a lot of sympathy for users of TD and also Corey.. the various hangup and keystroke issues are unbelievably difficult to diagnose without actually seeing the issue or without any detailed information.
Might I suggest that the next time you have to ctrl-alt-del, you take a note of the memory and cpu usage of the mshta.exe process - I frequently check this during breaks in the tournament and restart TD if the memory is approaching 700K - from experience TD will become unresponsive if the memory usage exceeds 1Gb.
I'm looking forward t the next beta of TD (hint.. hint...  ;) )


15
Beta Testing / Re: 3.4 beta 2
« on: November 10, 2016, 11:46:42 AM »
This is a limited test, and it didn't include other actions, but it still feels like a pretty big win.  Thanks for your post!
You are very welcome!  :D
Keep up the good work..

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