Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - NLAxeman

Pages: [1]
1
Beta Testing / Re: 3.7 BETA 4
« on: January 07, 2020, 01:32:08 PM »
I spoke too soon.  After pressing "OK" another error opens with "Error in init sequence at "ContinueWhereILeftOff" and the app closes after pressing OK.  I'll fix it.

Sounds good. Looking forward to the full version. Tried Beta 2 and it never locked up once.

2
Beta Testing / Re: 3.7 BETA 4
« on: January 06, 2020, 11:22:19 AM »
I don't know if it's come up before but I tried the new beta version and I get a program shut down due to the "ContinueWhereILeftOff" feature if the file it's searching for is not available. I had to create a file from an older version and load it in the new version in order to shut off that feature and try it.

3
Beta Testing / Re: 3.7 BETA 1
« on: October 17, 2019, 02:34:20 PM »
Hi Corey. Tried it again today and it worked fine. I’ll give it a test over the next few days and see how it goes. Thanks.

4
Beta Testing / Re: 3.7 BETA 1
« on: October 15, 2019, 11:38:58 AM »
Tried the new Beta on my backup machine and it said my licence was not valid. Pretty sure I have a Ver 3 licence. Any advice?

5
Suggestions / Re: Re-Entry / Rebuy with new seat
« on: October 31, 2013, 11:53:44 AM »
This is far more involved than I was concerned with. My concern is that a rebuy doesn't add to the number of participants in a tourney while a re-entry does and TD3 doesn't handle that. This skews the payouts if they are based upon the number of players. Stats and rakes notwithstanding, it's an issue if you want to run a re-entry tournament.

6
Suggestions / Re: Re-Entry / Rebuy with new seat
« on: October 22, 2013, 12:24:11 PM »
I, too, was going to inquire about including re-entries to TD3 so figured I'd check out the forum first. Glad I did.

Based on the responses here, I have been playing with the re-buy feature to emulate re-entries but the main issue is that the number of players is not incremented up as should happen if a busted-out player buys in as a new entry again. If a player re-buys, he is essentially the same player and the chips in play and prize pool increases but a re-entry is a completely new player and should be treated as such. Because you cannot add a player who has already played from the database, I guess the only way to do it is to remove the re-entering players completely from the tournament, enter new players (ie. Ghost 1, Ghost 2, etc), bust out the ghost players immediately and then buy in the re-entering players and seat them. It's a time consuming method but can be done.

Is there any way to use the code for rebuys and have a trigger called "Re-entry" that only increases the total number of players with that setting on and not when just using re-buys? Just a thought.

Pages: [1]